The Witches of Wederra Keep #6 — Prince of Wands
Release Date: 03/18/2025
The Witches of Wederra Keep
The witches are called to the Beryllium Palace to help investigate the sudden and suspicious death of the aging King Abgani, but unexpected dangers await even in the royal court... ** This episode marks the end of Act 1 of The Witches of Wederra Keep, a narrative break. The show will return in a few weeks. ** is an improvised novel length saga about a coven of three witches working to balance the mortal realm with the underworld while protecting their magic. It is an actual play of (and love letter to) the tabletop roleplaying game and published by . This show...
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The coven reaches into their purses only to find them empty, as their pursuits have drained their coffers. Minerva faces her own past to find her way forward... is an improvised novel length saga about a coven of three witches working to balance the mortal realm with the underworld while protecting their magic. It is an actual play of (and love letter to) the tabletop roleplaying game and published by . This show will run for 29 audio rich and immersive episodes averaging around 25 minutes each, for a full runtime of around 12-13 hours, similar to an audio...
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Charley courts danger as she delves deep into the dreams of Lorelei, the fallen goddess of the sea... is an improvised novel length saga about a coven of three witches working to balance the mortal realm with the underworld while protecting their magic. It is an actual play of (and love letter to) the tabletop roleplaying game and published by . This show will run for 29 audio rich and immersive episodes averaging around 25 minutes each, for a full runtime of around 12-13 hours, similar to an audio novel. We've developed and distributed this podcast for free,...
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Charley faces suspicion and distrust from the people of the village as children throw stones at her. Can the coven find balance with their neighbors...? is an improvised novel length saga about a coven of three witches working to balance the mortal realm with the underworld while protecting their magic. It is an actual play of (and love letter to) the tabletop roleplaying game and published by . This show will run for 29 audio rich and immersive episodes averaging around 25 minutes each, for a full runtime of around 12-13 hours, similar to an audio novel....
info_outlineThe Witches of Wederra Keep
Circe dreams of the jungles of her childhood in the south and the magic of beasts and violence. A spirit calls out to her, offering great and terrible power... is an improvised novel length saga about a coven of three witches working to balance the mortal realm with the underworld while protecting their magic. It is an actual play of (and love letter to) the tabletop roleplaying game and published by . This show will run for 29 audio rich and immersive episodes averaging around 25 minutes each, for a full runtime of around 12-13 hours, similar to an audio novel....
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Down at the village tavern, Circe learns of a mysterious and serious affliction that seems to be affecting men who drink a certain type of liquor, and the witches set to making it right... is an improvised novel length saga about a coven of three witches working to balance the mortal realm with the underworld while protecting their magic. It is an actual play of (and love letter to) the tabletop roleplaying game and published by . This show will run for 29 audio rich and immersive episodes averaging around 25 minutes each, for a full runtime of around 12-13 hours,...
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Minerva’s injury seeps into the daily life of Wederra Fortress, exposing cracks in the coven as an argument erupts in the library leading to withheld secrets… is an improvised novel length saga about a coven of three witches working to balance the mortal realm with the underworld while protecting their magic. It is an actual play of (and love letter to) the tabletop roleplaying game and published by . This show will run for 29 richly designed and immersive episodes averaging around 25 minutes each, for a full runtime of around 12-13 hours, similar to an audio novel. We've developed...
info_outlineThe Witches of Wederra Keep
After the forest confrontation, Minerva seeks information in a foreboding cave at the edge of the underworld and encounters someone eerily familiar… is an improvised novel length saga about a coven of three witches working to balance the mortal realm with the underworld while protecting their magic. It is an actual play of (and love letter to) the tabletop roleplaying game and published by . This show will run for 29 audio rich and immersive episodes averaging around 25 minutes each, for a full runtime of around 12-13 hours, similar to an audio novel. We've developed and distributed...
info_outlineThe Witches of Wederra Keep
On a normal outing in the depths of the dark Tennerwood forest to collect herbs and potion ingredients, the witches of Wederra Keep are approached by a suspicious group of people… is an improvised novel length saga about a coven of three witches working to balance the mortal realm with the underworld while protecting their magic. It is an actual play of (and love letter to) the tabletop roleplaying game and published by . This show will run for 29 richly and immersive episodes averaging around 25 minutes each, for a full runtime of around 12-13 hours, similar to an audio novel. We've...
info_outlineThe Witches of Wederra Keep
The three witches of Wederra Keep—Minerva, the Old Soul, Circe, the Wild Spirt and Charley, the Pure Heart—face the revelation that one of their dear friends may be betraying them to an age old foe... The Witches of Wederra Keep is an improvised novel length saga about a coven of three witches working to balance the mortal realm with the underworld while protecting their magic. It is an actual play of (and love letter to) the tabletop roleplaying game and published by . This show will run for 29 richly and immersive episodes averaging around 25 minutes each, for...
info_outlineCirce dreams of the jungles of her childhood in the south and the magic of beasts and violence. A spirit calls out to her, offering great and terrible power...
The Witches of Wederra Keep is an improvised novel length saga about a coven of three witches working to balance the mortal realm with the underworld while protecting their magic. It is an actual play of (and love letter to) the tabletop roleplaying game Wickedness by M Veselak and published by Possum Creek Games.
This show will run for 29 audio rich and immersive episodes averaging around 25 minutes each, for a full runtime of around 12-13 hours, similar to an audio novel.
We've developed and distributed this podcast for free, but we'd love your support to finish this project and create many more like it, so come find us at Wederra Keep on Patreon.
CREDITS
The witches of Wederra Keep are:
Minerva, the Old Soul — Sarah Purcell
Circe, the Wild Spirit — Maricarmen Gutiérrez Castro
Charley, the Pure Heart — Ariella Weigl
the Narrator — Jacob Wolf Lefton
This show is produced, designed and scored by Jacob Wolf Lefton with additional mixing and mastering support from Julian Hunold & Václav Květoň. It was recorded at Greve Studios and Lyra Studios in Berlin.
Cover art by Hannah Templer.