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Bug Prevention

The Underground QA Podcast

Release Date: 09/17/2023

Unions in Game Dev show art Unions in Game Dev

The Underground QA Podcast

Marcin Pieprzowski hosts special guests Autumn Mitchell (ZeniMax Workers United), Heather Cameron (Game Workers Alliance - CWA Albany), and Paula Mackiewicz-Armstrong (Polish Gamedev Workers Union) to discuss the pros and cons of unionization and what impact they may have on the industry. All individuals appearing on the podcast are not doing so as official representatives of their respective companies, employers, clients, customers or any other third parties and the opinions expressed here are their own. Nothing in the podcast is intended to be tax, legal, financial, or employment advice....

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Getting Started with Automation show art Getting Started with Automation

The Underground QA Podcast

Ariel Smith (Test Discipline Manager at Bungie), Marcin Pieprzowski (Test Software Project Manager at Ubisoft), and David Benefield (QA Lead at Obsidian Entertainment) are joined by special guest Dani Paul (Quality Engineer at Mabl) to talk about how you can get started in automation in QA to improve testing, processes, and workflows! All individuals appearing on the podcast are not doing so as official representatives of their respective companies and the opinions expressed here are their own. Follow us on LinkedIn: Twitter: Twitch: Spotify: Apple Podcasts:

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2024 Game Industry Predictions show art 2024 Game Industry Predictions

The Underground QA Podcast

Season 5 kicks off with a wrap on 2023 and the predictions for 2024! We talk unions, golden paths, agile, pesticide paradox, Marcin talks about selling his organs and we even have some bloopers! All individuals appearing on the podcast are not doing so as official representatives of their respective companies and the opinions expressed here are their own.

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Mental Health & Dealing with Workplace Stressors show art Mental Health & Dealing with Workplace Stressors

The Underground QA Podcast

Marcin Pieprzowski (QA Project Manager at Ubisoft), Chelsea Curran Adams (QA Director at Hypixel Studios), and Diarmaid "Water" Malone (QA Analyst at Hypixel Studios) are joined by special guest, Ashley Levers (Therapist, MFT, PMH-C) to discuss safeguarding your mental health from workplace stressors and practical tips to deal with layoffs. All individuals appearing on the podcast are not doing so as official representatives of their respective companies and the opinions expressed here are their own. This a special podcast on health topics but this is not medical advice. The content is not...

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QA Mock Interview show art QA Mock Interview

The Underground QA Podcast

Ariel Smith (Test Discipline Manager at Bungie), Marcin Pieprzowski (Test Software Project Manager at Ubisoft), and David Benefield (QA Lead at Obsidian Entertainment) are joined by special guest Evgeny Kim, mock interviewer and community builder. In this episode, we conduct and break down a mock interview for a QA role at a fake company with red flags galore. Check out Evgeny's work and community at  or on LinkedIn - All individuals appearing on the podcast are not doing so as official representatives of their respective companies and the opinions expressed here are their own.

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Digging Deeper into the ISTQB Game Testing Syllabus show art Digging Deeper into the ISTQB Game Testing Syllabus

The Underground QA Podcast

Ariel Smith (Test Discipline Manager at Bungie), Marcin Pieprzowski (Test Software Project Manager at Ubisoft), and David Benefield (QA Lead at Obsidian Entertainment) break down the ISTQB Game Testing syllabus, covering what it does well, what it doesn't, and ways to improve it. All individuals appearing on the podcast are not doing so as official representatives of their respective companies and the opinions expressed here are their own.

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2022 Year in Review show art 2022 Year in Review

The Underground QA Podcast

Chelsea Curran Adams (Director of QA - Fortnite at Epic Games), Chris Rando (QA Lead at Epic Games), Marcin Pieprzowski (QA Project Manager at Ubisoft), and Ariel Smith (Test Discipline Manager at Bungie) are joined by Myron Parks (Founder of Human Sense Coaching) to wrap up 2022 with a review of this year's episodes, Underground QA community highlights, and the video game industry as a whole and share insights from our community. All individuals appearing on the podcast are not doing so as official representatives of their respective companies and the opinions expressed here are their own.

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Test Case Management Tools show art Test Case Management Tools

The Underground QA Podcast

Chris Rando (QA Lead at Epic Games), Marcin Pieprzowski (QA Project Manager at Ubisoft), and Ariel Smith (Test Discipline Manager at Bungie) discuss Test Case Management tools, what the benefits of using one are, and what to think about when choosing one for your team. All individuals appearing on the podcast are not doing so as official representatives of their respective companies and the opinions expressed here are their own.

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Escaped Defects show art Escaped Defects

The Underground QA Podcast

Marcin Pieprzowski (QA Project Manager at Ubisoft) and Ariel Smith (Test Discipline Manager at Bungie) are joined by special guest Trevor Page (Senior Test Manager at Bungie) to discuss escaped defects and best practices for parsing and using the data about them. All individuals appearing on the podcast are not doing so as official representatives of their respective companies and the opinions expressed here are their own.

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Bug Prevention show art Bug Prevention

The Underground QA Podcast

Ariel Smith (Senior Test Lead at Bungie), Marcin Pieprzowski (QA Project Manager at Ubisoft), Chris Rando (QA Lead at Epic Games), and Chelsea Curran Adams (Senior QA Manager at Epic Games) chat about bug prevention including tools, processes, and the unique role QA plays in preventing bugs. All individuals appearing on the podcast are not doing so as official representatives of their respective companies and the opinions expressed here are their own.

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More Episodes

Ariel Smith (Senior Test Lead at Bungie), Marcin Pieprzowski (QA Project Manager at Ubisoft), Chris Rando (QA Lead at Epic Games), and Chelsea Curran Adams (Senior QA Manager at Epic Games) chat about bug prevention including tools, processes, and the unique role QA plays in preventing bugs.

All individuals appearing on the podcast are not doing so as official representatives of their respective companies and the opinions expressed here are their own.