Brainy Gamer Podcast
In this episode I make my guest Steve Gaynor squirm uncomfortably in his seat. Of course, we also discuss his new game Gone Home, creating authentic characters, an important lesson from Ken Levine, and a secret room no reviewer has yet discovered. Plus other things.
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This is the final episode in my series of conversations about the State of Games. I encourage you to listen to shows featuring a variety of smart and thoughtful guests.
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This is the third in a short series of conversations I'm hosting on the State of Games. I encourage you to listen to the episodes and stay tuned for the final installment, which will appear in the coming days.
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This is the second in a short series of conversations I'm hosting on the State of Games. I encourage you to and stay tuned for the final two which will appear in the coming days....
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This is the first of several roundtable conversations I'm hosting on the State of Games, an admittedly unwieldy topic, but well-timed, I think, in this transitional period for games and the game industry.
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Welcome to a special Ninja Edition of the Brainy Gamer podcast!
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The Brainy Gamer podcast is back!
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This is the final installment in my series devoted to game designers and the design process....
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This is the 2nd in a 3-part series devoted to game designers and the design process.
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This edition of the podcast begins a 3-part series devoted to game designers and the design process....
info_outlineThis is the third in a short series of conversations I'm hosting on the State of Games. I encourage you to listen to the first two episodes and stay tuned for the final installment, which will appear in the coming days.
In this edition I talk with Tom Bissell, essayist, critic, and most recently script-writer for the new Gears of War: Judgment game. We discuss writing for games, the perils of Metacritic, the future of storytelling in games, and many other topics.
I hope you enjoy.