Critical Glitch Episode 038: Rigger 101
Critical Glitch a Shadowrun Podcast
Release Date: 03/25/2015
Critical Glitch a Shadowrun Podcast
Our long awaited return (Even if it was just by us) we talk about some of the games we have been playing and our views on Shadowrun Anarchy. The show is coming back but it will be expanding to all things gaming no longer just Shadowrun. We additionally talk about the following games as we ramble all over the place.
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We talk with several GM's about there days experiences and of course Ray Rigel about how the Convention Mission Packs (CMPs) will be moving forward under his stewardship.
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Your host, The Most Dangerous Man in Gaming – Tim Patrick
Co-Host: Bob “Dr. Meatgrinder” Loper
Co-Host, Mike “Cadre Elite” Messmer
Special Guest, Tony Gambino
In this episode we talk about the red headed step child of the Shadowrun RPG Universe Riggers. We discuss what makes a rigger beyond just a fancy ride you need a Rigger Command Console, a Control Rig, and a vehicle with a Rigger Interface. We talk about what a Decker can and can’t do to make a Riggers life hell, as well as the dangers of a Technomancer. We cover how to make the most effective Drone Rigger and why you should always let the Rigger drive. We cover the must have skills and some nasty tricks you can do. We also spend some time talking about the chase combat system and what it means to crash.
We hope this episode answers some questions for you and we are certain it will bring new questions. As such never hesitate to contact us with your questions or comments:
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