VirginWorlds MMORPG Podcast
What’s this? A podcast from Brent and Darren? Yep. Enjoy.Topics: - League of Legends Season 2 Championship and Season 3 - City of Heroes Closing I Want My City Back: - Guild Wars 2 - Torchlight 2 vs. Diablo 3 - Pardo Unleashed - SWTOR Woes and the Aftermath - Misc News - Outtakes
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Brent, Darren, Jonathan and Karen visit SOE Fan Faire 2011 in Las Vegas.
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Brent returns with support from Darren for a podcast ... a year later. Sounds pretty much the same.Topics include:- Intro- Age of Conan- Dungeons and Dragons Online- EverQuest II- Guild Wars 2- Sword of the New World 2- Eve Online- Warhammer Online- Moonlight Online- Mortal Online- Planetside- Star Wars: The Old Republic- Super Hero Squad Online- Warhammer 40K MMO- What We're Playing- Outro
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Darren rolls out the MMO news for the week, like a boss.
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Darren takes the reins again on the news!
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... Darren executes an overthrow and does the news ...
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Thanks to the new supporters:Ben - VirginWorlds Member - EQ-IQ Sponsor - A View from the Top Sponsor - Through the Aftermath Sponsor - Through the Aftermath Sponsorrevren - Through the Aftermath Sponsor - VirginWorlds SupporterParadiso - Limited Edition and Van Hemlock Podcast Sponsor - Limited Edition Sponsor - VirginWorlds Elite MemberTopics:City of Heroes - Missions ArchitectLove - Gene Yoon Leaving Linden LabsStarGate Worlds still goingApocrypha's impact on Eve OnlineFallen Earth Rated MIndie MMO gives to charityWoW: The9 Is outBethesda to Sue InterplayParagon StudiosNetDevil:...
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Finally, the audio portion of GDC 2009 coverage from your intrepid (but slow producing) podcast team: Brent and Darren. This one is rather dense. Enjoy.Line Up:- Intro with Shawn from - Worlds in Motion Kick off from - Games Mechanics in a Social World- at Three Rings- with Kings Isle Entertainment- data transfer- MMO Server Technology- Player Retention in Game Design with - Directed Gameplay in WOW with - Attributes of Game Designers with from Bioware
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Russell Williams, CEO of FLying Labs, joins our esteemed guest host, Urban Mongral, for a conversation on the first year of Pirates of the Burning Sea and what the future holds. Enjoy.
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Podcast 132
This is VirginWorlds Podcast #132 for October 19th, 2008. I am your host, Robotic Brent, and this is the Massively Multiplayer Gaming news for the past week.
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First, you are probably saying, "Hey, that's not Brent, that's a robot voice." You are correct. Brent seems to have contracted a deadly throat slaying ailment on his recent trip to London, and while he doesn't sound all that bad, he can barely get two words out without coughing up a lung, and so, instead you have me, Robotic Brent. Interesting isn't it that I have nearly as much emotion in my delivery as Brent does. Ha Ha Ha.
Yes, Brent flew into the UK this past week for work. And aside from enjoying Boddingtons Pub Ale on tap and close to its home, he sampled very little of London or the surrounding area. It was one of those in and out work trips and he didn't get a chance to get away and meet any of the UK podcast crew. Brent sucks. He was particularly taken aback by that whole, left side of the road thing. Sure, seems obvious, but when he climbed into the taxi at the airport, it was strange seeing the steering wheel on the other side, and he had to admit, every car trip was a white knuckle adventure because it seemed like every turn would surely result in death and destruction. Somehow, he made it. Also of note, not every woman that sounds like Elizabeth Hurley, looks like Elizabeth Hurley. This was a horrible horrible realization that may take many months to recover from. All in all, it looks pretty much like home, aside from that whole left-side-of-the-road thing and the peculiar controls on his hotel room shower, which took quite a while to figure out.
At the top of the show, not much else to say. No new podcasts have joined the Collective this week, though there is one in the hopper that Brent needs to add. He needs to work harder. But I'll give him a break. He isn't a robot, like me, after all. My ability to process new data is far superior to his, he is but a one hundred and sixty pound bag of water, while I am a fine tuned machine.
Also, no new VirginWorlds supporters have been added this week. We are still hovering just under the mark for goal #2.
And now, here is the M M O news for the week.
Adventure Quest Worlds.
EVE ONLINE.
Major avatar combat revisions are in development for Pirates of the Burning Sea.
Kevin Maginn, Lead Designer at Flying Lab Software, has written a dev blog on the subject.
Here is what he said: (Quote)
“Over the last few months, I’ve been working almost completely off the radar on just that: a major iteration of the avatar combat system. At the same time, most of the content team has been doing the same for the avatar missions; the animation team has been revising all the swordfighting animations; the UI team has been revising the UI and the particle effects; and the sound team has been iterating all the sounds of avatar combat.
In short, we’ve been stripping avatar combat down to its foundation and building up again. We’ve learned a lot from the first major iteration of the system; we know what worked and what didn’t, what was fun and what was dull. We’ve gathered a lot of feedback from you as well as feedback from our internal test team. We’ve applied that knowledge to create a new system that (in my naturally biased opinion) is much more fun and engaging, as well as easier to learn and easier to use.” (End Quote)
This
is probably an extremely good idea as most people felt that the avatar
combat system was just 'ok' and somehow, the ship combat, while
effective, didn't seem to carry the title on its own. Kevin did not
give any details regarding when this content would release, but let's
hope it is soon.
Sword of the New World.
There was a lengthy blog post on the subject, and I'd tell you about it, but if you are not a Sword of the New World player, it would not mean anything to you. Let's summarize. Sword of the New World is still getting very active additions, and as Brent has said in the past, this is a rather solid game for a free to play port from the east, perhaps the best one he has seen. I, Robotic Brent, didn't particularly like it, because, like Darren from Common Sense Gamer, I find ani-may style graphics emasculating and when you have a dual core processor and 3 gigs of ram, you should be very macho, not playing elfen looking boy-girls in lace and ribbons.
One note worthy addition to this game is the new premium subscription program, with a full customer support addition. All other players will only get basic support (game client issues, bugs, etc). That means if you are not premium but buy gold (via microtransactions), you will not get support. They are also working to get name change, gender change and character restoration options available to all players (these are paid changes).
The 3 available Premium packs look like this:
Basic Pioneering Pack (Trial Pack) [$4.95 once a month]
Includes:
* 500 gold
* 1 Mystery Box
Veteran Pioneering Pack [30 Days for $8.95, 90 Days for $24.99, 180 Days for $45.99]
the Veteran Pioneering PackIncludes:
* 2000 gold
* 2 Mystery Boxes
* Receive 5% off on additional Gold purchases for the duration of the package.
next is the Expert Pioneering Pack [30 Days for $14.95, 90 Days for $39.99, 180 Days for $74.99]
the Expert Pioneering PackIncludes:
* 4000 gold
* 3 Mystery Boxes
* Receive 10% off on additional Gold purchases for the duration of the package.
and finally, the Master Pioneering Pack [30 Days for $24.95, 90 Days for $69.99, 180 Days for $129.99]
the Master Pioneering Pack Includes:
* 8000 gold
* 6 Mystery Boxes
* Receive 20% off on additional Gold purchases for the duration of the package.
Thanks to Jay for bringing this news to Brent's attention.
In other, some what related Blizzard news, the leaders from Blizzard and Mythic have been participating in some interesting mudslinging about who let who into which beta, game imbalance, who will win in the long run and so forth. It is rather ridiculous. I am shocked, completely shocked, that Jeff Kaplan from Blizzard was allowed to say anything to the gaming press about his expereince with Warhammer online or his thoughts. Typically Blizzard just remains silent and stoic as if to silently indicate that their competitors should, "Bring it". Mark Jacobs from Mythic, on the other hand, continues to talk the same way he did when Mythic was independent and not part of EA. This means, he pretty much says whatever he wants. In this case, I think he would be best served by being silent as well, and not implying that in the long term, war might beat wow, because that's crazy talk. My favorite part was when he said “If you look at ‘Warhammer,’ there were so many points [where] we consciously made the decision not to be like wow and to try to push the envelope. I think you’ll find that if you’re actually going to compare the two products, I would say wow is certainly a more polished game now than Warhammer is, of course they’ve had four years and billions of dollars, but if you look at the innovations in ‘Warhammer,’ you’d be hard-pressed to find as many in wow.” End Quote. After reading that, I laughed so hard, I had to reboot and defrag. Pushing the envelope? Innovations? Uh oh, segmentation fault-
Love.
Wrap Up.
Ok, short show for today, partly because news was light this week and partly because you're probably tired of listening to Robotic Brent. I'm sure Human Brent will surface soon enough. In the meantime, go check out some of his favorite sites, Massively.com and Gaxonline.com. Be sure to become a supporter of the site and various podcasts if you are willing and able, several podcasts still are seeking sponsors.
Have a good week gaming, and please be kind to your computer, we're amaziningly sensitive sometimes.
Bye.