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Chapter 4: Shinra Power Company Employee Orientation

Those Who Fight

Release Date: 09/06/2019

Chapter 20 - Final (Fantasy Remake) Thoughts show art Chapter 20 - Final (Fantasy Remake) Thoughts

Those Who Fight

Erin and Allen and good friend Josh Hinke return for a spoilerific episode covering their final thoughts on Final Fantasy VII Remake. Conversation delves into the wild changes made, their implications for the series going forward, and the fascinating yet uncertain future for the franchise as a whole. Follow Josh on Twitter: @joshywa9  Outro Theme by

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Chapter 19: You Can (Not) Remake (SPECIAL BONUS EPISODE) show art Chapter 19: You Can (Not) Remake (SPECIAL BONUS EPISODE)

Those Who Fight

We’re joined by good friend and games journo to take a big, extra-long episode look at the FF7 Remake. Josh provides an FF7 skeptic’s perspective to our normal patter and we talk about our initial impressions of the game’s faithfulness, the gigantic shoes it tries (and frequently succeeds) at filling, and our collective feelings on the franchise as a whole.

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Chapter 18: Afraid to Go On show art Chapter 18: Afraid to Go On

Those Who Fight

Join us for our goodbye to Disc One, and a temporary hiatus as we enter REMAKE WEEKEND. It’s 4/10/2020 and we’re very excited to tear into FF7R, but not before we deal with the most iconic scene in the original game - the events in the forgotten capital of the Ancients. We discuss our doomsday prep for the upcoming video game marathon weekend, how tamales for Easter are way better than ham, and we try to do our best to add some levity to what is, inevitably, a heavy episode.

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Chapter 17: Shake It, Take It, or Leave It show art Chapter 17: Shake It, Take It, or Leave It

Those Who Fight

Venture into the forest temple with us as Allen and Erin discuss the FF7 cast’s Animal Crossing fursonas, what makes a good villain, yet more Kabbalastic musing, and how we as humans try to explain suffering. Also a stuffed animal makes a noble sacrifice.

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Chapter 16: The Point Being show art Chapter 16: The Point Being

Those Who Fight

A bookclub style podcast with two old friends replaying the PlayStation classic Final Fantasy VII.

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 Chapter 15: A Meteor Experience show art Chapter 15: A Meteor Experience

Those Who Fight

Two best friends replay Final Fantasy VII, 23 years later.

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Chapter 14: Looking At You is Making Me Sober show art Chapter 14: Looking At You is Making Me Sober

Those Who Fight

A bookclub style podcast with two friends replaying the classic PlayStation game Final Fantasy VII.

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Chapter 13: Hung Up on the Lard show art Chapter 13: Hung Up on the Lard

Those Who Fight

An audio bookclub with two friends revisiting the popular video game Final Fantasy VII.

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Chapter 12: The Beginning of Your Nightmare show art Chapter 12: The Beginning of Your Nightmare

Those Who Fight

A bookclub style podcast with two old friends exploring the reality and the nostalgia of the classic video game Final Fantasy 7.

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Chapter 11: Wishing Against Fate show art Chapter 11: Wishing Against Fate

Those Who Fight

Hosts Allen and Erin spend the day in Cosmo Canyon, learning about planet science and the nature of the Lifestream - the metaphysical heart of Final Fantasy VII. Erin gives us a very brief introduction to the heretical teachings of Gnosticism and how it relates to many of our favorite pop culture artifacts, we kill a whole-ass boss with just a Phoenix Down, and we get decidedly serious talking about the unique pains of losing a parent. Intro: , acoustic guitar version by Daisuke Minamizawa Outro: piano cover by TPR

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More Episodes

Join us for episode 4 of a longform replay of Final Fantasy VII, where two nerds with fuzzy memories re-examine what may have been the most important video game of the 90's.

Contained herein: A floor-by-floor rundown of Shinra Headquarters, Allen's tale of working at a call center where his time in the bathroom was monitored, some conjecture on whether or not Amazon has secret police and/or forces their employees to recycle their urine, and Erin pitches "midgr", a hip new hookup app for Shinra employees!

Shinra Employee Perks:

  • Daily toilet paper allowance
  • Chairs (for earners)
  • Subsidized pens
  • Air (for earners)
  • Unrestricted inter-office phone calls
  • Picked over meeting muffins (by the printer)
  • Two way stairs
  • A mostly pest-free environment
  • Free passes to already free events
  • Bikram Filing
  • Take your mistress to work day
  • Emergency exits (For senior personnel only)

Intro music: Barrett's Theme/MF Doom's "Air", remixed by teamteamwork

Outro music: "S h i n r a" by Lzls