MUP EP 338 - Accessibility in Game Design with Gregory Geiger
Release Date: 12/08/2025
Miskatonic University Podcast
This episode, Keepers Bridgett and Evan welcome GMs Alex and Nathan of the RPG Reanimators to discuss how to hone your GM Style!
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This episode, Keepers Bridgett and Evan talk about how, why, and maybe where and when to teach players to play a tabletop RPG WHILE you play.
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This episode, Keepers Bridgett & Evan discuss losing PCs. We explore how to pay tribute, celebrate, and honor the stories that have ended. We share personal experience and offer varied insight on how GMs could approach PC loss. To aid in the discussion, we've resurrected hosts, Keeper Murph and Keeper Dave!
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This episode, Keepers Bridgett and Evan welcome back Perry Clark to continue our discussion on Madness in Culture and Era! Let's discuss why this topic matters and dive into Invictus, Dark Ages, Regency, Gaslight, and 1920's Classic!
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This episode, Keeper Evan debuts a new segment called the Miskatonic Media Club! This is where the hosts explore how to pull game design inspiration from movies, books, TV, and other arts! This episode, we're joined by game designer Quinn to discuss Sinners.
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This episode, Keepers Bridgett and Evan welcome bestselling creator, Mav Haenze, back onto the show to explore ways that mental health, sanity and madness are used and misused in horror gaming, and ways that Keepers, players and writers can use them in the future to maximize the fun and the horror!
info_outlineThis episode, Keepers Dave and Bridgett interview Gregory Geiger to discuss accessibility in game design.