SAFCOcast 20: What are the basic elements of a Traveller game?
SAFCOcast - Cepheus Engine/Traveller/2d6SF Talk Podcast
Release Date: 09/12/2020
SAFCOcast - Cepheus Engine/Traveller/2d6SF Talk Podcast
We want to see your alien lifeforms! Have you created a cool alien creature for your 2s6 SF game? If so, email the details to us at . We will accept entries until July 31, 2025. Please give as much detail as you wish. This can be for any version of Traveller or Cepheus Engine, but please tell us which you designed it for. Entries should be submitted either as an attached plain text or RTF document or simply in the body of the email. Entries should be suitable for all audiences. PG-13 at the most. Please avoid political commentary in your creature descriptions. No sexual stuff. No intended or...
info_outlineSAFCOcast - Cepheus Engine/Traveller/2d6SF Talk Podcast
In this episode Bob talks with Traveller booster/evangelist/hero Greg Caires about the future of Traveller, the need for new players, what's up with Mongoose, online Traveller play, and his new project, Perpetual Traveller! Edit! We were not sure about Mongoose having a Traveller “starter” set. Well, they do, and here is the link to their , which is a free PDF! In addition the is only 99 cents for the PDF. Relevant Links: The music in this episode is .
info_outlineSAFCOcast - Cepheus Engine/Traveller/2d6SF Talk Podcast
In this episode, besides reading some X-boat transmissions and talking about some Imperial News, we talk a bit about some articles in the from Chris Kubasik on his Tales to Astound blog. It's no secret (since we talk about is constantly) what we use Classic Traveller in our campaign. Chris's exploration of CT is one of the best on the web, and really got us thinking. Links: From Yet Another Traveller Blog by Robert Pearce, The new , from Mongoose Publishing from Cyborg Prime
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We're back! In this episode Jeff and Bob do their best to explain their way out of the fact that it's been nearly two years since they recorded together! Seriously, we thank all the listeners who have stuck with us. We love doing the podcast. We jump into some X-Boat Transmissions and hear from numerous listeners. Bob then corrects a rules mistake he made about blade throwing in Classic Traveller two years ago. It's a great rule, and Bob throws in another Earl Dumarest example. We then to through some fun Traveller/Cepheus Engine-related Internet Finds, quickly discuss some...
info_outlineSAFCOcast - Cepheus Engine/Traveller/2d6SF Talk Podcast
has been on the show before with to discuss their projects for 2d6 SF RPGs. Adam has recently started his own publishing imprint called and has published a couple of adventures for Cepheus Engine or other 2d6 SF games. In this episode we catch up with him and find out a bit more about his current projects. The music in this episode is .
info_outlineSAFCOcast - Cepheus Engine/Traveller/2d6SF Talk Podcast
We're back again! It's that time of the year. Mayday is near, and thus it is time to talk about it. Joining us is the organizer of the online Traveller celebration, Frank Succardi, also known as CyborgPrime. We talk about Mayday, and we talk about some of Frank's other projects, including some work he's doing with AI. And of course, Franks product can be found as well on . This episode's theme music is Crystal Math, by the Send us a voicemail on Speakpipe!
info_outlineSAFCOcast - Cepheus Engine/Traveller/2d6SF Talk Podcast
In this episode Bob interviews the creators of the Scoundrels of Brixton Cepheus Engine/Traveller setting and books, podcast and writer . Relevant Links
info_outlineSAFCOcast - Cepheus Engine/Traveller/2d6SF Talk Podcast
In this episode I read a quick message from Greg Caires and Ken Patterson regarding the passing of Keith Frye the upcoming online memorial game for him, and then we interview CyborgPrime (Frank Succardi) about the upcoming Mayday Mayday 2023 online Traveller celebration. Relevant links for this episode: You can find all the information about Mayday Mayday 2023 . Keith Frye's Go Fund Me page - The Keith Frye memorial game will be April 29, 2023 at 1pm Central Time, and you can watch here... the Speculative Machines podcast!
info_outlineSAFCOcast - Cepheus Engine/Traveller/2d6SF Talk Podcast
In this episode we talk to Ken Patterson about the upcoming MayDay 2023 online Traveller celebration. The yearly online MayDay celebration is one of the highpoints of the year for Traveller players, so listen and learn! Relevant Links: Traveller's Aid Society (TAS) YouTube page: TAS Facebook page: Fundraiser Event Facebook page: Mayday Celebration Games website:
info_outlineSAFCOcast - Cepheus Engine/Traveller/2d6SF Talk Podcast
In this episode we discuss the last two "longest campaign" submissions, talk about the Parry rule in Classic Traveller Combat, go through a lot of great Internet Finds, and briefly touch on the OGL debacle. Relevant links: Our last session: Third Imperium Fanzine online archive: Men's Tactical Jacket, on which the fictional Scout jacket was based. “Any Dice” website - Online dice probability calculator: Honor Thy Grandfather board game: Android Arts: Random Cepheus Engine Character Generator: Dumarest: the RPG: The Speculative Machines podcast:
info_outlineBefore that Bob does a short correction from the previous episode, we do Internet Finds, and some fun Rules Finds, as well as present the last of the planets submitted in our Random Planet Generation Smackdown! (that system appears below, under the relevant links).
Relevant links:
- Freelance Traveller 'zine
- Reaver's Deep: https://www.reaversdeep.com/
- Cepheus Journal is now online: https://cepheusjournal.com/
- Independence Games has released the Opportunity-class Light Trader, with art by Ian Stead.
https://independencerpgs.com/collections/new/products/opportunity-class-light-trader?fbclid=IwAR0Lc5QzV-UnhF5zZuqIfOumMuPkZZ6tViODkr6sr74XveUKWQtYwdt39LM - Albacon, a UK-organized online con, has 3 Traveller session, including one by Greg Caires (who alerted us to this con). https://albacon.co.uk/ Oct 3-4
- Of course, the Virtual Traveller non-con is coming up in October as well. Here’s the link again: https://www.facebook.com/groups/1205944649744350
- For anyone wanting to do some Swords & Sorcery with a Traveller/CE style system, Omer Golan-Joel’s Sword of Cepheus is now available in print from DrivethruRPG. I was looking through my PDF last night, and it is really good. I ordered the printed version. https://www.drivethrurpg.com/product/304840/The-Sword-of-Cepheus
- In his FB group, Traveller Gaming in the Future, Ron Stepp has posted a spreadsheet tool called Adventure Class Ship Designer. I have not tried it yet, as I hate turning on my PC, but knowing Ron’s work I’m sure it is good. https://www.facebook.com/groups/512380172987060
- Speaking of Ron, he is a prolific creator of Traveller content, especially incredible settings and ship designs, and has started a blog on which to keep his work in a place less ephemeral than social media posts (I wonder how much he lost when G+ was disappeared?)? https://andromedaln2.space/
- The Speculative Machines Podcast, home of our music! https://soundcloud.com/speculative-machines
Faddle - from Pete Burke
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Faddle is a cold, icy world with most of the surface covered in permafrost.
There is a band approximately 400 miles wide around the equator that is comfortable and is actually considered pleasantly tropical. The atmosphere is dense which helps create the effect Faddle is famous for - the floating "Udrassi" mats.
Udrassi is a native organic lifeform that straddles the line between fungus, plant and animal life. The udrassi combine into large circular floating mats that organize around a central hub. On each hub, three pools of amino acids are arranged in a triangular pattern - early colonists to the planet were able to quickly determine that by adding saline water of specific concentrations to the pools in certain sequuences, the mats could be raised, lowered or steered and also directed to attract or repel other floating mats.
The mats are extremely strong - some colonists built houses and larger buildings anchoring into the mats themselves. It wasn't long until early colonial families created resort hotel compounds for tourists by assembling larger mats together - and by manipulating the hub pools on the mats, small towns developed by combining mats together.
The planet is mostly a recreation destination - the floating lifestyle of the permanent residents is very laid back . Some floating resorts stay in the tropics all year round, while others float to a mountain range south of the equator in the permafrost region where a ski resort has been set up.