loader from loading.io

VGH #404: Anime Lady Singing in Japanese

Video Game Hangover

Release Date: 08/01/2019

VGH #472: Crack Open a Hot One show art VGH #472: Crack Open a Hot One

Video Game Hangover

We get deep into the first few hours of Yakuza: Like a Dragon as Randy tries to make sense of his first Yakuza game ever. Also, D.J. is unqualified to operate heavy machinery in Hardspace: Shipbreaker.

info_outline
VGH #471: Where Did All the Robots Come From? show art VGH #471: Where Did All the Robots Come From?

Video Game Hangover

Randy acquires a mysterious artifact that both tells the time and plays Super Mario Bros. Also, getting all London-y in Watch Dogs: Legion, and a deeper take on 13 Sentinels: Aegis Rim.

info_outline
VGH #470: Don’t Let Anybody Know You’re an Octopus show art VGH #470: Don’t Let Anybody Know You’re an Octopus

Video Game Hangover

Nobody got a PS5 or Xbox but we're finally, FINALLY talking 'bout Bugsnax. Also, Sackboy: A Big Adventure, and, as always, Piffle.

info_outline
VGH #469: The Most Productive Pirates Ever show art VGH #469: The Most Productive Pirates Ever

Video Game Hangover

We're recovering from our Extra Life haze and trying to remember the games we played, including Among Us, We Were Here Too, Sea of Thieves, The Walking Fish 2, and Penko Park.

info_outline
VGH #468: Volcano Chalet show art VGH #468: Volcano Chalet

Video Game Hangover

We're solving problems with the power of maps in Carto, ninja-slicing millions of bokoblins in Hyrule Warriors: Age of Calamity, and getting in way over our heads in Minecraft.

info_outline
VGH #467: Spooky President show art VGH #467: Spooky President

Video Game Hangover

[extremely Halloween voice] We played some spooOOoky games this week, like Home, Until Dawn, and the dreaded The Walking Fish. Also Pixel Puzzle Makeout League, which is not spooky at aAAAaaaLLLllllLL oOoOOoOOoooOooooooo

info_outline
VGH #466: Enough Mushrooms to Keep You Alive show art VGH #466: Enough Mushrooms to Keep You Alive

Video Game Hangover

Randy casts spells indiscriminately in Ikenfell, then learns what happens when all the knights are on vacation in Micro RPG. Meanwhile, D.J. balances high school life and a kaiju invasion in 13 Sentinels: Aegis Rim. Also, Final Fantasy XIV goes to war.

info_outline
VGH #465: A Pretty Serious Mario Hole show art VGH #465: A Pretty Serious Mario Hole

Video Game Hangover

D.J. finds himself in over his head after playing Super Marios Sunshine, RPG, and 35. Meanwhile, Randy wonders how many wire puzzles it takes to fix a spaceship in Filament, then terrorizes his neighbor.

info_outline
VGH #464: A Positive Beacon of Whatever show art VGH #464: A Positive Beacon of Whatever

Video Game Hangover

We're exploring the strangely familiar world of Genshin Impact, while doing our best to avoid Paimon. Also, revisiting Super Mario 64 and Super Mario Sunshine on the Switch.

info_outline
VGH #463: Bombermanliness show art VGH #463: Bombermanliness

Video Game Hangover

We're escaping the underworld in Hades, worrying about ravenous bears in The Long Dark, and chilling out with some relaxing Worm Jazz. Also, the secret to procuring an enormous amount of crushed clams.

info_outline
 
More Episodes

We travel far into The Outer Wilds before settling into quiet life on a farm in Dragon Quest Builders 2. Also, the Backlog Attack wraps up with Theatrhythm Final Fantasy and Deadly Premonition.

Episode Timeline

00:26 - Intro

03:16 - The Outer Wilds

31:05 - Dragon Quest Builders 2

47:57 - Theatrhythm Final Fantasy Curtain Call

1:09:10 - Deadly Premontion

1:22:36 - Outro