Animalators
Sarah Blank is a freelance animator, compositor, designer and sometimes-writer/director. In the episode, we chatted with her about CG and live action compositing, Travel Oregon and user interfaces in VR.
info_outline Episode 59: Lisha TanAnimalators
Lisha Tan is a Creative Director at The Mill in Los Angeles, CA. In the episode, we chatted about The Story of O.J., reading YouTube comments and managing creative limitations as a director.
info_outline Episode 58: Wesley LouisAnimalators
Wesley Louis is a Director at The Line Animation out of London, UK. In this episode, we talked about The Line’s team structure, hiring freelancers and Super Turbo Atomic Ninja Rabbit.
info_outline Episode 57: Manddy WyckensAnimalators
Manddy Wyckens is a director and designer at Studio AKA. In episode 57, we talk with her about giving direction, doing things she loves and finding a voice.
info_outline Episode 56: Handel EugeneAnimalators
Handel Eugene is a motion designer and instructor for Mograph Mentor and Otis College. In the episode, we talked about his journey to Full Sail University, failure motivating success, and his obsession with documenting life.
info_outline Episode 55: Joe RussAnimalators
Joe Russ is a director, illustrator, motion designer and one of the developers of indie game Jenny LeClue.
info_outline Episode 54: Tuna BoraAnimalators
Tuna Bora is an illustrator, production designer, and content creator living in LA. On the episode, we talked about working with Nexus Studios, Hussein Chalayan, and getting out of your head.
info_outline Episode 53: Alex GriendlingAnimalators
Alex Griendling is the co-owner of Lunar Saloon with his wife Meg. On the episode, we talked about movie posters, creative freedom, and making what you want.
info_outline Episode 52: Andrew KramerAnimalators
Andrew Kramer of Video Copilot joined us for episode 52. We talked about rising to expectations, Intercept, Star Trek lens flares, and relying on the talents of a team. Links: Website: Twitter: Element 3D: Action Movie FX: SENTiNEL: Intercept: Notes: -Video Copilot -Deciding what to work on -Pushing yourself -After Effects -Star Trek -Concept vs. tools used -Element 3D -Bad Robot/Super 8 -JJ Abrams -Rising to expectations -Outside perspectives -Star Wars: The Force Awakens -Relying on the talents of a team -Tutorials -The After Effects community -Action Movie FX -Client work -Managing...
info_outline Episode 51: Austin MannAnimalators
Austin Mann is a travel photographer who is constantly on the move creating content for today’s best brands. He also founded Weld, a co-working space and community for creative pros. On the episode, we talk about fostering creative communities, how to face closed doors in your creative career and how to pitch yourself. Links: Website: Twitter: WELD: Good To Great: Notes: -Weld -Co-working had just begun -We work better together -Creating trust -Collaboration -Asking good questions -Relying on others -Define where we are going -Good To Great -Blind spots -Collective...
info_outlineWesley Slover is the founder of Sono Sanctus, a sound design studio in Grand Rapids, Michigan. On the episode, we talk about Wesley’s music library, learning to think like a designer, and his love for game development.
Links:
Website: sonosanctus.com
Twitter: https://twitter.com/SonoSanctus
Instagram: https://www.instagram.com/wslover/
Marmoset Music: https://www.marmosetmusic.com/
Conservatory of Recording Arts and Sciences: http://www.cras.edu/
Twenty Thousand Hertz: https://www.20k.org/
Jordan Scott: https://t.co/LvQ18QjF3y
Level 99 Games: https://www.level99games.com/
Trevor Richardson: http://www.trevorjrichardson.com/
Notes:
-Remote Work Model
-Sound Design Process
-Supporting Animation Studios
-Short turnarounds
-Pitching
-Reference tracks
-Wesley’s music library
-Marmoset
-Poverty Island
-Client feedback
-Conservatory of Recording Arts and Sciences (CRAS)
-Matthew Lee Johnston
-Microsoft Game Studios
-Audio burnout
-Twenty Thousand Hertz Podcast
-Learning to think like a designer
-Getting in the door
-Cassette tape ministry
-Live sound
-Getting it right the first time
-Being comfortable doing things wrong
-Transition to freelance
-Jordan Scott
-Game development
-Level 99 Games
-Arkham Horror
-Captain Sonar
-Battlecon Online & Pixel Tactics
-IDEO design studio
-Freelancing in Seattle
-Hiring his first employee
-Dream Client: Nintendo
-Favorite Animated Film: Akira
-What do the people you love think you do for a living: His wife pays the bills
-Animalator: Bat