RPG Bookclub
This week: We beat the whole game!
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This week: We retrieve the ancient swords of Marduk.
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In our Final episode of .long//CAST we beat the game, and discuss any last thoughts on Part 3, and the plot of Part 4. Finally we wrap up our discussion with a review of the whole shebang.
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This week: We spend a majority of the playthrough underground, with no cutscenes.
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In our Fourth episode of .long//CAST part 3, we beat the game, and witness the original end of .hack//GU!
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This week: We took a week off so Maddy could play more Septerra core, and she didn't even do it. So we just gush about this game instead.
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In our third episode of .long//CAST part 3, we make our way through a lot of really cool plot, culminating in defeating the stated main bad guy?
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This week: The game proved it had good dungeons in its repertoire
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In our second episode of .long//CAST part 3, we make our way through some rote tournament fights, and some boring side quests, and hang with our friends and it's AWESOME??
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This week: For the first time ever, all three of us did not like the game.
info_outlineThis week: We are joined by none other than The Game Professor from GamesAsLit101 on youtube, and we save after leaving the Black Dragon Cave. This is a very different place, depending on which version you are playing!
Next Week: Those of us in Universe B play catch up through the Frontier towns, and everyone saves before doing anything important in the Grindery.
If you'd like to play with us, The only modern places Lunar is available is on iOS for 7 bucks, and the PSP remake on PSP/Vita for 15 bucks.
But the game has been ported to a myriad of systems, so you can pick it up on Sega CD, Sega Saturn, PSX, PSP, and GBA, if you'd like. The GBA version is a little different than the others, but it's close enough to follow along, if that's the one you have available to you.
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Year 3's Intro/Outro Music is "Town" from Dragon Slayer: The Legend of Heroes, by Falcom jdk. Copyright © Nihon Falcom Corporation