Cracked Wall Game Club Podcast
Galen, Zac and Kirian continue their look at Disco Elysium, a 2019 narrative-rpg by Estonian/British developer and artists' collective ZA/UM. Casting the player in the role of destitute, alcholic, super-cop Harry DuBois the game turns the player out to discover a story of ideology, ontology, and deep humanity in the war-torn city of Martinaise. At the risk of over promising, this may be the best game ever written. This episode covers the second half of our thoughts on the first day. Join us Tuesdays and Sunday on for Soulsbornes and Strategy games and follow us on to keep up with everything...
info_outlineCracked Wall Game Club Podcast
Galen, Zac and Kirian begin their look at Disco Elysium, a 2019 narrative-rpg by Estonian/British developer and artists' collective ZA/UM. Casting the player in the role of destitute, alcholic, super-cop Harry DuBois the game turns the player out to discover a story of ideology, ontology, and deep humanity in the war-torn city of Martinaise. At the risk of over promising, this may be the best game ever written. This episode covers the first half of our thoughts on the first day, focussing specifically on generalities, the opening and Joyce and Evrart.
info_outlineCracked Wall Game Club Podcast
Galen, Zac and Kirian begin their look at Wolfenstein: The New Order, MachineGame's 2014 reboot of id Software's decades old shooter franchise. This episode covers Lunar Base, Return to London Nautica, Under Attack, and Return to Deathshead's Compound.
info_outlineCracked Wall Game Club Podcast
Galen, Zac and Kirian begin their look at Wolfenstein: The New Order, MachineGame's 2014 reboot of id Software's decades old shooter franchise. This episode covers New Tactics, Berlin Catacombs, U-Boat and Gibraltar Bridge.
info_outlineCracked Wall Game Club Podcast
Galen, Zac and Kirian begin their look at Wolfenstein: The New Order, MachineGame's 2014 reboot of id Software's decades old shooter franchise. This episode covers A New Home, London Nautica, A Mystery and Camp Belica.
info_outlineCracked Wall Game Club Podcast
Galen, Zac and Kirian begin their look at Wolfenstein: The New Order, MachineGame's 2014 reboot of id Software's decades old shooter franchise. This episode covers initial impressions, Deathshead's Compound, Asylum, A New World and Eisenwald Prison.
info_outlineCracked Wall Game Club Podcast
Galen, Zac and Kirian continue their look at Irrational Games pre-Bioshock work, Freedom Force vs the 3rd Reich, the second in a series of real-time stategy games based on Silver Age comics. This episode covers the levels Devastation Duet, The Burning of Patriot City, Holes in the Time Stream, Entropy Over Time Equals Destruction and Sacrifice of a Hero, as well as closing thoughts.
info_outlineCracked Wall Game Club Podcast
Galen, Zac and Kirian continue their look at Irrational Games pre-Bioshock work, Freedom Force vs the 3rd Reich, the second in a series of real-time stategy games based on Silver Age comics. This episode covers the levels When Strikes the Kill-A-Rilla, Sky King's Starring Moment, Achtung! Der Alchemiss, Beat the Clock, Peril and Paradox, Mind of the Mad-Man and Enter Entropy.
info_outlineCracked Wall Game Club Podcast
Galen, Zac and Kirian continue their look at Irrational Games pre-Bioshock work, Freedom Force vs the 3rd Reich, the second in a series of real-time stategy games based on Silver Age comics. This episode covers the levels A Time of War, The Voice of Doom, Red Sun Rising, Red Sunset and To Rescue a Hero.
info_outlineCracked Wall Game Club Podcast
Galen and Zac are joined by Kirian for this look at Irrational Games pre-Bioshock work, Freedom Force vs the 3rd Reich, the second in a series of real-time stategy games based on Silver Age comics. This episode covers initial impressions and the levels Things That Go Bump in the Night, Chaos in Cuba, Beware the Sorceress of the Soviet, The Cauldron Brews Evil, and The Ice-Man Cometh.
info_outlineGalen and Zac continue their journey to be the very best in Pokemon FireRed and LeafGreen, 2004 remakes of the original games that started it all. This episode covers the remainder of the post-game Sevii Islands questline with Six Island, Seven Island and the Rocket Warehouse.