RPG Bookclub
This week: We beat the whole game!
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This week: We retrieve the ancient swords of Marduk.
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In our Final episode of .long//CAST we beat the game, and discuss any last thoughts on Part 3, and the plot of Part 4. Finally we wrap up our discussion with a review of the whole shebang.
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This week: We spend a majority of the playthrough underground, with no cutscenes.
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In our Fourth episode of .long//CAST part 3, we beat the game, and witness the original end of .hack//GU!
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This week: We took a week off so Maddy could play more Septerra core, and she didn't even do it. So we just gush about this game instead.
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In our third episode of .long//CAST part 3, we make our way through a lot of really cool plot, culminating in defeating the stated main bad guy?
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This week: The game proved it had good dungeons in its repertoire
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In our second episode of .long//CAST part 3, we make our way through some rote tournament fights, and some boring side quests, and hang with our friends and it's AWESOME??
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This week: For the first time ever, all three of us did not like the game.
info_outlineThis week: We are joined by none other than The Game Professor from GamesAsLit101 on youtube, and we save before entering the town of Saith.
Next Week: We save after seeing the developments after our return to Quark.
If you'd like to play with us, The only modern places Lunar is available is on iOS for 7 bucks, and the PSP remake on PSP/Vita for 15 bucks.
But the game has been ported to a myriad of systems, so you can pick it up on Sega CD, Sega Saturn, PSX, PSP, and GBA, if you'd like. The GBA version is a little different than the others, but it's close enough to follow along, if that's the one you have available to you.
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Year 3's Intro/Outro Music is "Town" from Dragon Slayer: The Legend of Heroes, by Falcom jdk. Copyright © Nihon Falcom Corporation