#20 Project Daredevil bringing immersive media to the Visually Impaired - Matthew Shifrin, Daniel Levine
Release Date: 11/21/2018
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Matthew Shifrin has been visually impaired his entire life and is working with Daniel Levine on Project Daredevil to make comics available in a more inclusive and accessible format than what currently exists. They are doing this with an experimental headset that allows for new sensations such as the feeling of flipping, falling through a portal and utilize that to immerse users into the scene. The core focus on the project is to make Daredevil, the only blind super hero, acessible to the visually impaired. You contact Matt and Daniel via email at: [email protected]info_outline #019 ART Advanced Realtime Tracking - Andreas Werner
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How is AR affecting manufacturing and logistics? Ubimax has an answer. We speak with Hendrik Witt CEO of Ubimax. Their premier product Frontline has won the Accenture: German Innovation Award and an Auggie in 2017 for Best Enterprise solution. 00'00":Background 02'30": What sets frontline apart? 03'05": Frontline Command Center 04'00": Making the process hand free 05'00": Without any preexisting knowledge of order picking we can go into a DHL or Amazon facility and understand the process. 07'10": Reducing factory downtime with remote support 08'10": The frontline suite - instantly get...info_outline
Matthew Shifrin has been visually impaired his entire life and is working with Daniel Levine on Project Daredevil to make comics available in a more inclusive and accessible format than what currently exists. They are doing this with an experimental headset that allows for new sensations such as the feeling of flipping, falling through a portal and utilize that to immerse users into the scene. The core focus on the project is to make Daredevil, the only blind super hero, acessible to the visually impaired.
You contact Matt and Daniel via email at: [email protected]
0'00": What is Project Daredevil?
1'25": What blind people miss in film and comics.
2'55" “Hey, isn’t ironic that the comic book industry’s only blind character is completely inaccessible to blind people.”
3'44": Matt meets daredevil writer Mark Wade.
4'30": Experimental VR headset
5'40": What would different super heroes feel like?
6'35": how intense are the sensations from this header?
7'45": Current haptics and what innovation this headset brings
9'20": Practical Foley like eating potato chips
9'50": New England Conservatory Grant for the radio drama.
10'08": The energy that comes from a room of voice actors and the use of a 3D microphone.
11'40": What are the next steps for project daredevil?
12'45": Companies , conventions, and Authors in support of adapting their works to audio drama. Marvel, DC,Neil Gaiman, Jamie Delano.
14'45": What does this headset feel like?
16'00": The process of adapting comics to audio.
18'35": Can you have a VR or AR headset too?
20'55": How are these effects tested?
24'15": What are the theories behind the design of the headset to generate these effects?
26'30": Has this been done before?
27'00": What audio dramas inspired the type of work that is being done for project DareDevil?
28'15": Using headtracking with 3D audio to create new experiences.
32'15": This project is to bring blind children into comics and have the shared experience that sighted children have.
Music by Rachel Dziezynski
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