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Chasing XP #7 - Becky Cunningham, Velvet Cupcake Games

Bonus Stage | Unlocking The Gaming Industry

Release Date: 03/19/2021

Bonus Stage: The New Age of Pokemon show art Bonus Stage: The New Age of Pokemon

Bonus Stage | Unlocking The Gaming Industry

Welcome to Bonus Stage! In our inaugural episode, Crev and Jeff take a look at the history of Pokemon games, and the future of the Creature Collector genre. Stay Updated with our Twitter: Crev: Lord Admiral Jeff: Visit and use code XP20 for 40% off your subscription to Magic Mind! Games Mentioned Today: Pokemon (All games) TemTem Monster Sanctuary World of Final Fantasy Axie Infinity Coromon Monster Hunter Stories 2 Montser Hunter Rise Nexomon 2 Pal World Hardspace Shipbreaker V Rising

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You've Unlocked The Bonus Stage Podcast! show art You've Unlocked The Bonus Stage Podcast!

Bonus Stage | Unlocking The Gaming Industry

Welcome to Bonus Stage! This is a revival of the Chasing XP Podcast, with a new look and a new face! Check out Crev and Lord Admiral Jeff as they discuss gaming and what makes games fun (or not fun at all)!

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Chasing XP Is Back! Open Casting Call! show art Chasing XP Is Back! Open Casting Call!

Bonus Stage | Unlocking The Gaming Industry

Our show is back Soon! We're hosting an open casting call for a new cohost as our show evolves.   Cohost form: https://forms.gle/H8x5sp7BwSdL67CZ6

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Chasing XP  # 21 Small Teams, Big Dreams show art Chasing XP # 21 Small Teams, Big Dreams

Bonus Stage | Unlocking The Gaming Industry

Today's episode is a double-header! We have Paul from Outlier Games as well as Wade from Twintertainment, both developers from extremely small studios. We discuss the struggles of small teams, marketing your small game in this big world, and Vikings.

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Chasing XP # 20 - Persistent Universes, And the Struggle to Maintain Them show art Chasing XP # 20 - Persistent Universes, And the Struggle to Maintain Them

Bonus Stage | Unlocking The Gaming Industry

Playing games in your web browser is one of the classic ways people played games in the 90's and early 2000s. Games as simple as tower defense flash games, or huge statistical economic games, play-by-post games on internet forums. But are PBBG (Persistent Browser Based Games) obsolete?

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Chasing XP #19 - The Power of Collecting show art Chasing XP #19 - The Power of Collecting

Bonus Stage | Unlocking The Gaming Industry

Regardless of how you feel about Blockchain technology and Cryptocurrency, it's here to stay. And while Mythical Games isn't the first company to add blockchain to video games, they are making a big push to make this the new norm.

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Chasing XP #18 - Becoming Unbeatable [E3 2021 Special] show art Chasing XP #18 - Becoming Unbeatable [E3 2021 Special]

Bonus Stage | Unlocking The Gaming Industry

Starting from a simple reddit post and a demo, D-Cell games have managed to capture the internet's attention with their first project, Unbeatable; a Rhythm-Adventure game where music is illegal and you do crime.

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Chasing XP #17 - Building Board Games from the Ground Up show art Chasing XP #17 - Building Board Games from the Ground Up

Bonus Stage | Unlocking The Gaming Industry

It's no secret that Jeff loves board games. And today, he's joined by Tyler Lipchen from Panda Game Manufacturing. Panda GM is one of the largest manufacturers for board games, creating the physical copies of Wingspan and Pandemic, as well as hundreds of other games out there.

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Chasing XP # 16 - Rough Launches and Rougher Feedback show art Chasing XP # 16 - Rough Launches and Rougher Feedback

Bonus Stage | Unlocking The Gaming Industry

Many indie developers have rough starts. Whether it's due to poor marketing, little exposure, or buggy unfinished games.

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Chasing XP # 15 - Crafting The World for Human Experiences show art Chasing XP # 15 - Crafting The World for Human Experiences

Bonus Stage | Unlocking The Gaming Industry

Jeff sits down with Tommy Norberg, a level designer who's worked on games such as Just Cause 2 and Payday 2. He's an expert at creating living, breathing worlds and levels to make them feel unique and immersive. Now, he works for The Game Assembly, a Swedish game design school, teaching Level Design to students who share a passion for worldbuilding and design.

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More Episodes

We hope you have your Renaissance Fair outfit handy, as Becky Cunningham from Velvet Cupcake Games tells us about her Kickstarter-funded game Made Marion, Robin Hood mythos, and working with the RenPy Engine.

Made Marion is a romantic Visual Novel inspired by the legends of Robin Hood. You can find out more about their page here.

More interviews, reviews, and indie game development news at ChasingXP.com