Dwarven Moss
Boren, Wendle & company make their way Northwest to the village of Kresk.
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After the Battle of Vistani Hill, Wendle and Boren find one more of Madame Eva's prophecies, then head north in search of the last clue to defeating Strahd.
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Wendle and Boren return to Stanomir after finding the lost Vistani girl.
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Boren and Wendle spot a small fishing boat in the middle of Lake Zarovich.
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Come one, come all! Boren and Wendle go to The Festival of the Blazing Sun where attendance is mandatory.
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Boren and Wendle learn that the walls of Vallaki may no longer be protected from Strahd... High jinx ensues... They met an old acquaintance and a dusk elf named Rahadin.
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Wendle and Boren explore Vallaki and participate in the town's strange 'positivity'.
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The party makes their way to the gates of Vallaki where they ask Baron Vargas to grant them refuge within its city walls.
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In celebration of our Season premiere of Act II, Dwarven Moss recorded a very special “LIVE” episode at Comicon Toronto that weaves together season 1 and 2! This episode technically acts as standalone moment within our Curse of Strahd podcast series. Perhaps, even as a side quest if you will? We’ll let you decide... That said, the tale told adds a rich layer to the Wendle and Boren saga as it explores how broadly Strahd’s mind permeates and controls the land of Barovia, and just how deep his ego and
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For all you moss heads out there, here's a surprise episode drop of "Talking Moss!". Join us as we discus our favourite moments of Act 1, how each episode is made and a whole lotta D&D nerd love in general. Thank you all for your support and stay tuned for Act 2!! Coming March 24th, 2022.
info_outlineDwarven Moss started when D&D expert Tom Hodgins wanted to ignite an old passion of his by playing some D&D, so he recruited his friends, comedian Kris Siddiqi, and musician Jay McCarrol to play their very first official campaign. Jay, having a studio already setup in his dungeon suggested that they record their game as a kind of personal keepsake for the group. Upon listening back they slowly started adding post production effects and original music to pad the story and before they knew it things had spiraled and out of control taking on a life of its own - Dwarven Moss was born. Dwarven Moss produces a unique listening experience unlike other actual-play D&D podcasts. The journey captures their fun and improvised collective storytelling along the way, in real time The end result is like an old fashioned radio play.
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