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June 2000: Chip History 2: Son of Chip History

Memory Protection

Release Date: 07/01/2020

November 2001: iPod History show art November 2001: iPod History

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We're back for more iPod discussion this month. The device was conceived, developed, and released in the span of 10 months, and marked a turn for Apple. It was a new (but not the first) push into consumer devices with a focus on their Digital Hub initiative. The move would prove extraordinarily successful and transform Apple from a computer manufacturer into a mainstream consumer brand. We dive into the history, our own iPod experiences, the legacy of the music player that changed the world, and more!

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October 2001: The iPod show art October 2001: The iPod

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This is the big one folks! That's right it's the introduction of the iPod, that iconic pocket-sized device that changed how we listen to music. We review the tapes to see how it all went down at Apple Town Hall on October 23, 2001—it's a classic JobsNote. It's also the start of the spooky season so Apple introduces a satanic PowerBook, and Matt has a tale of the dead rising from the grave as he resurrects Shenmue 2 from it's dormant state. Buckle up it's going to be a good one.

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September 2001: Seybold and AppleScript show art September 2001: Seybold and AppleScript

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September means Seybold for Apple. Steve and Phil walk us through all of the improvements that are coming to Mac OS with OS X 10.1. We get deep into a discussion about scripting and automation on the Mac, Matt waxes on about Shenmue for one final(?) time, and Josh finds a way to automate Matt out of future episode intros.

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August 2001: Apple & Nintendo show art August 2001: Apple & Nintendo

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Get ready for a lazy summer episode, baby! The most interesting thing Apple did this month was release Mac OS 9.2.1, so Josh & Matt take up a topic that they've been thinking about for a while: Apple & Nintendo; they seem similar right?

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July 2001: Macworld New York show art July 2001: Macworld New York

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It's the summer time. Time for fun in the sun, taking a dip in a cool lake, and spending a day inside a dark room watching Apple introduce their new desktop line of computers. It's an interesting month for Apple; we join Steve Jobs on stage at Macworld New York to examine the next version of OS X (10.1), the final iteration of the iMac G3, and new G4 towers. This is a keynote that throws a lot at you, literally.

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June 2001: A Man, a Cube, and a Dream show art June 2001: A Man, a Cube, and a Dream

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Join us as we cast our gaze back to the 1960s with the creation of the internet and then jump forward to the early 1990s to witness the advent of the World Wide Web. We speak in metaphor, struggle to pluralize Tim Berners-Lee, and get deep into Karnov.

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May 2001: WWDC & iBooks show art May 2001: WWDC & iBooks

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It’s May 2021, and this month we discuss May 2001—how about that! (We’re on a new schedule for a new season of Memory Protection.) We have two events to review this month: WWDC 2001 and the “Your Life, To Go” event. We check the bottom line and get fiscal as we discuss iBooks, Education, and Mac OS X.

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March 2001: OS X 10.0: Primetime show art March 2001: OS X 10.0: Primetime

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The time has come, it’s the moment that every classic Mac enthusiast has been waiting for: the release of Mac OS X. We dive into two very different reviews with very similar conclusions. We discuss how user experience paradigmns have changed for computer users over the last 20 years and why old conceptual models of human computer interaction may not be necessary anymore.

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February 2001: Macworld Tokyo 2001 show art February 2001: Macworld Tokyo 2001

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This month we indulge in a shorter episode as Steve Jobs jets off to Japan to unleash the most (flower) powerful iMacs yet. We discuss the disturbing effect the new iMacs have on us, as well as their lukewarm reception and legacy. Matt loses all concentration and Josh falls down an iTools rabbit hole.

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January 2001: Macworld 2001 San Francisco show art January 2001: Macworld 2001 San Francisco

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It's a new year and Apple is pulling out all the stops at Macworld 2001 San Francisco. This Stevenote has it all: "configurizable" hardware, "fierce" software, professional-grade bake-offs—oh, and don't forget the power & sex(?!). Tune in as we give ourselves new nicknames and discuss Apple's next iMac moment with the announcement of the Titanium PowerBook G4, iTunes, iDVD, and more.

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Welcome back to Memory Protection! This month we go back to the Mac... to the future. That's right, the time vortex has us again and we find ourselves in the distant future, the year 2005. We discuss Apple's chip transitions, the 2005 switch from PowerPC to Intel, and how that compares to the 2020 Intel to Apple Silicon announcement. We can't escape Star Wars: Episode One Racer, and oh, BTW, we're a MSFT podcast now...

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June 2000 was a big month for Microsoft, the company has been broken in two by the ̸͉͌U̵̬͒S̸͉̈́ ̶̩̋C̷̦̐o̷͎̅ù̶̱ŕ̵̠t̸̎͜ ̷͔̾S̴̡͌ỵ̷̚s̶̥͋t̷̤̊e̵̥̿m̵̝͝ ̵̊͜ā̸͕n̵̘͝d̶̞̀ ̵̝̉i̸̥̇n̴̪͌ ̵̜̚t̵͖̍ḣ̸̜e̴͈͊ ̵̬̽s̶̤͛a̷͆͜m̵̰͋e̵̝̎ ̶̞͝m̸̯͗o̸̲̓ņ̶͆t̴̤̽ẖ̷͊ ̵̳̃t̴͎͝h̷̙̄ẻ̶̠ẙ̴͉ ̵̭͝ṕ̸͕u̴͚̅r̷̘͊ç̵̓ḥ̶̇á̶ͅs̷̬̾e̶̺̐ ̸̳̎B̶̥́u̷̬̅n̵̨͑ĝ̴͕i̷̻̅ẹ̴͝,̵̤̀ ̷̹͒ą̸̔ ̸̬̓p̵̳̂r̷͍̽o̴͎͝m̶͓͝ị̴̍n̵̬̋é̷̼ń̴͎t̶̀͜ ̴̗̀M̶̱͘a̷̝̚c̶̰̾ ̶͇̈́d̵̜̊ḛ̵́v̴̱̎e̵̓͜l̵̥̆o̶̜͑p̷̫͋e̶͍̿r̸̬͒.̴̹̎
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̷̧̓B̴̙͌ǫ̷̽ṭ̶̀h̷͇̓ ̵̙̒o̸̥͝f̸́͜ ̷̠̈t̴̜͆h̵̢̿e̶͇͛s̴͇͆ȅ̷̟ ̶̝̾e̵̺̐v̷͙͋e̸̤̔n̶͇̾t̶̳͛s̶̖͗ ̵͖́ḥ̸̑ḁ̸̊v̷̥͒e̵͓̾ ̸̈́ͅa̶͈̓ ̵̰̉p̵̰̊r̷̫͠o̷̻͠f̸̫̏o̸͓̾u̷̥̚n̷̡͑d̶͇̐ ̵̡̅ė̷̳f̷͕̈́f̶̧͒e̴̘̒c̸̙̃t̴̳̎ ̶͈͠o̷̘̽ń̴̖ ̶̳̈ṱ̵̔h̸̨̓e̷͈̓ ̸̢̇A̸̻̕p̸̲͘p̷͇̎ĺ̷͎e̴̫̚ ̷͍́o̶͚͐f̶̘̑ ̸̢̋t̵̰͘ḥ̵̈ȩ̷̈ ̸̜̚f̸͔̒ù̸̙t̶̳̀u̸͍̓r̸͚̆ȅ̷̼.̵̲̿

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June 2005 - The PowerPC to Intel Transition in 2005 vs. Intel to Apple Silicon

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MacWorld® Mac® SECRETS®

Tiger Dashboard Tips: “Tired of having to mouse over and click on the big plus sign (+) to bring up the Dashboard bar? Here’s a little-known (and undocumented) keyboard shortcut: after activating Dashboard (the default shortcut on most computers is F12), just press Command-equal sign (=) to bring up the Widget bar. Press the combo again to make the bar vanish. Unfortunately, you can’t activate the widgets without resorting to the mouse.”

P̸̩̈́ṛ̶̀o̸̙̅b̸̻͌a̶̗̔b̴̰̏ḻ̴̛y̷̨̒ ̷̯̆n̷̝̈́o̶̜̒t̵͔̎.̷̞̀ ̷̭̒A̷͕͘p̸̣̂p̸̦͆l̸̼̐ë̸̯́ ̶͔̒s̵͕̈́t̷̯̽i̷͓͝l̵͕̽l̵̝̿ ̶̻̈́i̶̹̅s̷͈͐n̵̡͆’̵̨͑t̷̓ͅ ̶̜͋b̴̲͝í̵̮g̴̼͘ ̵̡̃į̶̒ṅ̴̦t̸̩̃o̸̙͐ ̵̝̔ģ̶̐à̸̱m̷̞̔i̴̙̐n̵̞̔g̵̻̎,̶̕ͅ ̵̛͖d̶̻͆ẽ̵̲s̷̲͂p̶̪̐ỉ̴̫t̸̛͜e̶̦͌ ̴̯͆b̸̫̑e̵̙̽į̴̐n̷̺̍g̵̘̉ ̸̼͑h̶͚͑u̶̩͝g̵̭͊e̷̪͒ ̷̦͋i̶͇̇ņ̴̿ṱ̷̃o̵̫̿ ̶̯́g̵̪̽a̴̞̿m̴̰̓i̶̩̾ń̶̮g̷͖̔ ̸̰́ơ̷̦ṉ̷̉ ̴̹̀ị̵̾Ơ̷͇S̸̙̑.̶̤̽ Their run with the Pippin soured them on future dedicated game consoles, and despite iOS being hugely popular for games, people don’t see it as a gaming platform.

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