Four Corners of the Board podcast
This is it, the final episode of Talking Across the Game Board. We have a look back at the history (briefly) of the shows on the network. We also give a behind the scenes look - what do we use to edit the audiofiles? How do we record remotely? How do you publish a podcast? What equipment do you need? We also look at why we are stopping, then look at what is next.
info_outline TAtGB - Episode 78 - RelaxingFour Corners of the Board podcast
This week Dean and Graeme discuss gaming as relaxation. Can we play games to relax or is there always some level of stress in games? What would make a game relaxing? Are there certain genres of games that are more relaxing?
info_outline TAtGB - Episode 77 - 2020 in ReviewFour Corners of the Board podcast
We look back at 2020, and look at the games we never got a chance to play. We also have a discussion on older games in general. Do we only look at the New Releases section or do we have a list of older games we always keep an eye out for? If we miss a new release, is it out of sight out of mind?
info_outline TAtGB - Episode 79 - Light GamesFour Corners of the Board podcast
This week Dean and Graeme have a look at light games. How do we classify light games? Can you have a long light game? What about a simple rule set but lots to think about? Do we look down our noses at light games?
info_outline TAtGB - Episode 76 - Deluxe EditionsFour Corners of the Board podcast
This week Graeme had some sticker shock while looking at games! We look at deluxe editions - do we buy them? Do we want them? How much is too much? Given the option, would we get a Deluxe edition or a normal edition?
info_outline TAtGB - Episode 75 - Stuck in TimeFour Corners of the Board podcast
This week Dean and I look at games that are Stuck in Time - that is games that have a strong connection to the time period in which they are set (not just historical, but could be future time period as well). Do we have a preference for the time period? With our different backgrounds in gaming, does that make a difference in what we call a "Historical Game"?
info_outline TAtGB - Episode 74 - Disappointing GamesFour Corners of the Board podcast
This week Dean and Graeme talk about disappointments. What would cause our disappointment in a game? Hype? Designer Expectations? Recommendations? Have gotten wise in our old age and can avoid disappointments?
info_outline TAtGB - Episode 73 - BGG Top 100 UnplayedFour Corners of the Board podcast
This week we look at the BGG Top 100 games - and specifically the ones we have not played. How many do you need to play to get your "gamer" badge? Is there a need to play them? What about genres you like - should you try those from the top 100?
info_outline TAtGB - Episode 72 - Essen SpielFour Corners of the Board podcast
It's that time of year! Essen Spiel just finished where publishers show off shiny new games. In our yearly tradition we look back at the 10 games we picked from last year's Essen Spiel to see if we've played them and what we thought of them.
info_outline TAtGB - Episode 71 - Large PublishersFour Corners of the Board podcast
This week we look at large publishers. Do we seek out large publishers? Do we trust the games they put out? Are we more willing to take a chance on an unknown game from them? Are their brands diluted?
info_outlineThis week Dean and Graeme look at overhyped games. These are games that people were hyped about after the games were released and were so eager to get, but when we tried them they fell flat. Why? How do we feel when a game is hyped by gamers after it has been released?
Then our Top 5 Games that were hyped up after release but we did not enjoy.