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What It's Like to Really Know: James Bridle, "New Dark Age"

Design Notes

Release Date: 12/13/2018

Material Design Gets Expressive: Aneesha Kommineni, Andy Stewart, and Michael Gilbert show art Material Design Gets Expressive: Aneesha Kommineni, Andy Stewart, and Michael Gilbert

Design Notes

This special episode digs into the latest evolution of Google’s design system: . Liam talks with Material Design’s Android Product Manager Aneesha Kommineni, UX Researcher Michael Gilbert, and Creative Director Andy Stewart about the team’s latest emotion-driven UX update. They reveal how this system is  and how it offers both developers and users more flexibility. The group also chats about making design more than objective, connecting to users' emotional landscapes, and driving business outcomes — all while considering tooling, usability, accessibility, and more. Stay tuned for...

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Beauty Across the Board: Rich Fulcher, UX Director show art Beauty Across the Board: Rich Fulcher, UX Director

Design Notes

This season's special series  closes out with Rich Fulcher, former Google UX director and Material design lead. Fulcher remembers the career-defining journey of creating Material, what it was like to make beauty a UX priority, how to pressure test a system, and what he’s learned about world-building across disciplines. Today, he’s creating board games, continuing to apply the design-thinking and problem-solving skills developed during his time at Google. Leave us a rating, and subscribe so you don't miss new episodes with creative practitioners across disciplines. 📻

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Breaking Silos (and Metaphors): Adrian Secord, ‘Roving Engineer,’ Google show art Breaking Silos (and Metaphors): Adrian Secord, ‘Roving Engineer,’ Google

Design Notes

This season's special series continues with Adrian Secord, who describes himself as a “roving engineer.” Adrian has over a decade of experience building systems and tools that transform design into robust product engineering at scale. Plus, a PhD in Computer Graphics. Here, he reflects on the evolution of Material Design and the (potentially) exciting possibilities for AI-driven UI. He shares insights on the complexities of large-scale design systems and highlights the need for designers and engineers to find common ground.

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Code, Creativity, Performance: Will Larche, Engineering Manager, Google show art Code, Creativity, Performance: Will Larche, Engineering Manager, Google

Design Notes

This season's special series since the launch of Material Design continues with Software Engineering Manager and Musical Theater Writer Will Larche, who talks about his path to become an engineering manager at Google. Larche, a self-proclaimed “design fan,” describes engineering as “creativity with constraints.” Here, he explains how the development of Material over the years has led to closer collaboration between design and engineering, and imagines how new AI experiments might open up a new era of “Star Trek design.”

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Fab Components: Bethany Fong, Design Director show art Fab Components: Bethany Fong, Design Director

Design Notes

This episode is part of a special series celebrating ten years of Material Design. In the episode, Liam speaks with Bethany Fong, a Design Director at Meta who was a pivotal figure in the creation of Material Design. During her time at Google, Fong was responsible for designing the first set of Material components (including Material’s signature Floating Action Button), and went on to become a design Lead on the team. In their conversation, Liam and Bethany talk about the tactile nature of design, the importance of keeping a notebook, and how the heady early days of Material unfolded. 👉...

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Facing Our Interfaces: Matías Duarte, Google show art Facing Our Interfaces: Matías Duarte, Google

Design Notes

This season begins with a special series celebrating ten years since the launch of Material Design, which will explore the inception, evolution, and future of Google’s design approach. The first episode features the founder of Material Design and Design VP Matías Duarte, whose work on the system has pushed design forward at Google and across devices everywhere. In their conversation, Liam and Matías unpack how interfaces are made, used, and understood—and identify opportunities to move them further into the future via a highly crafted, individualized design approach. 👉 📻

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Designing Better Code: Connie Shi + Matvei Malkov, Google Material Design show art Designing Better Code: Connie Shi + Matvei Malkov, Google Material Design

Design Notes

Liam speaks with Googlers Connie Shi, a software engineer on Material Design, and Matvei Malkov, a software engineer on Jetpack Compose, and the trio unpack what makes coding a creative practice, and which creative choices are required when you build a design system for other developers around the world. The wide-ranging conversation turns from complex problem solving and technical logic to the concept of creativity as the question-provoking quality of a thought. 📝 📻

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How Fonts Change the World: Dave Crossland, Google Fonts show art How Fonts Change the World: Dave Crossland, Google Fonts

Design Notes

Liam and Google Fonts Specialist Dave Crossland explore what digital type can teach us about digital production, emotional expression, and where we fit in the world as designers; and how – with a little imagination – we might unlock new possibilities. 📑 📻

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Coding (and Decoding) Social Spaces: Judith Donath, Founder, MIT Sociable Media Group show art Coding (and Decoding) Social Spaces: Judith Donath, Founder, MIT Sociable Media Group

Design Notes

In this episode, Liam speaks with Judith Donath, the founder of MIT’s Sociable Media Lab, inventor of e-cards, and author of The Social Machine: Designs for Living Online. Donath’s work offers crucial insights into the sociality of digital products and platforms, and the opportunities we have as digital producers to make things that truly meet sociable ends. In the episode, Donath unpacks some of this work, exploring potential futures for life online and the joy of learning (and sharing) something new. 📑 📻

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Fearless Design: Aline Borges, The Florist show art Fearless Design: Aline Borges, The Florist

Design Notes

Liam speaks with Aline Borges, a Zürich-based floral designer who’s made the leap from fashion coordination for magazines like Vogue and Harper’s Bazaar to independent floral design and installations. The conversation covers what it’s like to move between different creative fields (and countries), how to think about composition to tackle almost any creative challenge, and the courage and community it takes to start on a new venture. 📑 📻

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James Bridle is an artist and author working across technologies and disciplines. His artworks have been commissioned by galleries and institutions, and exhibited worldwide.

In the episode: James Bridle explores the importance of having agency in—and working knowledge of—the complex systems in which we live.

Learn more 👉 design.google/podcast