Thespokentoken's podcast
Podcasting life with Board Games. One show at a time. Join Larry Neal and Alex Wallace as they talk board games and gaming from conception to hitting your local table and everything in between.
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Episode 122 Summer Of Games Finale with Rallyman GT and Downforce!
11/02/2023
Episode 122 Summer Of Games Finale with Rallyman GT and Downforce!
Under the Hood: We roll up our sleeves and talk about games from the perspective of their mechanics! The mechanisms that are present and cover what some of the buzzwords may mean. By Published by Released in 2020 A deeper look - We pick a game (each) and do a deeper dive into the title. Not a review but speaking to the mechanics of it, NOTING any challenges in obtaining said title. So this does not have to be all new hotness. By , , Published by Released in 2017 Beyond the Box - Sleeves, Mats, Dice, customized. This time a VERY SPECIAL Summer of Games themed look at accessories to make your racing games BRILLIANT! Replacement Cars Alex shares some thoughts! Etsy Manufacturers for car replacements: 17mm Formula one cars F1 Section for F1 Cars for boardgames for Cars With all of these make sure to look into the size of the car you need, it will be easiest to measure the current cars you have. 17-22 mm (Usually) Files Section of BGG, Publisher sites for add-ons expansions Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Solo Flight Featuring Wreckland Run
10/01/2023
Solo Flight Featuring Wreckland Run
Solo Flight (On the table) - We will examine what the game is like when played, to personify that experience, cover angles and what to expect from the title: components, setting, rules and the overall atmosphere. This Episode By Published by Released in 2022. Points to hit: Rules - This covers everything in the Rule book from setup to actually communicating what you are doing when you play. Components - Every piece in the box, this also covers table presence, what does it look like when it is all laid out, how much real estate does it take up? Play - How does the game play, is it smooth, what are the fun interactions, what does it encourage. Is it a stand alone mechanics rich experience, or a more puzzle oriented gaming session? Theme - What does the title do with its theme, how does it use it to further the narrative of the game and provide atmosphere when playing. Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Intro/Interlude/Outro : Sparkle / by Joshua Morse Original Song: Castlevania: Order of Ecclesia - Emerald Mist From The Album - Castlevania: Sonata of the Damned Project Page - Original Composer - Yasuhiro Ichihashi
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Episode 121 Disney Lorcana launch event coverage
09/01/2023
Episode 121 Disney Lorcana launch event coverage
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! Game Time! : Our Hosts will place any general gaming topic in this slot as they see fit! So it may be a new release, PSA etc. if it's Gaming related, and it's time to talk about it, it's GAME TIME! This time Alex talks about his time at the game launch!! Designed by , Published by Released in 2023 Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Episode 120 Its our Birthday Featuring Thunder Road Vendetta and The Quest For EL Dorado
08/09/2023
Episode 120 Its our Birthday Featuring Thunder Road Vendetta and The Quest For EL Dorado
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! Summer of Games Theme 2023 Summer Speedway - We focus on Racing themed games in all forms! First Impressions – We talk about the first time with a title, from the acquisition to the first look, to the first play and deliver thoughts in writing and on the show. By , Published by ReReleased in 2023 Building Blocks - New to the Hobby Must have games, by mechanic and genre’ do you need some games if you own others in the same category? By Published by Released in 2017 Summer Of Games Game choice: Our Hosts share their end of show games to go get right now! Alex: By Published by Released in 2019 Larry: by Published by Released in 1997 Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Episode 119 Special Interview with Tom Sturdevant
07/15/2023
Episode 119 Special Interview with Tom Sturdevant
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! Grand Designs - Talk to Designers about the process and what is their recent projects This time we welcome Tom Sturdevant Designer of about his wonderful life Journey and Games! Summer Of Games Game choice: Our Hosts share their end of show games to go get right now! Alex: Designed by Published by Released in 1960. Larry: Designed by Published by Released in 2015. Special guest Show Links: Discover Tom on Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Episode 118 Summer of Games Kick off 2023 Feat. Heat, Earth and League of Dungeoneers
07/01/2023
Episode 118 Summer of Games Kick off 2023 Feat. Heat, Earth and League of Dungeoneers
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! Talk: Designed by Published by Released in 2023 . Summer Of Games 2023 Edition! Theme: Summer Speedway - We focus on Racing themed games in all forms! First Impressions – We talk about the first time with a title, from the acquisition to the first look, to the first play and deliver thoughts in writing and on the show. By , Published by Released in 2022 Not just Good, but SUPER Good - Top 3 lists themed by genre This time TWO player Games! Alex: Designed by Published by Released in 2022 Designed by Published Released in 2023 Designed by Published By Released in 2016 Designed by Published by Released in 2014 Hon Mention Designed By , Published by Released in 2015 Designed By Published by Released in 2020 Designed By , Published by Released in 2018 Larry: Designed by Published by Released in 2023 Designed by Published by Released in 2006 Designed by Published by Released in 2020 Hon Mention - Designed by Published by Released in 2012 Tabletube - Inform about Board Games in other formats. This time looking at the mechanics of Deck Building in various Video Game formats and discussing their design, comparing and contrasting to tabletop counterparts. (This is NOT a “this is better/worse because of” session! Want to get into the clever design and the state of the art in DB Game design that we seem to be in, INCLUDING other mediums.) Alex: Slay the Spire Monster Train Larry: Electronic examples:Teppen, Marvel Midnight Suns, Night of the Full Moon TableTop Examples: Aeon’s End, Ascension, Digimon Deck Building game First Impressions – We talk about the first time with a title, from the acquisition to the first look, to the first play and deliver thoughts in writing and on the show. This segment will contain BOTH, so deliver the cliff notes on the show to be discussed, then point to WHO has submitted deeper thoughts on the blog (can be either or both!) Both: By Published by Released in 2023. Summer Of Games Game choice: Our Hosts share their end of show games to go get right now! Alex: By Published by Released in 2014 Larry: By Published by Released in 2021 Links: For Games mentioned this show, OR your FLGS (always!) Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Expansion 003 Accessories Galore Feat. Gamegenic Token Silo Convertible
06/15/2023
Expansion 003 Accessories Galore Feat. Gamegenic Token Silo Convertible
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! Beyond the Box - Sleeves, Mats, Dice, customized.This time Deep dive into the current state of Hobby Board Game assisting accessories! Covered: Ultra Pro Sleeves: Game Inserts Monster Protectors Show Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Expansion Two Season Seven Painting Miniatures
06/01/2023
Expansion Two Season Seven Painting Miniatures
Special Guest - Cythnia Wallace! Topic - Miniatures Painting. Designed by , Published by Released in 2019 Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Expansion One Season Seven: Solo Flight Motor City by 25th Century Games
05/17/2023
Expansion One Season Seven: Solo Flight Motor City by 25th Century Games
On the table, Solo (Solo Flight) - We will examine what the game is like when played, to personify that experience, cover angles and what to expect from the title: components, setting, rules and the overall atmosphere. Noting any difficulty in obtaining said titles where applicable. Points to hit: Rules - This covers everything in the Rule book from setup to actually communicating what you are doing when you play. Components - Every piece in the box, this can also cover table presence, what does it look like when it is all laid out. Play - How does the game play, is it smooth, what are the fun interactions, what does it encourage. Theme - What does the title do with its theme, how does it use it to further the narrative of the game and provide atmosphere for those playing. Designed by , , Published by Original Release to crowdfunding 2022 Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Special Episode 0701 Convention Edition from Nashville Game Day 2023
05/02/2023
Special Episode 0701 Convention Edition from Nashville Game Day 2023
Nashville Tabletop day 2023! Open: Reason for the show - ITTD History and background. Discussion about why we think it's important, and a wonderful day! Share resources on air about how to get involved. Speak to our local host Andy Matthews of Meeple Mountain. Getting to know you - We look at certain boardgame related topics and explore strategies for getting involved. ITTD and conventions, starting/joining/finding a local game group. The Right kind of crowd - Talking about the type of players/crowd that a particular game is aimed at, convention edition. Larry - Players looking for a full experience Game: Published by Alex - Player Type looking for the atypical Game: Published by Conventional wisdom - convention going ons Entries taken from: entries from their list located entries from their list located Listed Conventions this episode: May 27-29: – Kernersville, NC Location: Project:Re3, 1474 Kerner Rd, Kernersville, NC 27284 Since 2017, ReCon - A ReMarkable Tabletop Gaming Experience has grown to be the largest non-profit community board gaming event in North Carolina. This event features 4500+ sq ft of dedicated space, a play-2-win event, a staff tabletop gaming flea market, raffle and door prizes, a curated game library, and access to food, drinks, and snacks on site. All proceeds from ReCon 2023 will be donated to H.O.P.E. for Belarus to support local families planning to host children from Belarus in their homes this summer! Contact Person: Luke Dixon For more info, contact: 409 Barnsdale Ridge Road, Kernersville, NC 27284 June 2-4: – Layton, Utah Location: Davis Conference Center, 1651 N 700 W, Layton, UT 84041 Utah's Board Game Destination! The board game event of the Wasatch Front! Come join thousands of gamers, and check out the hottest new releases, enter a tournament, browse game themed jewelry, decor, and accessories. Find a great deal at the game swap, try-before-you-buy with our game library of over 2000 games, advance in D&D Adventurers League, or lose yourself in one of our unique RPG games! Contact Person: Dale Gifford For more info, contact: SaltCON, c/o Dale Gifford, 3730 S Brookside Drive, West Valley City, Utah 84120 Birmingham, Alabama Jul. 6-09, 2023 Atlanta, Georgia Jul. 28-30, 2023 Board Games Road Show - Touring locally owned shops. This episode we talk with Rick Kueler owner of and . A Few of my Favorite Things - Each Host takes a random title from their collection and covers it at length! Larry: Button Shy Games collection, the game haul, the games the experiences that they provide, their accessibility, replayability, so much to love! Alex: By Published by Released in 2022 Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Episode 117 Tribute to Klaus Teuber plus Star Eater, World of Warcraft The Board Game
04/19/2023
Episode 117 Tribute to Klaus Teuber plus Star Eater, World of Warcraft The Board Game
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! Talk about BGA. The Name on the Box - Favorite board game by designer. We go through a list of our personal top designers, covering a few titles that personify why we love them, then we name our personal favorite of their designs and talk about why! Special Statement on and his legacy in gaming A deeper look - We pick a game (each) and do a deeper dive into the title. Not a review but speaking to the mechanics of it, noting any challenges in obtaining said title. So this does not have to be all new hotness. Larry - Designed By , Originally through crowd funding in 2022. Alex - by Published by Released in 2005. Game Changer - Talk about the moment when we discover a game changing rule/play elements to a long played board game and how they affected us! Larry’s favorite game to play with his siblings: Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Episode 116 Star Wars Deckbuilding game, Flamecraft and we're back!
04/02/2023
Episode 116 Star Wars Deckbuilding game, Flamecraft and we're back!
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! Elephant In the Room - Topics that HAVE to be talked about. This time we briefly touch on where we have been, and why. Also the apology for missing out on notifying everyone that we would be away and a sincere thank you for sticking around. LOTS of exciting things are coming up! It’s the Big One! - Discussion about Grail games, what they are and why we put them on the list! Alex Acquired a Grail Game! ! Alex - , Larry - Mail Call (Kickstarters and Purchases) Alex - , , , , , , , , Larry - , First Impressions – We talk about the first time with a title, from the acquisition to the first look, to the first play and deliver thoughts in writing and on the show. Both - Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Special Preview Dreams of Yesterday Weird Giraffe Games
03/21/2023
Special Preview Dreams of Yesterday Weird Giraffe Games
Introduction and purpose: Here we set up the episode and say what sets it apart by identifying it as a KS preview. Game Preview: Larry - Full set up and how to play. Highlights: Talk about their experience with the game and give overall thoughts: Larry Alex Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Dreams of Yesterday Crowdfunding Preview
03/21/2023
Dreams of Yesterday Crowdfunding Preview
Note, the following preview is based on a prototype copy of the game and final components may change or otherwise be altered from what is described here. Dreams of Yesterday has proven to be an impactful project that is in fact greater than the sum of its parts. This is notable here because of the parts that have gone into it. From design to art and layout to publishing, Dreams appears to be designed to afford a unique experience at the game table, in a short amount of time. My initial interaction with the title was fraught with my own trepidation to “get things right” that is, I have tremendous respect for the work of Board game designers and publishers, in this case Weird Giraffe, and had no intention of giving any less than my best effort. This added some undue pressure and in that moment I missed some key ways the game is presenting its world, telling its story and immersing players in its culture. This cautionary tale, I may add, is one for ALL games: Relax, and remember why you are here, and have fun! I did in fact have fun and the “light-bulb” moment for me at solo was augmented by the same experience for my Co-Host Alex, at the multiplayer sessions. The game lays a tableau before you and then lets your imagination run wild with how you are acquiring the resources you need to win. Are you out in the field in a modern setting, or the far flung past, is this some sort of time traveling affair? The possibilities are numerous and all could fit. Then there is the clever way you move about the histories, I cannot say enough about the mechanic other than to note that at first I was not sure it was necessary within the game engine at all, that it was perhaps too clever here and caused a bit of confusion in what should have been a straightforward micro-game. Then I used it, saw how simply elegant the different starting location both balances the game and bestows it with so much theme. As competing curators, no matter how you are gaining these artifacts, you would not be starting from the same places and looking in the same areas, at first! In the drive to be the best in the field, you would want to be able to say you made the discovery, with no major help from your rival, certainly. This little touch is so thematic, and again multifaceted in implementation to the game that it is a joy to interact with. This is a recurring theme with the game: multi use segments within the design. The cards themselves are dual sided, giving greater variety to items in game in a smaller footprint while adding to the richness of the choices you are able to make. Will you complete an exhibit, change your current power, or flip the card completely and extend a current exhibit? The cards provide you with meaningful decisions to be made and all the information to make them quickly. Small illustrations on the bottom right corners of the cards inform what's on the other side, cost is relayed in the same area of each card and there is good use in the prototype of overall color to quickly signify what the card is all about. The design is clearly a minimal design with a thought towards portability. But Dreams of Yesterday never feels like this was done just for that effect, this is a thrilling aspect to the design of this title. For my experience this is a tight, taught design that is clever as it is fun. Themed in a way that I would neither run to or from in my non gaming time. When it comes to board games I will go pretty far afield of my usual interests in the name of playing and/or discovering a good game. More often than not I am not disappointed and find a memorable experience that I want to share with others, learn from, and simply enjoy my time with. Dreams of Yesterday in this current state is one of them. Disclaimer: the Publisher, Weird Giraffe Games provided a prototype copy for this non-paid preview of the game. ***** Originally aired in the episode, with excerpts from the publisher's description. Dreams of Yesterday is the very cleverly designed 27 card sequel to Dreams of Tomorrow! However instead of saving the future by connecting dreams into the past, you're museum curators competing to create the best museum exhibit you can that will change the future. One copy of the game will play 1-3 players, while two decks will allow for up to 6 players. Dreams of Yesterday has quite the development team behind it, with design by Heather O'Neill of 9th level Games, illustration by Beth Sobel, and graphic design by Katie Khau and María Gabriela Patiño. In this micro-game 1-6 players will move about the Histories of time collecting resources and artifacts to place in one of the two exhibits in your museum! You are free to build your exhibits as you see fit and this will help direct what resources you aim for as you vie to put together the most pleasing exhibits first, or before the deck of cards runs out. Once that happens you count up the score and the most points is the winner! Setting up the game is straightforward, you lay out the Histories based on the number of players, removing cards as directed, based on player count. In this case we discuss setting up for two players, so we would remove Five cards to the box without looking at them. The Histories area is made up of the items you acquire to make your museum's exhibits: Astonishing Antiques, Bygone Bones, Cultural Curiosities, Diverse Discoveries and Unusual Urns. Your resources will consist of Knowledge, Prestige and money. Then lay out a five card tableau in two rows, the top row with three, the bottom row with two, the empty space is the starting point for player one. On your turn, you start from the empty space and move one or two spaces clockwise, additionally you may spend one resource each to move an extra space, OR flip one of the cards in your movement range over to its other side. If you do not wish to, or cannot move, draw cards from the draw deck until you receive resources, discarding all drawn cards to the discard pile. When you have finished moving you either claim the resource you have stopped on, or pay the cost for the artifact and place it in your exhibit right away. If you took a card from the grid, draw a card from the draw pile, pick a side to display and place it where you started from, if you drew one from the deck pick one of the cards already on the grid in your movement range, flip it over and place it where you started from. This way no matter your choice you end with creating a new opening in the grid and a new starting place for the next player. Placing an artifact in your exhibit is quite important, in fact this is the meat of the game, lets dig into it a little bit now. Artifacts all have a cost associated with them, and one of several ingenious powers to use when they are on the end of an exhibit, uncovered. When placing a new artifact in your exhibit you have a choice to place on the right edge utilizing its special ability, or to tuck it under the left edge and keep your previous power intact while still growing your overall exhibit. These powers range from moving an extra space on the Histories, rearranging cards in the exhibit itself, even after they are placed, which is not normally allowed to giving you extra resources to use in future purchases. Pay the cost, place the artifact in the best possible position for your exhibit, that's it! Scoring is done at game end and is driven by your exhibits placement; You get 1 point for each single type of artifact, 3 points for each two that match, 6 for Three, 10 points for four matches, 15 points for five matches, and 21 points for six identical artifacts placed in a row. More than six counts as a separate set. There are a few keys to placing artifacts in exhibits to gain those all important points in end game, lets look a few of those now: Placing matching artifact types is the main way to multiply the scoring as you gain more points for the larger number of matches you can complete. There are also end caps to exhibits in the form of Special Urns that on top of completing a given exhibit, grant points as they are placed. These Urns also contain special conditions that when found in your exhibit grant bonus points. These range from numbers of matching items, to collections of artifacts in specific order and can really help drive up your end game scoring! Scoring is done at game end and is driven by your exhibits placement; You get 1 point for each single type of artifact, 3 points for each two that match, 6 for Three, 10 points for four matches, 15 points for five matches, and 21 points for six identical artifacts placed in a row. More than six counts as a separate set. Game turns alternate between players until either the replenish deck runs out, thus the Histories cannot be updated, or one curator has completed both exhibits with Urns! Now you have all that you need to set up and play Dreams Of Yesterday, Published by Weird Giraffe Games, designed by Heather O'Neill of 9th level Games, illustrated by Beth Sobel, with graphic design by Katie Khau and María Gabriela Patiño. For The Spoken Token Podcast, I’m Larry Neal.
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Episode 114 Discussing games by genre; Xia: Legends of a Drift System, Dice Throne, plus revisiting Star Realms and Pillars of the Earth and a Contest!
07/19/2022
Episode 114 Discussing games by genre; Xia: Legends of a Drift System, Dice Throne, plus revisiting Star Realms and Pillars of the Earth and a Contest!
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! July 27th contest deadline for Taboo board game subjects! Host Hotseat; What's your Genre’? - In this segment the hosts pick a Genre and give some highlights and really share why they like it and why everyone should try games from it! Larry: Adventure games: , , , etc. Alex: Dice Dictating Action Games: , , , etc. Revisit Revelry - The hosts revisit a title and give ongoing impressions of living with the game. Revealing and detailing facets of the game that have emerged over their time with it! Larry: by , Published by Released in 2014. Alex: by , Published by released in 2006. Summer Of Games Game choice: Our Hosts share their end of show games to go get right now! Larry: By , Published by Released in 2013 (, , , , ) Alex: by published by Released in 2020 Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Episode 113 Stars Of Akarios first look, plus Summer of Games Rolls on
07/02/2022
Episode 113 Stars Of Akarios first look, plus Summer of Games Rolls on
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! What's new - (Kickstarter) What’s new with Us. Alex: , , , ., Larry: , First Impressions – We talk about the first time with a title, from the acquisition to the first look, to the first play and deliver thoughts on the show. Alex: by , Published by Released in 2022 *Summer School - We take on and detail some fun, but serious Gaming activities that are specifically celebrated in the summer! Summer Of Games Game choice: Our Hosts share their end of show games to go get right now! Larry: by , Published by released in 2019 Alex: by Published by Released in 2020 Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Episode 112 Summer of Games VI kickoff, Origins Recap, Foundations of Rome, Bitoku and more
06/20/2022
Episode 112 Summer of Games VI kickoff, Origins Recap, Foundations of Rome, Bitoku and more
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! Summer of Games VI Kickoff!! First Impressions – We talk about the first time with a title, from the acquisition to the first look, to the first play and deliver thoughts on the show. Larry - Origins 2022 / By Published by Released in 2022 Alex - By Published by Released in 2021 Summer Of Games Game choice: Our Hosts share their end of show games to go get right now! Alex - By Published by Released in 2019 Larry - By Published by Released in 2020 Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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A Note on Episode 112 Post Origins Delay
06/15/2022
A Note on Episode 112 Post Origins Delay
Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Episode 111 Campaign Games/Summer of Games preview
06/01/2022
Episode 111 Campaign Games/Summer of Games preview
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! (Alex) Sneak Under the Hood: We roll up our sleeves and talk about games from the perspective of their mechanics! The mechanisms that are present and cover what some of the buzzwords may mean. Summer Games Epic Campaigns! Hallmarks of campaign games Progression Narrative driven (player/game) Single unconnected scenarios (Player created narrative, Sentinels of the Multiverse) versus from determined by the book Things to consider Cost of Entry, Expansions? , , , Group size Consistency of meeting Table size How to “save” the game Campaign versus Legacy Best Campaign games for 1 player, 2 - 3 player, 4 - 5 player Alex: Solo : , , 2 - 3 Player: , , , 4 - 5 Player: , , , Larry: Solo: , , , (Honorable Mention ) 2 - 3 Player: , /, 4 - 5 Player: , , Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Episode 110 Art in games with Subastral, Kepler 3042 and more!
05/02/2022
Episode 110 Art in games with Subastral, Kepler 3042 and more!
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! Not just Good, but SUPER Good - Top 3 lists themed by genre this time: Favorite Art from a game artist Alex: Artist - Art Larry Artist - Art Cover to Bonus, Favorite Games featuring their art! Alex: Games: by , Published by Released in 2013 by , Published by Released in 2021 by Published by Released in 2017 Larry: Games by , Published by Released in 2017 by Published by Released in 2016 by , Published by Released in 2019 ******************************** Larry Special mentions: Artist: Art Cover Cover Cover Games by Published by Released in 2020 by Published by Released in 2017 by , Published by Released in 2020 *********************************** Special Mention and worth looking into: Artist: Art original cover Cover Games by Published by Released in 2002 by Published by Released in 2018 by , Published by Released in 2020 ************************************ MORE special mentions: - Among the stars and 79 others! (Epic, Hero Realms) - Among the stars and 50 others! (Teotihuacan: City of Gods) Game Gab - The hosts take a more in-depth look at game related topics specifically related to Hobby Board Games in other areas of popular culture. This time we expand our ART discussion from the supergood lists! The Name on the Box - Favorite board game by designer. We go through a list of our personal top designers, covering a few titles that personify why we love them, then we name our personal favorite of their designs and talk about why! Alex: Lords of Waterdeep Peter Lee Larry: by Published by released in 2010 Quick Hits: We each detail a game that we can endorse to run out and get to play in the near future, just some quick notes on why you should get it and what we like about it. Alex: by , Published by Released in 2020 Larry: by published by 2019 art by Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Episode 109 Isle of Cats Explore and Draw, Tiny Epic Vikings plus Game related reading
04/16/2022
Episode 109 Isle of Cats Explore and Draw, Tiny Epic Vikings plus Game related reading
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! First Impressions – We talk about the first time with a title, from the acquisition to the first look, to the first play and deliver thoughts on the show. Alex - By Published by Released in 2022 Larry - By Published by Released in 2019 What's new - (Kickstarter) What’s new with Us. Alex - By Published by Released in 2023 Larry - By Published by Released in 2023 The Reading Room - We talk about board game related books. Where to get them, why you should and of course our thoughts. Larry - Alex - What’s NEW(s) - We discuss current relevant news AND or new things to us in the boardgaming world! Announced and on the way. (Via ) is vibrant and well! is releasing a celebrates its 10th Anniversary! Links: Some news this episode is linked from this site, be sure to check them out! Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Episode 108 First looks at The Dark Quarter & Batman Gotham City Chronicles plus a lot more
04/01/2022
Episode 108 First looks at The Dark Quarter & Batman Gotham City Chronicles plus a lot more
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! First Impressions – We talk about the first time with a title, from the acquisition to the first look, to the first play and deliver thoughts in writing and on the show. Alex B - By Published by Released in 2019 Larry - By Published by , Releases in 2023 Game Time!: Our Hosts will place any general gaming topic in this slot as they see fit! So it may be a new release, PSA etc. if it's Gaming related, and it's time to talk about it, it's GAME TIME! By Published by Released in 2022 A deeper look - We pick a game and do a deeper dive into the title. Not a review but speaking to the mechanics of it, NOTING any challenges in obtaining said title. So this does not have to be all new hotness. Alex Finished by , Published by Released in 2019 Game Life - We talk about the reality of hobby boardgaming integrating into our everyday lives. t and are working on a New one! Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Episode 107 LOTR Revised Core set, plus we're back!
03/16/2022
Episode 107 LOTR Revised Core set, plus we're back!
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! Show Statement - In some cases, like this episode, we may have a special quest or situation that calls for just a bit of a call out. In these special times we have of course created a segment, precisely titled show statement, this is where we give specific show directions Larry & Alex Elephant In The Room - Topics that HAVE to be talked about. Larry: Backside of Moving with Games! Also, I MOVED. Also also, I have a new job with !! First Impressions – We talk about the first time with a title, from the acquisition to the first look, to the first play and deliver thoughts in writing and on the show. Alex: Shelf or Table? - In this series we will examine the phenomena of collecting board games. Each segment we will look at one facet of this integral part of our lives in depth. Alex: Journey through the Fantasy Flight LCG’s Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Episode 106 It's a Wonderful Kingdom, plus discussion on moving with your collection
02/16/2022
Episode 106 It's a Wonderful Kingdom, plus discussion on moving with your collection
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! Game Life - We talk about the reality of hobby boardgaming integrating into our everyday lives. Larry is moving, really moving! We get into some things that a gamer may face as they prepare for a new place to call home! First Impressions – We talk about the first time with a title, from the acquisition to the first look, to the first play and deliver thoughts in writing and on the show. This segment will contain BOTH, so deliver the cliffs notes on the show to be discussed, then point to WHO has submitted deeper thoughts on the blog (can be either or both!) By Published by Released in 2022 That Thing you Do - Things that the modern boardgaming hobby is doing that we love Vs. things that we do not. This time we walk manufacturing trends. Larry - Love: Inserts purpose built - yay!!! Leave: Throwing as much into the game design mechanism wise as possible Minis in EVERYTHING Links: Music: As always from the amazing community of gifted musicians, arrangers, and composers over at go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
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Episode 105 Under the Hood with Dungeon Crawlers, Late to the Party and More
01/15/2022
Episode 105 Under the Hood with Dungeon Crawlers, Late to the Party and More
Join us as our hosts dig into the mechanics of Dungeon Crawlers, what makes them tick, What to look out for and expect from a session with one, and good examples of the genre to play. Then we cover games that we are late to the party on, but should not be missed, and so much more!
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Episode 104 New Year Look back, Look ahead
01/01/2022
Episode 104 New Year Look back, Look ahead
Join Alex and Larry as they start the New year with a look back at the year that was in gaming. They discuss gaming, trends and all things that are gaming related. Then a look forward to games on the radar, ideas about the hobby in general moving forward and so much more.
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2021 Christmas Episode Goodies Pt. 3
12/25/2021
2021 Christmas Episode Goodies Pt. 3
Family Christmas By Larry F Neal Jr. Act I. The Season Our story starts with a little boy named Marcus McKissack, he lived with his parents Mary and Hunter and they loved the winter season. It meant they would have warm things to eat, an inviting fire always in the fireplace, and as much family time as they could get! Marcus was especially fond of laying on the floor by the hearth and playing a game with his Father they had made up together. All this while his Mother was never far away, baking wonderful smelling things, and sewing beautiful warm things. This was something that Marcus was thankful for but was not sure why it happened every year. This year, he would find out. “Why does mom cook so many pies?” He wondered as he rolled the dice and decided which route to take. “Your mother makes the best pies, son. Didn't you know that?” Hunter smiled at his son. “Well Yeah dad everybody knows that, ooh an Ogre! Leave him for me?!” “Sure Son. So do you know then why she makes so many Pies?” Marcus thought long and hard. “Well we start eating them as soon as it gets cold outside, and we never run out, so she's putting them up for us all winter?” “Good guess, but no. Think about it some more and come and tell me when you know the reason. There, you have the Ogre, and I have the Troll, that's a good place to stop, next time we will get to the castle and free our Ranger then your mother can join us!” Marcus enthusiastically put up the pieces to the game after carefully marking their current positions and overall game state. His idea was that they could have an adventure as a family, in sessions. He knew his parents were busy with work and he, school, so this was his way of ensuring that they could always play when time was available to them. So far they had been playing the same characters for as long as he could remember, and he went from understanding that he loved the game, to knowing how much he loved his family. Not bad for a board game. There! He had one part of it, he was sure of it, but he needed more time to work it out, he would answer his Fathers question. (Giving) Act II. Feeling Marcus went about his household chores during this time of year with a little more expectation than usual. It felt good to be doing things that made his parents happy without them asking him. He wondered to himself why that was. Why did he think about it more now than any other time of the year, usually? With no easy answer he looked around his room; His toys all lined up for ‘inspection’ a game he liked to play when he was alone. His tallest toys in the rear, soldiers and robots and that one plush horse he loved. Next came his smaller robots and action figures, they always made up the second line. Then came his miniature toys, things his father brought him back from trips, tiny versions of some of his favorite things. The next row was made up of some of his marble collection and lastly, his prized diecast cars, from sleek to off road to fantasy, if it was a ship or a real car, the toy companies made a version of it, Marcus made a point to get his favorites, helped by his Mother who always went with him to movies and events. She knew just as much about some of them as he did! Marcus took his journal from his desk drawer and adjusted his chair so that he could look out of his window. Opening the curtains he witnessed the brilliant winter night with its quiet beautiful snowfall. As always it gave him comfort, but this time for the first time, it also inspired him. Settling in with his journal he read over his notes, he nearly got lost in it all while looking out the window, the snow was falling, smells from the fireplace downstairs and his mothers cooking! He turned the overhead lights off in his freshly cleaned room, the Christmas candle burning on his desk shone brightly. The shade had patterns of holiday items etched directly into it, with colored glass inset to reflect and refract the light. He loved the shifting holiday scene it painted on his ceiling and walls as the light flickered and danced about. The smells all combined with the sights conspired to transport him to the best place of all: Safety, serenity and contentment. Wait! Perhaps that was it, now he had another part, another key to the question and was that much closer to the answer! (Family) Act III. The Reason “Marcus! Come on down, let's get going!” Hunter was bundled up against the cold, but all the work packing the car had him sweating, so he wiped his brow as he used the tone that meant he was ready to go. Marcus bounded down the stairs, the morning was bright, snow covered the world outside it seemed this gave the neighborhood houses that bright, pure white only a snow covered landscape can. “I’m here Dad! And I’m ready!” He pulled his coat on over his heavy sweater. “What no toy, this year?” Hunter asked his son. “No, dad I’m not a kid any more, I’m going to help this year, so I figure I won't have time to be playing.” He answered resolutely. “I think that is a wonderful idea, Son.” Mary kissed her Son the way mothers do when they notice them growing up, and he didn’t even protest. “Not too grown for a kiss from your Mother I see!” Hunter teased his son as he kissed his wife on the cheek. The McKissacs headed out into the brilliant morning’s wonderland, the winter birds flitted about from tree to tree looking for a rare winter meal. The evergreen trees and Holly bushes among all the dormant trees stood out in brilliant contrast; fresh deep green and brilliant life affirming red. The trees the McKissacks planted when they moved in had long since grown large enough for decorations, each year they added something new to them. The large old fashioned lights sparkled in the brilliant morning sunlight almost as if they were lit. “Wow, its as nice in the day as it is at night!” Marcus exclaimed. “Yes it is.” His Father agreed. “Christmas Snow makes everything sparkle just a little bit brighter!” His Mother enthused. The family loaded into the car and headed out. Driving into the city on Christmas Eve, brilliant decorations were everywhere to be seen. Marcus peered over the window and saw children playing, mothers walking with their families and even the animals seemed to be paired off and enjoying one another. He took out his notebook and began to write furiously, right before him there were more answers to the question, usually at this time he had his imagination fully in one of his toys and missed most of this ride. But this year he was paying attention and he would not miss it! He would be ready to answer the question his Father asked him. It was a very important question with a lot of meaning beyond just baking, it was about the meaning for the whole season to his entire family, he knew that. What he would know when this was over is what it meant to him. Looking in the rear view mirror Hunter saw his son was engrossed in what he was doing, he tapped his wife and nodded, she flipped her visor mirror down and looked at her child as well. “What is he doing? Working on that game?” She said under her breath with a smile. “No, I don’t think so, I’ve not seen that much determination from him when working on a game, this is something else, I believe.” He answered. “Do you know what?” “I think I do.” He smiled and grabbed her hand. Mary knew her boys were special, but even though she had to admit she was not sure what was going on now, it felt good, so she squeezed Hunter's hand back and enjoyed the ride. Marcus saw them holding hands between the seats and happiness swelled up inside him. He smiled as he made a new entry in his notebook. (Together) Act IV. The Day After a full day of delivering gifts and meals and pies and receiving the same, the McKissacs arrived home and unloaded their bounty. As Marcus brought in the rest of the wood for the fire, it was Christmas Eve after all, his parents put the finishing touches on settling in for the night. Dinner was cooked and on the table, the pie cooling in the kitchen for dessert smelled wonderful. The ingredients for making Christmas Cookies were on the counter. The family tree, well it was just about the best tree in all the land, Marcus would lay under it for hours marveling at the sights and scents coming from it and dreaming about the presents wrapped with love underneath. First the family Dinner, then cookies and perhaps if there was time, a quick game of their special Christmas Scenario as a family before off to bed with Marcus. But this year, he had something else to add to the schedule. “So Son, you haven't forgotten what I asked, have you? Have you figured it out?” Hunter was proud of him. “I have Dad, can I tell you now?” He was eager. Mary came and sat with Hunter and they looked at their young Son and awaited his answer. “So Dad, you asked me why mom bakes so much. But it's more than that, because we collect clothes, and she makes clothes. You fix broken things and every year we give at least as many presents as we have under the tree now, away all over town, not just to those we know either.” “Go on.” Hunter was sitting up now. “So I started thinking and I understand why she does it. I know how much her baking makes me feel good, how safe, how loved. How good it tastes. So Giving is the first part of the answer. The next part is this, us. The family, people travel from all over to be with each other, not that we need anything, because our best memories are tied up in family, you don’t really have to bring a gift when you ARE the gift. Family is one of the best parts of everything we do. And that brings me to the final part, it plays off of the previous part. Being Together is so special because its here we find Safety, serenity and contentment. These are the reasons why WE give so much, as best as we can. I would not have been able to put it any other way if I had not been old enough to be able to experience it for myself, now that I have I want to work to make sure I feel that way year around. So I know it's not the things we give or do but the effort IN doing them. Sharing who we are and what we stand for, putting love into action because we do love, not just because we want something in return. Did I get it right?” Mary and Hunter wiped the tears from their eyes and both hugged Marcus tightly. “Yes Son, you got it absolutely right. Merry Christmas.”
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2021 Christmas Episode Goodies Pt. 2
12/25/2021
2021 Christmas Episode Goodies Pt. 2
Adventure Module One: A Christmas Peril Designed for characters Lvl 2 and up By Alex Wallace Development by Larry Neal An adventure designed for previously designed characters to the system, but can be used with brand new characters, see end of supplement. Feel free to change anything within the system and remember above all, continue to communicate with each other and keep playing and have fun. Merry Christmas and enjoy! A Christmas… Peril GOAL: Decorate your new house for Christmas. Guide your characters through each location listed in the episodes attempting to obtain the listed objects in order to complete the ultimate goal, the best decorated house on the block! Episode 1: Glowe’s Home Improvement (6-ft tall Pre Lit Christmas Palm Tree) Episode 2: Frostco (Hogwart’s Express Christmas Train) Episode 3: Deck the Halmart (Monogram Marvel Stockings) Prepare your Character: In order to level Up, choose two stats, then roll 1D4 and add the result to one of your chosen stats, then repeat and add that result to the other one. Cheer - (Spirit) Constitution - (Stamina) Charisma - (Speech) Crankiness - (Physical) Encounters: Every test is pass/fail. Roll D20 1-10 Fail 1 - Crit Fail 11-19 Pass 20 - Crit Pass Modifier 7-8 (-1) 9-11 (0) 12-13 (1) 14-15 (2) 16-17 (3) Abilities: In order to use an ability, announce which ability you want to use, check which attribute it is based off of and roll d-20 and add the result to your base attribute score as listed. NEW PASSIVE ABILITY: White Elephant: Once per session if you would fail a roll you may bank the failure with the GM to reroll the dice any number of times. Each failure you reroll is banked with the GMl. The GM may attempt to use those banked failure rolls to replace a success on a future roll, for the GM to do so the player must fail a Charisma Check. Once you use an ability you may not use it until you have used all other abilities.(Exception: You do NOT have to use Jelly Of the Month Club in order for other abilities to reset.) List: Ability | Attribute Kill'em with Kindness (Cheer) You'll Shoot Your Eye Out (Cheer) Jelly of the Month Club (Cheer) Die Hard is a Christmas Movie (Crankiness) Merry Christmas You Filthy Animal (Crankiness) *Who Stole Christmas (Crankiness) You Smell of Beef and Cheese (Charisma) *It’s Santa, I know him! (Charisma) Bargain Hunter (Charisma) Kill'em with Kindness (Cheer) Successful roll allows player to change another person's mood or get them to do something small they wouldn't normally do under the circumstances Bargain Hunter (Charisma) You have studied all of the stores advertisements, on a success you know precisely where every item is located and how much it should cost Die Hard is a Christmas Movie (Crankiness) On a success you are able to consume any highly processed treat for a +1 to all rolls for the next ten minutes. You also can traverse any flat surface in your bare feet without penalty. Merry Christmas You Filthy Animal (Crankiness) On a success you become completely aware of your surroundings and create an improvised trap from the materials in your vicinity. You Smell of Beef and Cheese (Charisma) On a success you can instantly discern a person's motives. You’ll Shoot Your Eye Out (Cheer) On a success you can accurately hit a target within a distance of 50 yards from you. Jelly of the Month Club (Cheer) On a success you are able to convince a person to exchange one thing for a coupon to a Jelly of The Month Club. This may only be used once per session. Who Stole Christmas (Crankiness) On a success you don a santa's cap and completely fade from view to the public around you. You may interact with other people while remaining undetected by succeeding on a crankiness roll. It’s Santa, I know him! (Charisma) On a success you may convince any one target of your personal affiliation with any other person. The effect wears off if the target comes into contact with that person. ********* Starting this module with new character: Roll 1 D20 x5 Keep four numbers and assign them to the following attributes: Cheer - (Spirit) Constitution - (Stamina) Charisma - (Speech) Crankiness - (Physical)
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Christmas Episode Goodies Pt. 1
12/25/2021
Christmas Episode Goodies Pt. 1
Quietly There was a stillness, the Earth held its breath For in the sight of all, peace seemed bereft The diligence of mankind, though destined to progress Had of itself and interpersonal relations, made a huge mess The time has passed for flailing about Progress to peace was needed, of that there was no doubt Then to the smallest of small The sweetest of sweet Came the impossible deed One to be completed by the mighty, but meek In brilliantly clear night That shone like the day Came a light, that was brighter than any other they say To be celebrated and lifted in time, for deeds impossible to call Moving toward peace, love and gentleness with nary a fall On a night like, well tonight The chorus came from one and all That down in a manger lay the heeding to that call A baby so small and so sweet Every person, every animal, even the king Would love to meet The story has been told, but is just the beginning To take hold of the bad, make it good, turn the loosing to winning No easy task no easy way But born to it, celebrated for it Here to stay So much noise made so calamitous So riotous in entry, so elegant and beautiful too Then comes a voice as one, that voice comes from me and from you Where we sing and enjoy and retell the story adding our own chapters Leaving memories and instructions, examples of how to go after With such a coming, and then such a going One wonders as they ponder the why How such a son came to us, announced by that beautiful night sky Learn as you can, sit and listen, hold someones hand Peace and love to yearn for, live for will come to pass by and by Focus on the here, the now, the who, the why Then love on them all, everyone that is seen by the eye After, know in your heart of hearts that in this you are a part Make a loud joyful noise down in the depths of your very heart And share all that you can, this is all just a start The joy you make is for you and for me So go and do so loudly Not just for one time of year but all your days through Live noisily, loudly loving and giving too If we all say I give for you and you for me Then we are all a part of this blessed time That started so Quietly Christmas 2021
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Episode 103 2nd Annual Christmas Special
12/15/2021
Episode 103 2nd Annual Christmas Special
Come and celebrate the season with us as we share some of what makes our holidays special. This is a different type of episode for us where our Hosts want to share their gifts in ways that are just a bit different from the norm and this time we asked some of our Gaming Family to join in and share their holiday wishes with everyone.
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