Board Game Marketing Podcast
In this episode, host Nalin talks with Ross Thompson about everything you need to know when you’re thinking about different distribution channels and retail for your game. He explains the tiers involved in the distribution organization and gives you tips on how you can get prepared to go into retail even before getting fully funded. We discuss: [01:36]: Ross tells us who he is, a bit about his experience, and how the different tiers of fulfillment and distribution work together. [04:19]: Why and how you should contact distributors and retailers before your campaign finishes. [08:11]:...
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In this episode, host Nalin talks with Alex Lu, creator of Dogs BOND, a family board game about rescuing dogs that promotes dog adoption. Perfect for all dog lovers out there. He talks about how he prepared for launch, where did he find his audience, and how he kept engagement and excitement up during the live campaign days. We discuss: [01:22]: Alex tells us about him and about where the inspiration came from for his first game “Dogs BOND”, which goal is to be a game that includes the whole family, and raises awareness about dog adoption. [05:34]: How Alex chose the dog...
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In this episode, host Nalin talks with Jon Caspian, from Jon Caspian Media, about everything related to video production for crowdfunding. He tells us about the most important parts when creating visual assets, how he does storyboarding, and how he has managed to pivot his business model after 2020. Don’t miss out! We discuss: [01:29]: Jon tells us how he went from being a cruise ship performer to a video producer by chance. How he learned from another professional photographer. And how he eventually decided to start as an entrepreneur video producer by himself. [04:59]: The most...
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BLOG TITLE: Building A Publishing Company With Ed Baraf In this episode, host Nalin talks with Eduardo Baraf about the complicated and incredible journey of making a career in the board game designing and publishing world. He talks about the keys to success like building a community and really getting to know your audience, but also the importance of connecting with other people and being willing to lend a hand. We discuss: [01:20]: Ed tells us a bit about his career in game design, from working in the videogame industry to launching his first game through...
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In this episode, host Nalin talks with Danni Loe from Pandasaurus Games about the launch of their latest game. She talks about the challenges of creating the right expectations, preparing stretch goals ahead of time, and the importance of creating strong communities. We discuss: [0:33]: Danni tells us how she started with Pandasaurus, the importance of communicating with the backers during and after the campaign, and how often they do it. [06:41]: How they converted feedback into actionable things to incorporate in their game, without even having printed it yet. ...
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In this episode, host Nalin talks with Connie and Dan about the creation of Chai, a board game for people passionate about tea (and games). They are a team dedicated to create new memorable games, and nurturing an awesome communi-tea around them. They’ve sold over 15,000 copies of their tea board game so far, and here’s a bit of how they did it. We discuss: [1:11]: Connie and Dan tell us about their introduction to the game of tabletop games throughout their lives. And how they came up with the idea of Chai. [08:56]: They started their marketing by making sure to...
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In this episode, host Nalin talks with Marcin Swierkot from Gamefound. They discuss how this pledge manager has evolved into a complete crowdfunding platform tailored for board game creators and enthusiasts. Its vision is to make every part of the user experience as both creator or backer the easiest and most personalized way possible, so that everyone can aim for success. We discuss: [1:26]: Gamefound started as a pledge manager, but has now evolved into a complete crowdfunding platform with the vision of making everything easier for both the creator and the backer,...
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In this episode, host Nalin talks with Triss from The Mariana Trench, about the marketing strategy and learnings from the re-launch campaign for this game. What can creators learn from listening to their audience and the consequences of spreading too thin when it comes to trying to cover each and every social channel and marketing strategy. This is a great episode for all of those creators thinking about re-launching their own campaigns! We discuss: [1:30]: How a family project became the first game Triss designed, that has led him to work for over 4 years in game...
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In this episode, host Nalin talks with Ta-Te Wu from Macaron, about the marketing strategy and learnings from the launch of the game. We talk about the importance of having a reviewer marketing strategy in place, and of finding the best reviewers that fit with a game. We discuss: [1:29]: How Ta-Te went from a youth experience playing games, to board game designer and publisher. [06:04]: Where the inspiration for Macaron, his newest game, came from, and how from the beginning there were doubts about launching a game with a less popular name or topic. [14:30]: The importance...
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In this episode, host Nalin talks with Gabe from the Board Game Design Lab. He has launched 10 crowdfunding campaigns and now is working on a huge platform to connect and help board game creators. He discusses the key points to succeed in crowdfunding and what he wants to achieve with Board Game Design Lab. Check it out! We discuss: [1:20]: Who Gabe is and a bit of his podcaster journey. He has launched 10 crowdfunding campaigns so far! [03:16]: The key to launching a successful campaign is to understand who your audience is, listening to their input and opinions, and really...
info_outlineIn this episode, host Nalin talks to Rita Orlov about marketing for Emerald Flame, which raised $290,088 on Kickstarter.
We discuss:
- [0:50] What type of game is Emerald Flame.
- [1:43] Pre-launch audience reach started out with the creation of online puzzles that people could do whilst on quarantine. From that, organic relationships were formed with other creators and with the audience, where there was the opportunity to promote Emerald Flame, and have people subscribe to the newsletter.
- [6:21] Having a social media scheduling calendar for promotion and sharing the creative process with the audience pre-launch. Creating a presence on Facebook online tabletop game enthusiast communities.
- [12:55] Launch day bakers came mostly from subscribers of the Newsletter and long time followers. Promotion was mainly publishing on the Facebook communities and messaging early bakers for their support.
- [15:49] The rest of the campaign they messaged people who over pledged, and they also had a collector’s edition which also helped to get bakers. Then, decided to implement Facebook ads to target new audiences, promoting the fact that they were already fully funded.
- [19:49] The other thing was to continue with the weekly puzzles with features form the Emerald Flame game universe, which helped create more of a tight community engaged with the game. It turned into a great lead magnet for new subscribers.
- [27:11] The key was the combination of all of the things, and being authentic about the project, showing people the creator and creating an organic connection with the audience.
- [29:56] Where you can find Rita and learn more about Post Curious.
Thanks for listening to the Board Game Marketing Podcast!
Kickstarter campaign:https://www.kickstarter.com/projects/postcurious/the-emerald-flame
Website: https://www.getpostcurious.com/
Facebook: https://www.facebook.com/postcurious
Instagram: https://www.instagram.com/postcurious/
Twitter: https://twitter.com/getpostcurious
For more information on how to market your game, be sure to check out the Meeple Marketing Blog.