Intentional Game Design Podcast - A Minecraft Podcast
Intentional Game Design is a podcast dedicated to Minecraft. Hosted by two experienced Minecraft players, the podcast offers their insights on upcoming changes to the game and ideas for playing Minecraft.
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Copper Golems - are we excited?
07/16/2025
Copper Golems - are we excited?
Intentional Game Design is a podcast dedicated to Minecraft. Hosted by two experienced Minecraft players, the podcast offers their insights on upcoming changes to the game and ideas for playing Minecraft. Hosts: Darke VidMC Listen to our podcast in your podcast player of choice: In this episode we catch up with a few minor updates in snapshots, before focussing on the Copper Golem and what it might mean for both new, early game and advanced Minecraft players. Snapshot 25W20A, 25W21A
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Is 1.21.6 the BEST? Ranking Every Minecraft Update!
06/15/2025
Is 1.21.6 the BEST? Ranking Every Minecraft Update!
Intentional Game Design is a podcast dedicated to Minecraft. Hosted by two experienced Minecraft players, the podcast offers their insights on upcoming changes to the game and ideas for playing Minecraft. Hosts: Darke VidMC Listen to our podcast in your podcast player of choice: In this episode, we rank all the updates that came out in the past year, since the launch of 1.21, through to 1.21.6 coming out very soon. See how all these features do in the tier-list ranking This one is best viewed on YouTube -
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5 of the Latest Minecraft Snapshot Changes
05/10/2025
5 of the Latest Minecraft Snapshot Changes
Intentional Game Design is a podcast dedicated to Minecraft. Hosted by two experienced Minecraft players, the podcast offers their insights on upcoming changes to the game and ideas for playing Minecraft. Hosts: Darke VidMC Listen to our podcast in your podcast player of choice: In this episode, we look at the the past 5 snapshots; 25w15a, 25w16a, 25w17a, 25w18a, 25w19a The main features covered are: Introduction of Ghasts Rarity of dried Ghasts New potential mechanics or Ghasts New leash mechanics Leash mobs together in a line Leash a boat top a Ghast Locator Bar New slash potential effect length New lead recipe Projectile accuracy New clouds & fog effects New Minecraft cape Minecraft movie review
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Happy Ghasts, Ghastling, Dried Ghasts! Minecraft Live
03/27/2025
Happy Ghasts, Ghastling, Dried Ghasts! Minecraft Live
Intentional Game Design is a podcast dedicated to Minecraft. Hosted by two experienced Minecraft players, the podcast offers their insights on upcoming changes to the game and ideas for playing Minecraft. Hosts: Darke VidMC Listen to our podcast in your podcast player of choice: In this episode, we look at the release of Minecraft 1.21.5 and discuss the new things share at Minecraft Live, March 2025. The main features covered are: 1.21.5 release date Vibrant Visuals (shaders) for bedrock, and one day, Java too The dried Ghast Rehydrating the Happy Ghast Feeding the Ghastling snowballs to grow it up The Happy Ghast Crafting a harness for the Ghast Riding the Ghast Riding the Happy Ghast with friends - uo to 4 players And lots of Ghast lore - so many questions!!
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New Spawn eggs! February snapshots
03/01/2025
New Spawn eggs! February snapshots
Intentional Game Design is a podcast dedicated to Minecraft. Hosted by two experienced Minecraft players, the podcast offers their insights on upcoming changes to the game and ideas for playing Minecraft. This is Episode 2 - we hope you enjoy it. Hosts: Darke VidMC Listen to our podcast in your podcast player of choice: In this episode, we discuss the following snapshots released in February 2025: 25w07a, 25w08a, 25w09a, 25w09b . The Intentional Game Design podcast is all about Minecraft, and in this episode, we (Darke and VidMC) go over all the snapshots released in February 2025. Minecraft Sheep Variants Update: New naturally spawning Minecraft sheep variants were introduced but later adjusted. Shearing now retains some wool color, improving Minecraft parity between Java and Bedrock. Minecraft New Mobs & Animal Changes: Minecraft camels now spawn in deserts, not just villages. Wolves received new personality-based sounds. Mooshrooms got a texture update, now featuring a snout. Minecraft Trading & Exploration Updates: Cartographers now sell maps to various villages and structures, improving Minecraft exploration. Wandering Traders offer better trades, including enchanted iron pickaxes and basic materials. Minecraft World Immersion & Environment Changes: Fallen trees now appear in forests, enhancing world realism. Minecraft leaf litter changes color based on biome, improving environmental depth. Miscellaneous Minecraft News: Spawn eggs now have unique textures, making them easier to identify in creative mode. Bundles are easier to craft and now generate in village chests for improved inventory management. Minecraft latest snapshot (09B) mostly included bug fixes, signaling an upcoming release. Minecraft 1.21.5 Release News: The latest Minecraft snapshot news suggests Minecraft 1.21.5 could release in early March. Stay tuned for more Minecraft discussion in the next Minecraft podcast episode! #minecraftPodcast #minecraftsnapshot #minecraftdiscussion
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2025 snapshots - Intentional Game Design Podcast
02/14/2025
2025 snapshots - Intentional Game Design Podcast
Intentional Game Design is a podcast dedicated to Minecraft. Hosted by two experienced Minecraft players, the podcast offers their insights on upcoming changes to the game and ideas for playing Minecraft. This is Episode 1 - we hope you enjoy it. Hosts: Darke VidMC Listen to our podcast in your podcast player of choice: In this inaugural episode, we discuss the first 5 snapshots of 2025 realized so far:25w02a, 25w03a, 25w04a, 25w05a, 25w06a . The Intentional Game Design podcast is all about Minecraft, and in this episode, we (Darke and VidMC) go over all the 2025 snapshots released so far. We talk about new mobs, like the cold and warm pig variants, which seem to be aimed at new players. They add variety but don’t really change much for experienced players. Cow variants are a bit more useful since people actually farm them for food, and we also got new chicken variants, including blue-feathered ones that lay blue eggs, which is interesting. There are new decorative blocks, including wildflowers and leaf litter, which allow more detailed landscaping. Leaf litter can now be placed anywhere, which is a nice change. There are also new falling leaf particles that add ambiance, and fireflies finally got added—not as mobs, but as particles that come from a firefly bush. Another new plant is the cactus flower, which can be harvested, but it’s tricky since cactus blocks destroy items when broken. On the technical side, some big changes have happened. Loadstones are now much cheaper to craft since they no longer require netherite, just iron and chiseled stone. Zombified piglins now only drop XP if killed by a player, fixing an old exploit. The biggest change for technical players is that chunk loaders can now process random ticks, meaning crops, vines, and amethyst will grow even if the player isn’t nearby. This is huge for automation. There were also some movement fixes—sprinting and elytra flight work properly again after being broken in earlier versions. Desert and Badlands biomes now have ambient wind sounds, which help with immersion. Overall, we like the direction Minecraft is going with these small updates that make the world feel more alive. It’s interesting to see more variety in mobs and vegetation, even if it doesn’t affect technical gameplay much. However, we do have concerns about how frequent updates break mods and servers, making it hard for players who rely on them. We also talk about ideas for the future, like improving food mechanics and expanding crafting possibilities. This is just the beginning of our podcast series, and we’re looking forward to covering more updates and sharing our thoughts on game design in Minecraft. #minecraftPodcast #minecraftsnapshot #minecraftdiscussion
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