YoVideogames!
Are we burned out? Probably yes. 2026 has started with 20 days of constant churning news. But there are good games coming this year. Games we should be seeing lots of hype for. Instead it seems like the hype train has derailed. So, why is that? What brings the hype back?
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Clickbait title is clickbait. Sorta. Because Matt is back from his honeymoon, and maybe the industry is entering a new spiral phase... But the title is about Matt's honeymoon. We cover a lot this episode. Matt finally saw Titanic and he's got some feelings. I go a little overboard talking about Billy Zane. We discuss games we waited to play and are happy we did because they are great. It's an eclectic but fun episode. And it won't make sense until you listen to the episode all the way, but I just want everyone to know I pronounce Appalachia correctly and Matt is wrong :P
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As the year comes to a close we like to review the past twelve months in gaming with an eye on what to expect next year. What games missed the mark? What games ended up sticking with us (sometimes to our great surprise)? Was it overall a good or bad year for the industry? For the gamer? Happy New Year! We hope you guys are having a wonderful holiday. Here's to 2026 being a great year for games, but also a great year for each of us in our personal endeavors!
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A Christmas Carol themed holiday episode? That's right. It's a Christmas Carol themed holiday episode. But... What does that mean? It means we are going to look at ghosts of Christmas Past (1995), Christmas Present (what it's looking like this year) and Christmas Future (if nothing changes) to try and figure out what is going on with the industry and where it might be going. So, if you're stuck driving to your in-laws, visiting family, or have to work this Christmas Eve and need the company of foul-mouthed nerds - we are here for you. Merry Christmas and Happy Holidays!
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Small bomb dropped when indie darling Larian revealed it uses AI in the preproduction and ideation phase of game development. Naturally, opinions deviate strongly, especially because artists have left Larian over their use of AI. In this episode, we discuss Jason Schreier's Bloomberg interview with Larian CEO Swen Vincke. Specifically, we discuss Vincke's quote about how Larian uses AI, and what, if any positive effect it has had. For the full context and a great read - check out the full article here: It is no secret that neither of us are fans of AI, but I take the devil's advocate position...
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Recently, both Marvel Tokon and Avatar: The Last Airbender had their beta weekends. In a shocking turn - the perception of each game FLIPPED. Where players expected Tokon to dominate attention, and Avatar to be a fun but forgettable curio tie-in game; we instead watched people lose their minds at just how good Avatar was while also being underwhelmed by Tokon. Nothing is set in stone and Tokon is by no means bad, but I don't think anyone was expecting how good Avatar has turned out to be.
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Like all gamers, we sometimes get hit by ideas we just NEED to see made into a game. From extraction shooters to racing games, here are some ideas we have been noodling on for a while. Comment with your burning idea (unless of course you are currently developing it)!
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Next year looks pretty cool for the FGC. Three promising games, from promising teams, are coming at some point in 2026. An interesting connection between all three games? They are all based on animated shows/comic books IP... Huh. Is this a good thing? Or is this a trap? To all our listeners in the USA - Happy Thanksgiving! I hope you have a wonderful meal with family and friends.
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Handhelds are on the rise! Where once the only option was a Switch or a Steam Deck, now we have Android devices like Ayn's ODIN line, Lenovo's Legion Go, and ROG's Ally series. Plus, Playstation and Xbox are expected to commit to hybrid or handheld consoles in the near future. So, how do you know where to start? Do OS's matter? Do price points differ greatly? Here's a casual guide to handhelds on the market today or coming very soon. Their price points, who we think they are for, and why you might choose one over the other. We aren't trying to be Digital Foundry. We aren't going in depth into...
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Sony dropped a State of Play just for its Japanese Developers. Matt and I are split on this one. He feels it fell flat, I feel it says: Sony is finally waking up to the type of games it should be pushing harder. Plus: We debate horror elements and their effectiveness. I love ambience and build up, he loves sudden unavoidable terror. We score the State of Play out of TEN. We talk Marvel Tokon and how maybe Sony didn't think this was going to get much attention (Kpop Demon Hunters all over again!?) And we close talking about alleged Rockstar Union Busting.
info_outlineSmall bomb dropped when indie darling Larian revealed it uses AI in the preproduction and ideation phase of game development. Naturally, opinions deviate strongly, especially because artists have left Larian over their use of AI. In this episode, we discuss Jason Schreier's Bloomberg interview with Larian CEO Swen Vincke. Specifically, we discuss Vincke's quote about how Larian uses AI, and what, if any positive effect it has had.
For the full context and a great read - check out the full article here: https://www.bloomberg.com/news/newsletters/2025-12-16/-baldur-s-gate-3-maker-promises-divinity-will-be-next-level
It is no secret that neither of us are fans of AI, but I take the devil's advocate position this episode. I do actually think there are spots where AI could help creatives with busy work. (Our problem is: we all know that isn't what AI is targeting.)