loader from loading.io

VGH #438: It's Free and It's Terrible

Video Game Hangover

Release Date: 04/09/2020

VGH #470: Don’t Let Anybody Know You’re an Octopus show art VGH #470: Don’t Let Anybody Know You’re an Octopus

Video Game Hangover

Nobody got a PS5 or Xbox but we're finally, FINALLY talking 'bout Bugsnax. Also, Sackboy: A Big Adventure, and, as always, Piffle.

info_outline
VGH #469: The Most Productive Pirates Ever show art VGH #469: The Most Productive Pirates Ever

Video Game Hangover

We're recovering from our Extra Life haze and trying to remember the games we played, including Among Us, We Were Here Too, Sea of Thieves, The Walking Fish 2, and Penko Park.

info_outline
VGH #468: Volcano Chalet show art VGH #468: Volcano Chalet

Video Game Hangover

We're solving problems with the power of maps in Carto, ninja-slicing millions of bokoblins in Hyrule Warriors: Age of Calamity, and getting in way over our heads in Minecraft.

info_outline
VGH #467: Spooky President show art VGH #467: Spooky President

Video Game Hangover

[extremely Halloween voice] We played some spooOOoky games this week, like Home, Until Dawn, and the dreaded The Walking Fish. Also Pixel Puzzle Makeout League, which is not spooky at aAAAaaaLLLllllLL oOoOOoOOoooOooooooo

info_outline
VGH #466: Enough Mushrooms to Keep You Alive show art VGH #466: Enough Mushrooms to Keep You Alive

Video Game Hangover

Randy casts spells indiscriminately in Ikenfell, then learns what happens when all the knights are on vacation in Micro RPG. Meanwhile, D.J. balances high school life and a kaiju invasion in 13 Sentinels: Aegis Rim. Also, Final Fantasy XIV goes to war.

info_outline
VGH #465: A Pretty Serious Mario Hole show art VGH #465: A Pretty Serious Mario Hole

Video Game Hangover

D.J. finds himself in over his head after playing Super Marios Sunshine, RPG, and 35. Meanwhile, Randy wonders how many wire puzzles it takes to fix a spaceship in Filament, then terrorizes his neighbor.

info_outline
VGH #464: A Positive Beacon of Whatever show art VGH #464: A Positive Beacon of Whatever

Video Game Hangover

We're exploring the strangely familiar world of Genshin Impact, while doing our best to avoid Paimon. Also, revisiting Super Mario 64 and Super Mario Sunshine on the Switch.

info_outline
VGH #463: Bombermanliness show art VGH #463: Bombermanliness

Video Game Hangover

We're escaping the underworld in Hades, worrying about ravenous bears in The Long Dark, and chilling out with some relaxing Worm Jazz. Also, the secret to procuring an enormous amount of crushed clams.

info_outline
VGH #462: Just Being a Skull show art VGH #462: Just Being a Skull

Video Game Hangover

VGH REACTS!!!! to the PlayStation 5 price reveal!! Also: Rediscovering dying in Spelunky 2, losing our marbles in Skully, planet hopping in Super Mario Galaxy, and some brief thoughts on Final Fantasy XVI.

info_outline
VGH #461: Champagne Problems II: Champagne Harder show art VGH #461: Champagne Problems II: Champagne Harder

Video Game Hangover

Randy begins his new life as an ember in search of The Last Campfire. Meanwhile, D.J. wraps up episodes 2 and 3 of Tell Me Why, then makes poor time management choices in Moon: Remix RPG Adventure.

info_outline
 
More Episodes

Randy makes some extreme new career moves in Good Job! At the same time, D.J. isn't sure about his career path in Autobahn Police Simulator. Also: Revisiting old friends in The Last of Us; finally, the end of Death Stranding; and, unfortunately: Bunny Day.

Episode Timeline:

(0:29) - Intro/Bunny Day

(15:38) - Autobahn Police Simulator

(32:04) - Good Job!

(45:57) - The Last of Us

(1:03:38) - Death Stranding

(1:18:36) - Outro