Main Quest Podcast
What's left to say about Super Mario World? I'm finally doing the damn thing with returning guest Eric Gess (The Unlockables, 9 To 5 Bears). Instead of regurgitating the same analysis, we break the game down by “worlds”, exploring its timeless design, hidden secrets, and why it still feels perfect decades later. We're heavy on the nostalgia, dumb jokes, and a few spicy takes on why Mario 3 might not actually be the king. WARP ZONES Guest Intro (2:43) World 1: Previous Histories (12:43) World 2: Discoverability (35:16) World 3: Gameplay (58:30) World 4: Vibes and Presentation (1:15:08)...
info_outlineMain Quest Podcast
In this Ghoulcade finale, I am joined by Matt Storm and Chris Dominguez to dissect Nintendo’s 1994 masterpiece, Super Metroid. From development hurdles and poor sales to speedrunning innovations and the infamous Meridia, my crew debates whether Super Metroid truly deserves its legendary status. Along the way, we share personal histories, hot takes, and community recollections that cover everything from Chozo jump scares to why Samus might secretly be gaming’s most terrifying protagonist... WARP ZONES Intros (3:22) Previous History (14:33) Development (26:28) Retro Recollections (51:15)...
info_outlineMain Quest Podcast
Enjoy this free preview of a Patreon exclusive episode! THE SHOW NOTES Find & support my guest over at: Toby VonDoom and Shane and Phil and | All of the music contained in the full episode can be enjoyed on The Main Quest is brought to you by the supporters on SeekYeWisdom - Chris Coplien - Eric Gess - XeroSam - LowFiveAlex - Vanfernal - Leathco - RyanPlayerOne - Poppy The Masked Keaton - Lars Uncle - B-Ross - Aiden Bisco - Raging Demon - Rob Worthen Subscribe: | | | | and
info_outlineMain Quest Podcast
Springfield deserves better. Bart chases his homework through a janky hub world, awkward mini-games, and one of Acclaim’s messiest licensed efforts. Leatcho returns to break down why this game feels more Shelbyville than Springfield, from the chaotic design to the surprising development story of Bill Williams. Plus: community retro recollections and plenty of Simpsons references along the way. WARP ZONES Aliens, Ghosts & Oblivion (3:42) Previous History's & Development (19:00) Retro Recollections & Story (36:41) Gameplay (49:02) Back That Ad Up (1:27:08) Presentation (1:33:51)...
info_outlineMain Quest Podcast
The Ghoulcade returns! Phil and I sink our fangs into Super Castlevania IV! Konami resurrects their spooky NES franchise and refines what Castlevania actually plays like. Refining controls, messing up timelines and dividing fans. Remake? Reboot? Or just one of the weirdest Castlevania games out there? WARP ZONES AI Movies & RPG's (4:39) Previous History's (20:25) Development (30:29) Retro Recollections (51:49) Story (1:01:54) Gameplay (1:08:18) Sucks To Suck (1:34:11) Presentation (1:47:19) Final Thoughts (2:00:37) THE SHOW NOTES Find & support my guest over at | | The Main Quest is...
info_outlineMain Quest Podcast
On today's Patron selected episode I'm discussing one of the most beloved Game Boy Advance titles. Golden Sun has a lot going for it and is Camelot Software's golden child but is it everything it's cracked up to be? Should it have been a Gamecube game? Does it need a remake? And is this possibly the best soundtrack in the entire GBA catalog? Come on in as I talk about all of this and a ton more on this special episode! WARP ZONES Intro (2:36) Previous History's (4:28) Development (6:58) Story (19:14) Gameplay (30:09) Presentation (44:56) Final Thoughts (53:44) THE SHOW NOTES The Main Quest is...
info_outlineMain Quest Podcast
Cecil may have a redemption arc, but the rest of the party is completely irredeemable... Matt Storm is back, and we're talking about the first 16-bit Final Fantasy! From its conception and "spoony" localization, to a cast of characters so dumb they nearly hand the planet over to the bad guys but still fall backwards into saving it. WARP ZONES Previous History's (5:12) Development (20:35) Game Design (34:41) Story (1:07:00) Presentation (1:23:00) Legacy (1:47:39) Sorry I Tried To Kill You That One Time (1:52:58) Final Thoughts (2:02:20) THE SHOW NOTES Find & support my guest over at | The...
info_outlineMain Quest Podcast
We’re officially off to the....races! Matt Storm (Fun & Games/Reignite) returns for the start of SNES coverage as we take a high-speed dive into F-Zero, Nintendo’s flashy, futuristic racer. We break down its roots as a Mode 7 tech demo, the absence of two-player, and why it still kind of rules despite being brutally unfair. We dig into Captain Falcon’s bounty hunting origins, a quick dunk on Final Fantasy XVI, and an earnest longing for the return of real ass game manuals. Fretless/Date Everything! (3:02) Previous History's/Development (16:00) Retro Recollections (37:29) Story...
info_outlineMain Quest Podcast
Before diving into the Super Nintendo library, I’m taking a moment to reflect on what the console meant to me growing up. From moving into a new home and finding my first real friends, to renting games based on box art and falling in love with RPG's. I’m sharing those early memories, how the SNES shaped the way I play, and a few predictions for what my Top 10 might look like by the end of this journey. THE SHOW NOTES The Main Quest is brought to you by the supporters on SeekYeWisdom - Chris Coplien - Eric Gess - XeroSam - LowFiveAlex - Vanfernal - Leathco - RyanPlayerOne - Poppy The...
info_outlineMain Quest Podcast
After two years of playing through Sega’s 16-bit library, I’m closing the book with my personal top 10 picks. Genesis, Sega CD, 32X. The games I loved, the ones that surprised me, and the weird ones I probably like too much. It’s a laid-back sendoff to an era that meant more than I expected. THE SHOW NOTES The Main Quest is brought to you by the supporters on SeekYeWisdom - Chris Coplien - Eric Gess - XeroSam - LowFiveAlex - Vanfernal - Leathco - RyanPlayerOne - Poppy The Masked Keaton - Lars Uncle - B-Ross - Aiden Bisco - Raging Demon - Rob Worthen The intro and outro was supplied by...
info_outlineThis week on the show I get pummeled into submission by WWF Wrestlemania: The Arcade Game - fortunately my guest, Supes ran down the ramp and entered the ring to bash it over the head with a steel chair! Is this game really the Mortal Kombat of wrestling games? How well does this version of the game hold up??
Check out Supes recommendation The Game Marks Podcast for more gaming/wrestling cross pollination
Support the show and get more content just like this on Patreon!
No monthly payments? No problem! Get yourself something nice at the Merch Store!
Timestamps:
(08:52) - Skips Monologue
(30:50) - Development History
(50:00) - Gameplay
(01:14:08) - Presentation
(01:28:20) - Final Thoughts/Recommendations
Symphony of a Forgotten Sprite provided by Adhesivewombat