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039: Board Game Design with AC Atienza

Games Institute Podcast

Release Date: 03/03/2023

052: Equity in Games Research and Design with Dr. Gerald Voorhees show art 052: Equity in Games Research and Design with Dr. Gerald Voorhees

Games Institute Podcast

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Games Institute Podcast

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Games Institute Podcast

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Games Institute Podcast

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046: Home-Away-Home with Dr. Derritt Mason show art 046: Home-Away-Home with Dr. Derritt Mason

Games Institute Podcast

This month we are joined by Dr. Derritt Mason, who is a associate professor in English at the University of Calgary. Follow along as Dr. Mason discucsses topics surrounding their love of video games, queer representation in games, and coming of age stories in gaming. Dr. Mason additonal dives into how adolescent roles are displayed in horror games, the unique aspects of "bildungsroman" in gaming, and his book “Queer Anxieties of Young Adult Literature and Culture”.    Email:   Website:   Book: Queer Anxieties of Young Adult Literature and Culture   University...

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045: Lord of the Rings and Adaptation with Dr. Neil Randall show art 045: Lord of the Rings and Adaptation with Dr. Neil Randall

Games Institute Podcast

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Games Institute Podcast

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043: Living History and the DMZ Project with Dr. Daria Ho show art 043: Living History and the DMZ Project with Dr. Daria Ho

Games Institute Podcast

This month, the GI podcast is joined by Dr. Daria Ho, who is a professor in History at the University of Waterloo. Dr. Daria Ho talks about her passion for history, her childhood with gaming, and the importance of performance and choice in teaching. Using avant garde teaching techniques, Dr. Ho talks about the incredibly creative and diverse experiences she and her students have shared through the implication of realism and role-play in the classroom.  Teams: Email: DMZ Project Trailer: DMZ Project Documentary: If you are interested in learning to play Gō with Dr. Daria Ho, please...

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More Episodes

AC Atienza joins Toben and Sid to discuss their pathway to becoming a board game designer and consultant, as well as their experiences in those roles. Learn about the board game industry, design philosophies, and the importance of hands-off playtesting. 

Other topics covered include: 

Why are there fewer resources for learning board game design as opposed to video game design?

How does one get a job in the board game industry?

What are the secrets to success with a board game Kickstarter?

What is the difference between input and output randomness in design?

Why are some games more fun to design than play?

How do you identify systemic problems while playtesting?

And what is Gen Con, the largest tabletop game convention in North America, really like?

 

SHOWNOTES:

Learn more about Wiggles 3D here: https://wiggles3d.com/

Check out Captain's Gambit: Kings of Infinite Space: https://www.cloudfallstudios.com/captainsgambit

About GenCon: https://www.gencon.com/aboutus

Who is Tom Vasel? https://www.dicetower.com/team-members/tom-vasel

Stardew Valley Board Game: https://shop.stardewvalley.net/products/stardew-valley-the-board-game

Azul: https://www.boardgamehalv.com/azul/

Cats: https://boardgamegeek.com/boardgame/257814/cats

 

Contacts:

AC is reachable at: https://www.cloudfallstudios.com/

AC Atienza's Twitter: https://twitter.com/acatienz

You can learn more about the Games Institute at https://uwaterloo.ca/games-institute/