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Ludus: a Ticket Selling Platform Changing the Game

Arts Management and Technology Laboratory

Release Date: 11/21/2025

World building in a spatial era: an Interview with Erin Reilly show art World building in a spatial era: an Interview with Erin Reilly

Arts Management and Technology Laboratory

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A Future View of Virtual and Surround Experience: An Interview with Arthur Earnest show art A Future View of Virtual and Surround Experience: An Interview with Arthur Earnest

Arts Management and Technology Laboratory

Show Notes

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Storytelling and Immersive Media: An Interview With Eric Williams show art Storytelling and Immersive Media: An Interview With Eric Williams

Arts Management and Technology Laboratory

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Play, Design, and Everything In-Between show art Play, Design, and Everything In-Between

Arts Management and Technology Laboratory

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Analog art in a digital world: An interview with Sean Hallowell show art Analog art in a digital world: An interview with Sean Hallowell

Arts Management and Technology Laboratory

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Beyond Learning Outcomes: Marti Louw talks about Designing for the Human Experience show art Beyond Learning Outcomes: Marti Louw talks about Designing for the Human Experience

Arts Management and Technology Laboratory

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How Can Creatives Manage a World with AI show art How Can Creatives Manage a World with AI

Arts Management and Technology Laboratory

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Crystal Manich:  Artistry, Opera, and Grandiosity show art Crystal Manich:  Artistry, Opera, and Grandiosity

Arts Management and Technology Laboratory

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From Dystopia to Utopia, an interview with Sarah Turner, New Media artist show art From Dystopia to Utopia, an interview with Sarah Turner, New Media artist

Arts Management and Technology Laboratory

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Free Press, Bad Press, and the Muscogee Nation: A Conversation with Filmmakers show art Free Press, Bad Press, and the Muscogee Nation: A Conversation with Filmmakers

Arts Management and Technology Laboratory

In this episode of the Arts Management and Technology Lab, host Luna Lu speaks with co-directors Rebecca Lansberry-Baker and Joe Peeler, alongside journalist and film subject Angel Ellis, about the making of their Sundance 2023 award-winning documentary. The conversation explores how the team came together, the ethical and creative challenges of documenting press censorship within the Muscogee (Creek) Nation, and the tension between tribal sovereignty and press freedom. Through Angel Ellis’s experience as a journalist turned whistleblower, the episode highlights the vital role of...

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In this episode of the Arts Management and Technology Lab, Andrew Wolverton and Zachary Collins explore how arts-focused technology can transform nonprofit ticketing and operations, tracing Ludus’s journey from a side project for a single high school musical to a nationwide platform serving more than 4,000 organizations. Collins explains how Ludus was built from the ground up around the real needs of drama teachers and community theaters, growing into an end-to-end system for ticketing, fundraising, marketing, volunteers, and concessions—while staying anchored in a people-first culture summed up by the company’s core value, “Give a Shit.” He reflects on navigating the COVID-19 shutdown through livestreaming and social-distancing tools, choosing the right growth equity partner, and why he believes AI shouldn’t replace arts workers but instead act as a “superpower” that frees them to focus on human-centered work and shared live experiences.

SHOW NOTES

Andrew Wolverton

Zachary Collins

Link to Ludus