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31 // High Seas

Roll Your Own Adventure

Release Date: 09/14/2021

43 // Deck to Dock show art 43 // Deck to Dock

Roll Your Own Adventure

There are things to do and places to be! But not for this tenacious group. Our adventurers work incredibly hard to… not work hard... as they finally make it to the legendary city. But before they can start heading for the Light of Atlantis there’s one more challenge. Can our intrepid team execute their plan and make it off the Undercurrent? Only one way to find out!

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42 // Entry to Atlantis show art 42 // Entry to Atlantis

Roll Your Own Adventure

Our adventurers shake off the bad vibes of Mayhem’s Reach as they begin their final descent towards the glimmering city of Atlantis - but not everyone is so lucky. As the Undercurrent flirts once more with disaster on the deck, behind closed doors an important journey needs a… creative… plan. And please can they rest soon?

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41 // The Dreaded Hollow show art 41 // The Dreaded Hollow

Roll Your Own Adventure

What was that? Who was that? This has to be a dream - or a nightmare. The effects of Mayhem's Reach hit hard and nothing is as it seems. Memories are tested, loyalties are questioned, and someone's past catches up with them...

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The Return of RYOA show art The Return of RYOA

Roll Your Own Adventure

An announcement! We’re BACK. That’s right, it’s time for the return of Roll Your Own Adventure. We’re continuing our descent towards Atlantis as we attempt to solve the many mysteries of the Undercurrent. What dastardly troubles await our sea-faring adventurers this time? What lurks in the dreaded hollow?? Will there be dolphins?!? Are we there yet?!!?? Spread the word and submit those audience items cause we can’t wait to be back in your eardrums soon.

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40 // The Burdens Below show art 40 // The Burdens Below

Roll Your Own Adventure

Something's not quite right beneath the deck of the Undercurrent, and it's time to find out what’s been hiding in the shadows. But can our adventures make a plan before their own fears catch up with them? And who can they trust when the stakes start to climb? Loyalties are tested, sacrifices are made, and someone goes through a... fuzzy... transformation

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39 // Mayhem's Reach show art 39 // Mayhem's Reach

Roll Your Own Adventure

What was that noise? Did you see that shadow!? Where did they come from?? Both our stowaways and the crew start to feel the effects of Mayhem's Reach as the Undercurrent moves into the long, twisted cave system that marks the start of the Split Grotto, and the fourth and penultimate gate on the journey to Atlantis. Secrets are uncovered, trust is tested but not everyone deals well with the unknown…

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38 // Roar of the Deep show art 38 // Roar of the Deep

Roll Your Own Adventure

Did… you… say… TENTACLE?? It’s time to reckon with the deep when the Kraken comes to call. But is this a fight our adventurers can win? And what is it that the crew of the Undercurrent is hiding? All may not be as it seems, but one thing is certain - if they don’t work out what to do next, Everdeep Drop will be our journey’s end.

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37 // Everdeep Drop show art 37 // Everdeep Drop

Roll Your Own Adventure

It’s time for our adventurers to get back to their posts and leave that nasty sand behind them as the Undercurrent continues its descent down into the cavernous chimney of Everdeep Drop. But as they work to light the way forward, they can’t help but stumble onto secrets still hidden in the dark. 

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36 // Sunlight’s Boundary show art 36 // Sunlight’s Boundary

Roll Your Own Adventure

So you broke the ship you were granted passage on as stowaways with a giant untouchable anvil? Happens to all of us. Best stay out of the way of the captain and the crew until you work out what to do about it. Or, take the Rustle approach! Let’s see which way ends well...

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Roll Your Own Holiday Special // 2021 show art Roll Your Own Holiday Special // 2021

Roll Your Own Adventure

See ya 2021. It’s time to farewell the year that was with some holiday cheer! The RYOA crew look back over the last year and try to remember things that happened in it. Plus a musical number from a surprise guest...

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More Episodes

Our adventurers are once again whisked away somewhere new, but it takes a while for them to get their sea legs. Brynnleigh makes everyone question whether or not she’s actually the daughter of a diplomatic nation, Ka’met and Rustle greet the ocean air with wide arms, and Maz’j is uncharacteristically trusting. I guess she has a thing for authority figures… like, say, the Captain?