Those Who Fight
Erin and Allen and good friend Josh Hinke return for a spoilerific episode covering their final thoughts on Final Fantasy VII Remake. Conversation delves into the wild changes made, their implications for the series going forward, and the fascinating yet uncertain future for the franchise as a whole. Follow Josh on Twitter: @joshywa9 Outro Theme by
info_outline Chapter 19: You Can (Not) Remake (SPECIAL BONUS EPISODE)Those Who Fight
We’re joined by good friend and games journo to take a big, extra-long episode look at the FF7 Remake. Josh provides an FF7 skeptic’s perspective to our normal patter and we talk about our initial impressions of the game’s faithfulness, the gigantic shoes it tries (and frequently succeeds) at filling, and our collective feelings on the franchise as a whole.
info_outline Chapter 18: Afraid to Go OnThose Who Fight
Join us for our goodbye to Disc One, and a temporary hiatus as we enter REMAKE WEEKEND. It’s 4/10/2020 and we’re very excited to tear into FF7R, but not before we deal with the most iconic scene in the original game - the events in the forgotten capital of the Ancients. We discuss our doomsday prep for the upcoming video game marathon weekend, how tamales for Easter are way better than ham, and we try to do our best to add some levity to what is, inevitably, a heavy episode.
info_outline Chapter 17: Shake It, Take It, or Leave ItThose Who Fight
Venture into the forest temple with us as Allen and Erin discuss the FF7 cast’s Animal Crossing fursonas, what makes a good villain, yet more Kabbalastic musing, and how we as humans try to explain suffering. Also a stuffed animal makes a noble sacrifice.
info_outline Chapter 16: The Point BeingThose Who Fight
A bookclub style podcast with two old friends replaying the PlayStation classic Final Fantasy VII.
info_outline Chapter 15: A Meteor ExperienceThose Who Fight
Two best friends replay Final Fantasy VII, 23 years later.
info_outline Chapter 14: Looking At You is Making Me SoberThose Who Fight
A bookclub style podcast with two friends replaying the classic PlayStation game Final Fantasy VII.
info_outline Chapter 13: Hung Up on the LardThose Who Fight
An audio bookclub with two friends revisiting the popular video game Final Fantasy VII.
info_outline Chapter 12: The Beginning of Your NightmareThose Who Fight
A bookclub style podcast with two old friends exploring the reality and the nostalgia of the classic video game Final Fantasy 7.
info_outline Chapter 11: Wishing Against FateThose Who Fight
Hosts Allen and Erin spend the day in Cosmo Canyon, learning about planet science and the nature of the Lifestream - the metaphysical heart of Final Fantasy VII. Erin gives us a very brief introduction to the heretical teachings of Gnosticism and how it relates to many of our favorite pop culture artifacts, we kill a whole-ass boss with just a Phoenix Down, and we get decidedly serious talking about the unique pains of losing a parent. Intro: , acoustic guitar version by Daisuke Minamizawa Outro: piano cover by TPR
info_outlineLove in the time of Coronavirus - with the news about the real world becoming increasingly upsetting, Allen and Erin retreat to 1997 to revisit Gold Saucer. We talk about the need for us to stay sane and reach out to our friends and neighbors, and the importance of mutual aid in these Weird Times but don’t worry, it’s just a ten minute intro and then straight into the Saucer shenanigans. In Game Land we’re on about the abundance of fancy lads in this game, Erin’s favorite book, and the difficulty of being a bisexual forced to make a decision.
Intro: Cait Sith’s Theme, jazz arrangement by michtopich
Outro: Words Drowned by Fireworks, arranged by Patti Rudisill