GAME WRITER HUSTLE: The Writing Test (IE: How Studios Get You Doing Free Dev Work)
Release Date: 09/26/2020
BUDDHA and the S**T
Daddy gets lovingly schooled by the Buddha-boy, who ends up delivering a LONG overdue zen masterclass in self-esteem. Feat. ONE & ONLY from the new album DADBOD, plus tunes from Stillness 3.
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How did Lord of the Rings, an Aussie Psychic, and an old family secret inspire a timeless bedtime story? Listen and learn. And maybe bring tissues...and cats.
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As a middle-aged male in a society that puts little value on men's need for deeper bonds and friendships, is it any wonder there's a troubling loneliness and mental health epidemic? All I ever wanted was a 'best friend'. But maybe, just maybe, my prayers have been answered...
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Yes, it's true: I WAS cast on Survivor. Season 39 in fact. But, as is often the cast in my Charlie Brown football-kicking history..? CBS execs changed the format plan last minute, and I got the call to UNpack my bags. That said, maybe I dodged a bullet...?
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A heartfelt 25MIN Revelation heralds the surprise premiere of SEASON 3! New art + tweaked title = Daddy time! Finally, it's crystal clear who's the Buddha...and who's the S**t =)
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Brooke's new DADBOD double-album is on FIRE - available now on iTunes, Spotify, and everywhere fine music is streamed and sold - so we're doing a shameless nod to Sean Evans' interview high-bar HOT ONES to celebrate! Exclusive making-of details, an 80s prog preview, and ALL THE SUFFERING.
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A bite-sized ep where I harness a creative technique to ask a timely question: if MASKS are the modern symbol for our social and emotional WALLS...then what does YOUR 'wall' look like?
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When a totally 'together' friend pulled me aside to share that they were Googling 'most painless ways to kill self'? I realized I HAD to share some stuff for the greater good. 2020, friends -- we're all in it together...and there IS a way out <3
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Another trip to the realm of sleep and symbols, Feat. music by OWL CAVE DREAMS — Happy Halloween!
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I've been a game writer and interactive narrative guy, in some capacity or another, since 1997. 23 YEARS. Let that sink in for a minute. And even with all of that experience, I still get asked -- more often than not these days -- to do a writing test. Why?
info_outlineI've been a game writer and interactive narrative guy, in some capacity or another, since 1997. 23 YEARS. Let that sink in for a minute. And even with all of that storytelling experience, heaps of professional accolades, high-level game writer recommendations, and some acclaimed self-created indie projects? I still get asked, more often than not these days, to do a test story or provide an exclusive 'sample' for game writer gigs.
Seriously.
In this age of Covid-19 and the (re)rise of remote work? I've been batting .500 on these 'auditions', which ain't bad. Especially when said gig ends up being fun, creatively challenging, and networking boon, and wallet steroids. But that still means that there were a handful of game writer jobs I applied for and didn't hit the bullseye. Ones where — after the headhunter or studio HR got my CV and reviewed my past work samples and learned of my (modest but fair?) salary expectations — I was asked to spend 1-2 weeks on a game writer 'assessment'. A test that would most certainly be based, at the very least tangentially, on the design parameters for an upcoming title they had in development. And they'd expect it for FREE.
And, like a schmuck, I'd deliver. Buyer's market, and all that. But consider the math for a second; they knew my salary range and industry history, which made them painfully aware of the real-world value of my time. (at least 2K per week, being frank...or...well...Brooke). And yet, even after delivering more than expected and ahead of schedule and always with a thank-you note peppered with gratitude and genuine interest in their project moving forward, whatever their choice..? I'd get a three-line form letter rejection. At best. Which is kinda shitty, especially in these uncertain and heavy-hearted times. For everyone.
But since I tend not to sign NDAs until there's real contract tact, I'm more than comfortable sharing a recent example with you here. Embedded audio, too! I've taken the liberty of omitting some potentially incriminating chunks of design-related stuff; that's probably why I'm not posting from the massive game writer test I sank two weeks of my life into for that now-infamous IP that rhymes with SHMARY SMOTTER). Instead, this is one I whipped up for a AAA Chinese developer back in July.
And after weeks of badgering their headhunter for any post-submission feedback whatsoever?
'Sorry, but you were overqualified.'
Thanks for the ass-smoke, lady...I hope you enjoy the freebie.