loader from loading.io

YoVG # 453 Nintendo's Double Direct!

YoVideogames!

Release Date: 08/30/2024

YoVG # 471 Lessons Learned & Trends We See In 2025 show art YoVG # 471 Lessons Learned & Trends We See In 2025

YoVideogames!

Happy New Year! I hope you're spending this time with family, and friends - but if you have to work, I hope our sweet salty voices keep your ear holes good company. 2024 was a year full of lessons. Some good, some bad, but lessons nonetheless. And with those lessons we are going to try and pick out some trends for 2025 and beyond. Which is always fun because if we are right, cool, if we are wrong, fun. It's a win-win!

info_outline
YoVG # 470 Christmas Miracles We Want To See! show art YoVG # 470 Christmas Miracles We Want To See!

YoVideogames!

Matt's calling this one the Blue Sky episode. Which is not a reference to the new social media platform - no it's a concept that Walt Disney loved to use when brainstorming ideas for his park: aim for the blue sky and we will worry about reality later. So we're doing that now, but with gaming hopes and dreams.

info_outline
YoVG # 469 TGA 2024 Post Show Clarity show art YoVG # 469 TGA 2024 Post Show Clarity

YoVideogames!

Suffice to say I was dead wrong about this years show. I was so confident it would be a nothing burger that I didn't even watch this year. I figured: if anything interesting is shown, I'll check it out later. Well, several interesting somethings were shown. Plus some surprises and oddities with the awards.

info_outline
YoVG # 468 The Calm Before TGA 2024 & Shifting Power Centers of The Industry show art YoVG # 468 The Calm Before TGA 2024 & Shifting Power Centers of The Industry

YoVideogames!

There's a lot of winking and speculating that there will be a couple show stopper announcements at TGA 2024 - we aren't so sure. Rather than speculate on that and get our hopes up: we talk about Indiana Jones, the on-going shifting power centers of the industry and general topics. I have what is affectionately being called "Flu-vid" and maybe don't sound my best. Matt said I sound normal so if I sound like a corpse it is his fault and you tell him.

info_outline
YoVG # 467 The PlayStation Episode show art YoVG # 467 The PlayStation Episode

YoVideogames!

It's the 30th anniversary of PlayStation! So, here's a walk through the 90's with one of the best consoles ever. I was 5 when it officially released, and we did actually GET one until '97 - so all my memories of this system are jumbled until probably 97/98. Matt has clearer memories of the early years, but like most: didn't play it a ton until later, either. PlayStation had a slow start, but a grand finish.

info_outline
YoVG # 466 Mobile Gaming Fools Gold show art YoVG # 466 Mobile Gaming Fools Gold

YoVideogames!

Matt's going to title this episode "Game Industry Comes to Jesus" because it's funnier - so if you're on YouTube later and see it: it is the same episode. And what is the episode about? Well, it turns out mobile gaming is not actually profitable for anyone outside of a couple big companies. Capcom, Square, Namco - all closing their mobile gaming divisions after a decade plus because they've done nothing but lose money. Personally, I was shocked because all we ever hear is how much money King is making. Well, I guess it's only them. So, what does that mean for gaming in general? For mobile...

info_outline
YoVG # 465 The Game Awards 2024 Nominees Released! show art YoVG # 465 The Game Awards 2024 Nominees Released!

YoVideogames!

Every year the same question pops up: is TGA really an awards ceremony? Is it valid? Or is it just a popularity contest? The answer of course is: yes. It may mostly be a popularity contest, and awards are given out mostly based on sales and crowd opinion rather than critical/quality opinion - that's debatable. BUT the value of the TGA in my opinion is that it offers the clearest window into where the industry itself is going. Why? Because the industry responds to sales and popularity - not critical reception. All award ceremonies are meant to legitimize an industry and let them pat...

info_outline
YoVG # 464 Is Aonuma Creative? show art YoVG # 464 Is Aonuma Creative?

YoVideogames!

In this weeks episode: we talk Matt's Japan trip - specifically Ghibli theme park and the wonder of a park built on vibes. And then we get into Aonuma's take on game design. Eiji Aonuma is the game director behind much of the Zelda series. He's Miyomoto's protege in many respects. He is a great project manager. But is he creative? Recently he commented on game design, and how he doesn't think it is possible to think "narrative first" because it will limit game hook/loop ideas. Add these comments to some he made in years past and it presents a picture of a man who just isn't that creative....

info_outline
YoVG # 463 Welcome Back Matt show art YoVG # 463 Welcome Back Matt

YoVideogames!

It's a movie episode! With an extra 20-30 minutes of game talk at the end. It's a long episode, but we also hadn't talked in a few weeks because Matt was in Japan with his fiancée. How dare he leave me behind. I spend an hour trying to convince everyone to watch Cloud Atlas. The entire episode. Everything else is just leading to or adding to my argument that you watch Cloud Atlas. Do it cowards, watch Cloud Atlas.

info_outline
YoVG # 462 Games That Were Good On Paper (But Didn't Deliver) show art YoVG # 462 Games That Were Good On Paper (But Didn't Deliver)

YoVideogames!

Ever see a trailer or read a quick blurb on a game and think "This sounds incredible!" but then when you got the game it just... wasn't? It has everything you want in a game, it checks all the boxes but somehow it came together in a way that left you wanting. Or maybe it promised the world and then didn't even try to deliver those things. This episode is about those games.

info_outline
 
More Episodes

In a twist, Nintendo dropped a double-direct earlier this week. Combining a Partner Direct with an always fun Indie Direct for a show that had some stunners in it. A few people seem to have run away with it, though. Imagining that this direct double feature portends a Switch 2 announcement soon.

We don't think that's happening. At least not in the remainder of this year.

In this episode we talk about the direct, what we think Nintendo plans for the next six months, and how they continue to win when it comes to game presentations in general.

Oh we also talk about the great Robert Muldoon. And we rank Indiana Jones movies on a tangent.

Man, it's too bad Bob Peck died so tragically soon after Muldoon was born because I would have loved a Muldoon game warden movie in Kenya.

Anyway...