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befores & afters

The befores & afters VFX podcast from journalist Ian Failes, covering the latest in visual effects, animation and virtual production.

info_outline How the motion capture worked on 'Better Man' 02/18/2025
info_outline The visual effects of 'Alien: Romulus' 02/03/2025
info_outline Will Becher from Aardman on the old-school and new-school tech in 'Wallace & Gromit: Vengeance Most Fowl' 01/31/2025
info_outline The wide use of machine learning VFX techniques on 'Here' 01/20/2025
info_outline How the Academy Software Foundation works 01/13/2025
info_outline How to get VFX into your Sundance film 01/04/2025
info_outline Miniatures, puppets, lightsabers and Purrgils 01/04/2025
info_outline How to make practical bubble effects 01/04/2025
info_outline How DNEG made the troll in s2 of 'The Rings of Power' 12/23/2024
info_outline The virtual production behind 'Daddio' 12/09/2024
info_outline How the wrestling scenes in 'Unstoppable' were made 11/29/2024
info_outline In-depth on face replacement, environments and that crazy tennis ball POV shot in 'Challengers' 11/27/2024
info_outline Animation producer Jinko Gotoh on getting her start on 'Space Jam' 11/25/2024
info_outline Sponsored: How ActionVFX assets were used in ‘Godzilla Minus One’ 11/20/2024
info_outline The visual effects of 'Dune: Part Two' 11/18/2024
info_outline The making of 'Gladiator': a look back with VFX supervisor John Nelson 11/11/2024
info_outline The VFX and stop-motion animation in 'Beetlejuice Beetlejuice' 11/04/2024
info_outline The visual effects of 'Percy Jackson and the Olympians' 10/28/2024
info_outline Starting a startup in the world of VFX training 10/21/2024
info_outline Matt Estela: a life 10/14/2024
info_outline The invisible visual effects in 'Longlegs' 10/05/2024
info_outline How the Visual Effects World Atlas might change your perspective on the VFX industry 09/27/2024
info_outline Creating alternate versions of reality for 'Dark Matter' 09/20/2024
info_outline 'Sky Captain' turns 20: looking back at filmmaking on the digital backlot 09/17/2024
info_outline Behind the invisible effects of ‘The Instigators’ 09/13/2024
info_outline How Wētā FX made that 5400 frame Vermithor dragon oner in ‘House of the Dragon’ 09/06/2024
info_outline Sponsored: How Reallusion tools were used for concept previs on '3 Body Problem' 09/03/2024
info_outline A preview of the VFX and animation conference VIEW taking place in Italy in October 09/01/2024
info_outline A look at the state of play of virtual production with Jim Geduldick 08/29/2024
info_outline The state of play in VFX employment right now 08/23/2024
 
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