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Atomfall (with Rebellion's Ben Fisher)

Noclip Crewcast

Release Date: 05/02/2025

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More Episodes

Danny sits down with Ben Fisher, Head of Design at Rebellion, to discuss their latest game: Atomfall.

Atomfall:
https://store.steampowered.com/app/801800/Atomfall/

iTunes Page: https://itunes.apple.com/us/podcast/noclip/id1385062988
RSS Feed: http://noclippodcast.libsyn.com/rss
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Watch our docs: https://youtube.com/noclipvideo
Crewcast channel: https://www.youtube.com/channel/noclippodcast
Learn About Noclip: https://www.noclip.video
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Follow @noclipvideo on Twitter

Chapters:
0:00:00 - Intro

0:03:20 - Thanking our Patreon supporters!

0:05:03 - Welcome Ben Fisher, Head of Design @ Rebellion

0:06:29 - Where did the idea for Atomfall come from?

0:09:44 - Moving Away from an Open World

0:19:33 - Crafting the Vibes of Atomfall's Regions

0:25:57 - Getting the Player to Trust the World

0:27:52 - Rebellion's Approach to Quest Design in Atomfall

0:37:47 - Fine-Tuning Atomfall's Combat

0:44:45 - Fast Travel vs. Shortcuts

0:47:57 - Atomfall's Positive Response

0:50:26 - What would you have done differently?

0:51:55 - Designing with Sequels in Mind (Or not!)

0:54:26 - Sign Off + Tips for visiting The Lake District