The Old Ways Podcast
Kingston makes preparations to protect the set. Kit, Yvonne, and Lilith gather for a family game night and decide on some next steps.
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As their travels leave Jonstown behind, the group is faced with Lunar patrols and a choice when it comes to protecting the caravan's important cargo.
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Seeking to end this excursion, the team heads into the cave after Whisper, but the capsule found by Dr. Voss has one last trick to play.
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The agents dig into the Dorchester's history, hoping to discover as much as they can before entering the facility.
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The crew learns that the lab is more than what it appears as a terrifying situation begins to unfold. Jinx and Shrike make an important discovery, but will it help them solve the problem Voss has left behind?
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While a concerned Yvonne goes looking for the source of her mysterious letter, the other cast and crew members of Avalon Studios try to focus on the new production.
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Leaving the dusty road behind, the group arrives in Jonstown where good food and drink welcome the them. Fin collects some new trinkets and new ideas, while Faisal sees their family and gathers strength for the road ahead.
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The crew gathers together in a desperate attempt to keep the machine left behind by the Builders from destroying the planet and endangering all life on the surface.
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After fleeing the house and the terrors found within, debate about what to do next boils over, with research being the only clear path forward for the agents.
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A team of four gatecrashers are called in to recover a Hypercorp researcher from a world after going radio silent.
info_outlineThis podcast episode is brought to you by The Old Ways Actual Play Team. This actual play uses the 7th Edition Call of Cthulhu Tabletop Role-Playing rules by Chaosium. This podcast is performed by adults and in an adult setting. While we try very hard to stick to reasonable language for all ages, listeners should know that this podcast may include themes. All content, including names, places, events, companies, etc, that may bear any resemblance to persons living or dead is strictly coincidental.
My name is Michael Diamond, and for tonight’s game, I will be your Keeper.