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November 1993

Video Game Newsroom Time Machine

Release Date: 01/28/2024

Raymond Yap - Wong's International, Mondex show art Raymond Yap - Wong's International, Mondex

Video Game Newsroom Time Machine

The boom of home computers and electronics in the 1970s and 1980s was as much a success of entrepreneurial endeavor and technological innovation, as it was of the blossoming worldwide supply chain. One of the company's that made it all possible was WONG's International and our guest today, Raymond Yap was their representative in the UK. He helped make sure that the BBC Micro got into UK schools and traveled the world securing suppliers for all manner of electronics. How did that business work? Where did his career lead after this? Raymond tells us of an amazing journey that includes not only...

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June 1984 show art June 1984

Video Game Newsroom Time Machine

The home computer market implodes,  Atari announces 7800 & Console software dries up. These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1984.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device:...

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Larry J. Dunlap - The Games Network, Imperial Wars show art Larry J. Dunlap - The Games Network, Imperial Wars

Video Game Newsroom Time Machine

The dawn of the home computer seemed to usher in the death of computing's networked past dominated by dumb terminals connected to mainframes, but a few visionaries foresaw a world in which the microcomputer technology invading millions of homes could be connected and the data networks already in consumer hands, such as cable TV and telephones, could usher in a new way of connecting people and distributing software. Our guest, Larry J. Dunlap, was one such pioneer. The company he cofounded, The Games Network almost brought that dream to the world but tragically came up short. Larry tells us of...

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May 1994 show art May 1994

Video Game Newsroom Time Machine

Nintendo and Sega financials dissapoint Sony gets ready for NextGen Venture money goes ga-ga over silliwood These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in May 1994.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book or get it in the Humble...

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May 1984 show art May 1984

Video Game Newsroom Time Machine

Sinclair ships QLs, Atari looks hopeful & Jack is BACK! These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in May 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: and order his book here: or get it in the Humble Bundle here: Get us on your mobile device: Android: iOS: And if you like what we are doing here at the podcast, don't forget to...

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Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software show art Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software

Video Game Newsroom Time Machine

In the earliest days of the gaming biz, Human Engineered Software was a trailblazer, bringing big names like Jeff Minter to the US.  The company's founder, Jay Balakrishnan, is a serial entrepreneur who not only would help create the mass market for software at retail but would also have a long and storied career in games beyond Hes ware with such companies as Radical Entertainment and Dynamics.   I spoke to Jay in November and December of 2023, and after a few technical hiccups we finally got a connection going and we jump right into that today, so don't worry that I don't start...

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April 1994 show art April 1994

Video Game Newsroom Time Machine

Nintendo bows to Blockbuster, Commodore enters liquidation & Acclaim-Midway divorce gets messy!   These stories and many more on this episode of the VGNRTM!   This episode we will look back at the biggest stories in and around the video game industry in April 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.   Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: ...

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Joneva Barry - Chuck E. Cheese, Kadabrascope show art Joneva Barry - Chuck E. Cheese, Kadabrascope

Video Game Newsroom Time Machine

Nolan Bushnell, the PT Barnum of games, left indellible marks on the industry, some greater than others, and among the big hits like Atari and Chuck E. Cheese, were also many misses and could-have-beens. Our guest, Joneva Barry, was witness to one of them, Kadabrascope, an attempt to use computers to bring down the cost of traditional 2D animation.   An accomplished artist and educator, Joneva tells us of those heady days of high tech, great hopes, the comradery with Sente, the fall of Pizza Time Theater and her career in movies and as a school teacher. Recorded:  July 2023 Get us on...

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April 1984 show art April 1984

Video Game Newsroom Time Machine

Acorn and Commodore soar, as Coleco and Atari falter Software takes center stage in PC clone world UK game prices hit rock bottom   These stories and many more on this episode of the VGNRTM!   This episode we will look back at the biggest stories in and around the video game industry in April 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.   Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: ...

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March 1994 show art March 1994

Video Game Newsroom Time Machine

Sega previews Saturn at CES, Commodore warns of bankruptcy & Doom brings corporate networks to their knees   These stories and many more on this episode of the VGNRTM!   This episode we will look back at the biggest stories in and around the video game industry in March 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.   Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: ...

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More Episodes

Next gen trash talk heats up,
Nintendo and Sega trapped by strong yen &
CDROM can't pay the rent

 

These stories and many more on this episode of the VGNRTM

 

This episode we will look back at the biggest stories in and around the video game industry in November 1993.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

 

Alex Smith of They Create Worlds is our cohost. Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

 

Get us on your mobile device:

Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

 

And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

https://www.patreon.com/VGNRTM

 

Send comments on Mastodon @[email protected]

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twitter @videogamenewsr2

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[email protected]

 

Links:

 

7 Minutes in Heaven: Aladdin - Genesis

Video Version: https://www.patreon.com/posts/7-minutes-in-97263025

https://www.mobygames.com/game/2069/disneys-aladdin/

 

Corrections:

October 1993 Ep - https://www.patreon.com/posts/october-1993-95287239

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

https://store.steampowered.com/app/402330/Press_X_to_Not_Die/

https://tokyo-joypolis.com/

 

 

1993:

AMOA shows little promise for street ops

Play Meter, Nov. 1993, pg. 3

 

EA beefs up coinop efforts

Play Meter, Nov. 1993, pg. 5

https://segaretro.org/index.php?title=File%3ACVG_UK_144.pdf&page=7

 

Nintendo returns to coinop

Play Meter, Nov. 1993, pg. 18

 

FunExpo attracts burgeoning family fun center biz

Play Meter, Nov. 1993, pg. 38

 

Operators and Manufacturers agree on violence in games

RePlay Nov. 1993, pg. 78, 88

 

Operators and Manufacturers don't agree on revenue sharing

RePlay Nov. 1993, pg. 78

 

The Moloney's are back!

Replay Nov. 1993, pg. 32 , 33, 35

https://www.arcade-history.com/?n=tap-a-tune&page=detail&id=4249

 

Virtuality goes public

Replay Nov. 1993, pg. 34

 

James Clark disses 3DO

Paula Parisi. (November 4, 1993, Thursday). SGI's Clark: 3DO doesn't add up. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CDB0-006P-R3MS-00000-00&context=1516831.

https://archive.org/details/Electronic-Games-1993-11/page/n121/mode/1up?view=theater

 

Trip Hawkins gets defensive

Edge, November 1993, pg. 6, 12, 19 https://archive.org/details/Computer_Gaming_World_Issue_112/page/n9/mode/2up

 

Where's the money in interactivity?

BY CYNTHIA LITTLETON. (November 4, 1993, Thursday, BC cycle). Panel: Interactive tech ready, but viewers aren't. United Press International. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-J0R0-001S-60JY-00000-00&context=1516831.

Paula Parisi. (November 5, 1993, Friday). Goodson: Lose interactive game shows. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CD90-006P-R3K8-00000-00&context=1516831.

Paula Parisi. (November 8, 1993, Monday). CD-ROM players: next VCRs?; Multimedia format is poised for major growth in '90s, study finds. The Hollywood Reporter. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-CD90-006P-R3HS-00000-00&context=1516831.

 

King World invests in Crystal Dynamics

https://en.wikipedia.org/wiki/King_World_Productions

https://archive.org/details/Electronic-Games-1993-11/page/n13/mode/1up?view=theater

 

VideoCD logo coming

Edge November 1993, pg. 8

 

First look at CDi Zelda

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n97/mode/1up?view=theater

 

Sony decides to go it alone

BY STEVE McCLURE. (November 20, 1993). Sony Ventures Into Video Game Biz; With A New Integrated Hardware/Software System. Billboard. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJF-0NJ0-002S-H3KS-00000-00&context=1516831.

BY SONOKO WATANABE Staff writer. (November 1, 1993). Sony to set up video-game unit Shelves plan to hook up with Nintendo, zooms in on low end of market. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4N60-000H-H552-00000-00&context=1516831.

(November 1, 1993). NEW SONY VIDEOGAME FACES UNCERTAIN PROSPECTS. Consumer Electronics. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKP-XDT0-006B-64X1-00000-00&context=1516831.

 

Commodore preps US CD32 launch

https://archive.org/details/Computer_Gaming_World_Issue_112/page/n11/mode/2up

https://archive.org/details/CommodoreUserIssue1221993Nov/page/n17/mode/2up

 

Wall street bullish on Atari

(November 4, 1993, Thursday, BC cycle). Wall Street impressed with Atari's propsects. United Press International. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-J0P0-001S-60HN-00000-00&context=1516831.

 

Generation transition concerns an issue for Sega

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n65/mode/1up?view=theater

https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20052%20%28November%201993%29/page/n67/mode/1up?view=theater

 

Nintendo Extends Super Mario All Stars giveaway

(November 1, 1993). Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYS0-000S-845B-00000-00&context=1516831.

 

Nintendo sales and profits down

By MICHIYO NAKAMOTO. (November 19, 1993, Friday). Tough new players in video games - Michiyo Nakamoto watches Matsushita and Sony enter the field. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SKR-MTT0-006F-W3FM-00000-00&context=1516831.

Yomiuri Shimbun. (November 19, 1993, Friday). Nintendo sales, profits down. The Daily Yomiuri. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SC6-V290-001X-J39V-00000-00&context=1516831.

(NOVEMBER 18, 1993, THURSDAY). Nintendo posts 23.9% pretax drop for fiscal half. Japan Economic Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SP7-GS90-000F-P13B-00000-00&context=1516831.

 

Sega begins mnaufacturing in Wales

MARY FAGAN, Industrial Correspondent. (November 1, 1993, Monday). Welsh factory to produce Sega video-game catridges; First contract outside Far East goes to AB Electronic. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-89T0-0021-R536-00000-00&context=1516831.

 

Sega downgrades forecast

GAIL COUNSELL. (November 10, 1993, Wednesday). Sega slashes profit forecast; Video game group says strength of yen will hit earnings. Gail Counsell reports. The Independent (London). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3T47-88T0-0021-R2N1-00000-00&context=1516831.

 

EA suspends SNES lineup

https://segaretro.org/index.php?title=File:CVG_UK_144.pdf&page=8

https://segaretro.org/index.php?title=File%3ACVG_UK_144.pdf&page=33

 

EA resumes SNES lineup

 

Sega decides to crash Mario's big bash

(November 4, 1993). Lancaster: Sega's big self-projection racket. Marketing. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:419K-5BV0-00X8-J51R-00000-00&context=1516831.

Ad games on the rise

By Kate Fitzgerald. (November 1, 1993). Videogames attract advertisers; McDonald's signs on as number of games tied to products grows. Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYR0-000S-844B-00000-00&context=1516831.

By David Kilburn. (November 1, 1993). Dentsu already deep into interactive; Japanese agency links with 3DO, creates videogames for clients. Advertising Age. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-GYR0-000S-8446-00000-00&context=1516831.

 

Nitendo wins big in South African court

(November 8, 1993, Monday). SOUTH AFRICAN SUPREME COURT RULES FOR NINTENDO IN MAJOR VICTORY AGAINST VIDEO GAME PIRATES. PR Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJJ-3CT0-007J-72FH-00000-00&context=1516831.

 

Console game pirates start to train

https://amr.abime.net/amr_popup_picture.php?src=amiga_joker/magscans/aj_1993_11/040.jpg&c=92625

 

Pad computing more of an Uh? than an Aahhh!

https://www.nytimes.com/1993/11/09/science/personal-computers-zoomers-newtons-real-life-so-far-promise-exceeds-usefulness.html

 

Big Blues chronicles fall of IBM

https://archive.org/details/eu_BYTE-1993-11_OCR/page/n86/mode/1up?view=theater

 

AI puts help desks on disk

https://archive.org/details/eu_BYTE-1993-11_OCR/page/n47/mode/1up?view=theater

 

Smartec bets on dual scan

https://archive.org/details/eu_BYTE-1993-11_OCR/page/n54/mode/1up?view=theater

 

Broderbund announces Living Books

https://archive.org/details/Electronic-Games-1993-11/page/n9/mode/1up?view=theater

 

Shakespeare does Karaoke

https://www.youtube.com/watch?a&v=CpHnp9JKgcY&feature=youtu.be Minute 1:30

https://archive.org/details/eu_BYTE-1993-11_OCR/page/n69/mode/1up?view=theater

 

Komisar becomes CEO of Lucasarts

https://www.nytimes.com/1993/11/02/business/company-news-chief-executive-named-at-lucas-s-software-unit.html

(November 1, 1993, Monday). LUCASARTS ENTERTAINMENT NAMES RANDY KOMISAR PRESIDENT; LUCASARTS TOPS BEST YEAR IN ITS HISTORY WITH NEW LEADER. PR Newswire. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJJ-3G30-007J-7008-00000-00&context=1516831.

 

Logitech goes 3D with the Cyberman

https://archive.org/details/Electronic-Games-1993-11/page/n13/mode/1up?view=theater

 

Larry Probst sees software download future

STUART VARNEY. (November 2, 1993). Exec Explains Interactive Lane of Electronic Highway. CNN. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3TD9-1JJ0-0029-50P8-00000-00&context=1516831.

 

Wireless Email taking off

https://archive.org/details/eu_BYTE-1993-11_OCR/page/n31/mode/2up

 

Free lunches on the internet may be coming to an end

https://www.nytimes.com/1993/11/03/business/business-technology-jams-already-on-data-highway.html

By KATE MADDOX, Staff reporter. (November 8, 1993). The big picture; Visions of a new TV begin to emerge. Electronic Media. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-X370-002S-52YW-00000-00&context=1516831.

 

Renegade ports to Interactive TV

Edge November 1993, pg. 75

 

Sex sells

Edge November 1993, pg. 63

 

Cable News fuels tech stock rollercoaster

https://www.nytimes.com/1993/11/07/business/market-watch-watch-what-they-pay-not-what-they-say.html

 

Video Games move into museum

https://www.nytimes.com/1993/11/07/style/token-art.html

 

Tom Quinn, RIP

https://archive.org/details/Electronic-Games-1993-11/page/n15/mode/1up?view=theater

 

Man!ac launches

http://www.kultmags.com/mags.php?folder=TUFOIUFDLzE5OTM=

 

 

Recommended Links:

 

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/

 

 

Sound Effects by Ethan Johnson of History of How We Play.

 

 

Copyright Karl Kuras