Side-Quest 227. Strumming on the Wheel
TALK THIS: It's Dangerous to Podcast Alone
Release Date: 01/18/2026
TALK THIS: It's Dangerous to Podcast Alone
In this episode, Madelyn and Emma discuss Mark of the Ninja and Pokopia and the differing challenges of developing a video game. Also featuring learning to say goodbye, doing secret nice things, and unintentional Gender stuff going on.
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In this not-episode, Madelyn and Emma talk about their last six weeks of gaming and quick little games (sub-80 hours). Also featuring underwater towns, onions getting delivered, and visions of an alternate reality with better mobile games.
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In this episode, Madelyn and Emma discuss Soulcalibur and Marathon and how everything will reach the end eventually. Also featuring corporate problems, how to market something as friendslop, and an honorable dueling system.
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In this not-episode, Madelyn and Emma talk about the camera in video games and the things we want to see. Also featuring IMAX style innovation, being a cameraman, and motion blur eyes.
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In this episode, Madelyn and Emma discuss Gears of War and Mixtape and the unexpected experiences of a time capsule. Also featuring using words wrong, macho yet mournful men, and who Nirvana will license their music to.
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In this not-episode, Madelyn and Emma talk about physical media in video games and, in particular, its inevitable slow demise. Also featuring the value of a box, good device branding, and who's looking twenty years down the line (no one).
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In this episode, Madelyn and Emma discuss Elite Beat Agents and Mina the Hollower, and what your government can do for you. Also featuring Zelda comparisons, the rights to cover songs, and fighting with depth perception.
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In this not-episode, Madelyn and Emma talk about their last six weeks of gaming and they still aren't making friends. Also featuring keeping it a little stupid, having the juice, and bringing video games into the theater.
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In this episode, Madelyn and Emma discuss Pandora's Tower and Unfair Flips, and the troublesome need to spend time with people you care about. Also featuring pure skill, what makes something fun, and the prisoner's dilemma.
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In this not-episode, Madelyn and Emma talk about traversal in games and the two (or three) extremes of good traversal systems. Also featuring demands for a "skip" button, why we want to jump off or slide down things, and the theoretical elimination of fast travel.
info_outlineIn this not-episode, Madelyn and Emma talk about musical instruments in games and the inability to remember where buttons are. Also featuring ukelele dubiousness, canonical musical abilities, and the need for more bards.