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WhiteMoon Tea #002

WhiteMoon Tea

Release Date: 07/13/2021

WhiteMoon Tea #003 show art WhiteMoon Tea #003

WhiteMoon Tea

In today's show we discuss:   Our role in helping to ship Kena: Bridge of Spirits China's newest restrictions on gaming for minors Why is Gas Station Simulator and other simulation games so popular? When does procedural generation make sense for a game and when is it just another buzz word? The "Difficulty Debate". Why are some gamers mad if there are options in the game to make it really easy for other players? Are players right that games are being ruined by shipping too soon and requiring patches after launch to get them into better shape? The story of the Rasta Bus, which several...

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WhiteMoon Tea #002 show art WhiteMoon Tea #002

WhiteMoon Tea

Today's tea: * Jay and CP share a behind the scenes glimpse of what E3 has historically meant for developers and publishers and where it may be headed.   * A discussion on E3's "Most Anticipated Awards" * Returnal Sackboy DLC mashup * A guy who is getting sued into oblivion by Nintendo for selling Nintendo ROMs (and defending himself in court) * A bunch of reddit rants including: Why is Nintendo held to a different standard than Sony or Microsoft with their E3 reveals? Does attention to graphics compromise gameplay? Can games where players make meaningful choices "feel better"? * Why is...

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WhiteMoon Tea #001 show art WhiteMoon Tea #001

WhiteMoon Tea

Episode 1! WhiteMoon Tea's maiden voyage.   Today's tea: *The impact of MLB The Show's big move to XBOX Game Pass. CP spent years as the Studio Head of Sony San Diego Studio and this topic is near and dear to his heart. *Epic's latest move to include Itch.io on their store. What this could mean for developers. * The launch of Returnal, WhiteMoon Dreams assistance on this PS5 title. *Reddit Rants: Why has Skyrim success not been replicated yet? Can clipping be fixed in this generation, or ever? Are launch day server issues a valid reason for negative reviews? *How many cases of Girl Scout...

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Today's tea:

* Jay and CP share a behind the scenes glimpse of what E3 has historically meant for developers and publishers and where it may be headed.

 

* A discussion on E3's "Most Anticipated Awards"

* Returnal Sackboy DLC mashup

* A guy who is getting sued into oblivion by Nintendo for selling Nintendo ROMs (and defending himself in court)

* A bunch of reddit rants including: Why is Nintendo held to a different standard than Sony or Microsoft with their E3 reveals? Does attention to graphics compromise gameplay? Can games where players make meaningful choices "feel better"?

* Why is WhiteMoon Dreams a dog friendly studio?