Crafting Immersive Art with Amber Johnson at SONA Festival
Arts Management and Technology Laboratory
Release Date: 04/24/2025
Arts Management and Technology Laboratory
Show Notes
info_outlineArts Management and Technology Laboratory
Show Notes
info_outlineArts Management and Technology Laboratory
Show Notes
info_outlineArts Management and Technology Laboratory
info_outline
Arts Management and Technology Laboratory
Show Notes
info_outlineArts Management and Technology Laboratory
Show Notes
info_outlineArts Management and Technology Laboratory
Show Notes
info_outlineArts Management and Technology Laboratory
Show Notes
info_outlineArts Management and Technology Laboratory
Show Notes
info_outlineArts Management and Technology Laboratory
In this episode of the Arts Management and Technology Lab, host Luna Lu speaks with co-directors Rebecca Lansberry-Baker and Joe Peeler, alongside journalist and film subject Angel Ellis, about the making of their Sundance 2023 award-winning documentary. The conversation explores how the team came together, the ethical and creative challenges of documenting press censorship within the Muscogee (Creek) Nation, and the tension between tribal sovereignty and press freedom. Through Angel Ellis’s experience as a journalist turned whistleblower, the episode highlights the vital role of...
info_outlineAmber Johnson is an Associate Professor of Simulation and Game Development at Wake Tech Community College. She has worked in the game industry as an artist and level designer since 2007. She began teaching at Wake Tech in 2014, developing a curriculum that utilizes modern game asset creation techniques. She currently teaches courses in digital art, game programming, photogrammetry, tech art, and VR. On top of teaching, she does freelance work in photogrammetry and 3d renderings.
At SONA, Amber presented her project “Crafting the Unreal”, which reimagines Edgar Allan Poe’s Ligeia as an immersive surrealist stop-motion VR experience by combining the tactile, dreamlike aesthetics of traditional stop-motion animation with the interactivity of VR.
see more at amt-lab.org