Brainy Gamer Podcast
In this episode I make my guest Steve Gaynor squirm uncomfortably in his seat. Of course, we also discuss his new game Gone Home, creating authentic characters, an important lesson from Ken Levine, and a secret room no reviewer has yet discovered. Plus other things.
info_outlineBrainy Gamer Podcast
This is the final episode in my series of conversations about the State of Games. I encourage you to listen to shows featuring a variety of smart and thoughtful guests.
info_outlineBrainy Gamer Podcast
This is the third in a short series of conversations I'm hosting on the State of Games. I encourage you to listen to the episodes and stay tuned for the final installment, which will appear in the coming days.
info_outlineBrainy Gamer Podcast
This is the second in a short series of conversations I'm hosting on the State of Games. I encourage you to and stay tuned for the final two which will appear in the coming days....
info_outlineBrainy Gamer Podcast
This is the first of several roundtable conversations I'm hosting on the State of Games, an admittedly unwieldy topic, but well-timed, I think, in this transitional period for games and the game industry.
info_outlineBrainy Gamer Podcast
Welcome to a special Ninja Edition of the Brainy Gamer podcast!
info_outlineBrainy Gamer Podcast
The Brainy Gamer podcast is back!
info_outlineBrainy Gamer Podcast
This is the final installment in my series devoted to game designers and the design process....
info_outlineBrainy Gamer Podcast
This is the 2nd in a 3-part series devoted to game designers and the design process.
info_outlineBrainy Gamer Podcast
This edition of the podcast begins a 3-part series devoted to game designers and the design process....
info_outlineThe Summer of Confabs continues with a conversation featuring game writer and narrative designer Sande Chen (The Witcher); Justin Keverne from Groping the Elephant; and Roger Travis from Living Epic and the Video Games and Human Values Initiative.
We discuss the shifting sands of gameplay, game difficulty, and the "vernacular of games"; and we cast a quizzical glance at game pricing.
Stay tuned, as I'll be releasing 2 more Confabs in the days ahead. I hope you enjoy them.
- Listen to any episode of the podcast directly from this page by clicking the yellow "Listen Now" button on the right.
- Download the podcast directly here.
Show links:
- Game Design Aspect of the Month - edited by Sande Chen
- Gamasutra article on Denis Dyack and gameplay
- Groping the Elephant - Justin Keverne's blog
- Living Epic - Roger Travis' blog
- Video Games and Human Values Initiative