Signal Hill Radio, a Hinterland Games Podcast
In our first full episode, we discuss John Carpenter's 1982 survival-horror classic, The Thing, and tackle questions submitted to us by the community. Question topics include the feeling of "horror" in The Long Dark, the reality of procedurally-generated content, and reflections on community-informed game development. The community mailbag segment begins at 1:07:15 Podcast thumbnail art by Sara Gainer-Lane.
info_outlineSignal Hill Radio, a Hinterland Games Podcast
In this short pilot episode for our new podcast, we discuss the intersection of general design concepts and The Long Dark, our enduring interest in the Mad Max films, and our fascination for all things apocalyptic Podcast thumbnail art by Sara Gainer-Lane.
info_outlineIn our first full episode, we discuss John Carpenter's 1982 survival-horror classic, The Thing, and tackle questions submitted to us by the community. Question topics include the feeling of "horror" in The Long Dark, the reality of procedurally-generated content, and reflections on community-informed game development.
The community mailbag segment begins at 1:07:15
Podcast thumbnail art by Sara Gainer-Lane.