Chasing XP #12 - Solo Developer Struggles with Mad About Games
Bonus Stage | Unlocking The Gaming Industry
Release Date: 04/30/2021
Bonus Stage | Unlocking The Gaming Industry
Welcome to Bonus Stage! In our inaugural episode, Crev and Jeff take a look at the history of Pokemon games, and the future of the Creature Collector genre. Stay Updated with our Twitter: Crev: Lord Admiral Jeff: Visit and use code XP20 for 40% off your subscription to Magic Mind! Games Mentioned Today: Pokemon (All games) TemTem Monster Sanctuary World of Final Fantasy Axie Infinity Coromon Monster Hunter Stories 2 Montser Hunter Rise Nexomon 2 Pal World Hardspace Shipbreaker V Rising
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Welcome to Bonus Stage! This is a revival of the Chasing XP Podcast, with a new look and a new face! Check out Crev and Lord Admiral Jeff as they discuss gaming and what makes games fun (or not fun at all)!
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Our show is back Soon! We're hosting an open casting call for a new cohost as our show evolves. Cohost form: https://forms.gle/H8x5sp7BwSdL67CZ6
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Today's episode is a double-header! We have Paul from Outlier Games as well as Wade from Twintertainment, both developers from extremely small studios. We discuss the struggles of small teams, marketing your small game in this big world, and Vikings.
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Playing games in your web browser is one of the classic ways people played games in the 90's and early 2000s. Games as simple as tower defense flash games, or huge statistical economic games, play-by-post games on internet forums. But are PBBG (Persistent Browser Based Games) obsolete?
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Regardless of how you feel about Blockchain technology and Cryptocurrency, it's here to stay. And while Mythical Games isn't the first company to add blockchain to video games, they are making a big push to make this the new norm.
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Starting from a simple reddit post and a demo, D-Cell games have managed to capture the internet's attention with their first project, Unbeatable; a Rhythm-Adventure game where music is illegal and you do crime.
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It's no secret that Jeff loves board games. And today, he's joined by Tyler Lipchen from Panda Game Manufacturing. Panda GM is one of the largest manufacturers for board games, creating the physical copies of Wingspan and Pandemic, as well as hundreds of other games out there.
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Many indie developers have rough starts. Whether it's due to poor marketing, little exposure, or buggy unfinished games.
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Jeff sits down with Tommy Norberg, a level designer who's worked on games such as Just Cause 2 and Payday 2. He's an expert at creating living, breathing worlds and levels to make them feel unique and immersive. Now, he works for The Game Assembly, a Swedish game design school, teaching Level Design to students who share a passion for worldbuilding and design.
info_outlineShaun Williams joins us from Blackpool as we talk about the struggles as a solo developer, making great horror games, and the Early Access model for game releases.