Creative Next: AI Automation at Work
The Game Design Round Table rounds out its best year yet with another set of Listener Questions! Dirk and David are joined by Ellie Dix once more to answer your questions about hidden information, designing for different group sizes, and exploring a world in which you only played board games once.
info_outline AI & The Art of MusicCreative Next: AI Automation at Work
AI is being used by music groups, such as our guest this episode Claire Evans, a member of the band YACHT. Their latest album, Chain Tripping, leveraged machine learning solutions for the music, lyrics, and more.
info_outline AI Composed MusicCreative Next: AI Automation at Work
Musical composition is one of the earliest examples of human art and creativity. Today, new and original music is increasingly being composed by AI. Drew Silverstein, Co-Founder and CEO of Amper Music, joins the show.
info_outline AI & Audio EngineeringCreative Next: AI Automation at Work
AI is driving innovation in the field of audio production. Jonathan Bailey, the Chief Technology Officer of iZotope, a company pioneering advances with these technologies, talks about the state-of-the-art in audio software.
info_outline Art & TechnologyCreative Next: AI Automation at Work
AI is the latest technology to spark innovation in the art world. Artist Mario Klingemann, creator of “Memories of Passersby 1” which was auctioned by Sotheby’s in 2019, talks about his work and the future of art.
info_outline Art, Culture, & AICreative Next: AI Automation at Work
The impact of AI and other emerging technologies is of great interest to artists, who translate that interest into insights about where the world is heading. Transmedia artist Stephanie Dinkins shares her work and insights.
info_outline Evolving Digital DesignCreative Next: AI Automation at Work
The digital design profession has undergone tumultuous change over the last decades, lessons from which inform the future of AI-driven computational design. Daniel Harvey, Head of Product Design & Brand at The Dots Global, is our guest.
info_outline Architecture & Generative DesignCreative Next: AI Automation at Work
What is the role and future of generative design and machine learning in the field of architecture? Lilli Smith, Senior Product Manager AEC Generative Design at Autodesk, joins us to discuss these emerging technologies.
info_outline Computational FilmmakingCreative Next: AI Automation at Work
How are computational tools changing filmmaking, and how will it change the video content of the future? To explore these topics we welcome Genevieve Patterson, Chief Scientist and Co-Founder of TRASH, to the show.
info_outline AI Design for the EnterpriseCreative Next: AI Automation at Work
Amy Yoshitsu, a Founder and the Head of Design for Kleeen software, joins us to talk about their vision for using machine learning to automate a variety of design and engineering tasks for enterprise software.
info_outlineHow are computational tools changing filmmaking, and how will it change the video content of the future? To explore these topics we welcome Genevieve Patterson, Chief Scientist and Co-Founder of TRASH, to the show.
Tools like those offered by TRASH, Genevieve Patterson’s software that uses AI to make and share video, are beginning to edit video automagically for people. While these are currently limited to short, simple, social media-style videos the underlying machine learning technologies are building toward something far more.
Memorable Quotes
“The big goal of our app is both to make it so that users can have an Instagram or Photoshop type feeling about creating beautiful videos, but not having to really understand how editing works.”
“My big issue with lots of public use of artificial intelligence, especially in life threatening situations, in extreme situations that affect people's lives, is that there's no regulatory agency to check whether or not they're working, or achieving the objectives of the law enforcement body or of the citizens.”
“I think that TRASH, and other complementary apps, that we're going to make it easier for those people to do their jobs. And because it's easier for them to do their jobs, I think they're going to do more work, and I think that it'll add a lot to creators, creative professionals. think that creative professionals will become even more professional in a sense, because they'll have this new media that they can participate in and create in and advertise in.”
“Machine learning systems, the way they're set up, they'll just give you the wrong answer. And you don't know that it's the wrong answer because it's not telling you.”
“When you create machine learning systems, those systems can only possibly understand or know the data that is fed to them at the beginning. And it is very easy to feed them the wrong data, to feed them images that don't apply to the context in which the system will be used.”
“Google trained a huge deep network, and the thing that deep network was the best at was identifying cat faces. And that's because the cat faces have such a rigid shape. The nose is always shaped in the same way, the eyes are always shaped in the same way, the ears are in the same location. And so finding out what that pattern was and then being able to match that pattern worked very successfully.”
“How do you use image filtering, signal processing, machine learning, deep learning techniques to change more than just like the color, although that's often an important thing, but more to change superficial characteristics that apply to an entire frame. How do we change the behavior of the objects in the film? How do we re-time the film? How do we make people's motions line up with music? How do we completely alter the backgrounds and make it still look photorealistic? That's the ultimate goal of computational filmmaking.
“I'm also interested in how the perspective of creators who don't have a bias about how films should be made or stories should be presented will give us a whole new look at non-narrative filmmaking, from a maybe even like a different cultural perspective, or not a particularly human biased perspective. We could get films that are just radically different from films of the last 100 years. And that they'll look really good because we will automate all of the things that are really labor intensive and take a lot of education.”
“I'm excited about trying to figure out how to automate that super laborious, manual technique.”
“I think that computational filmmaking is going to make it so that more people are making, what we would currently perceive as professional quality film.”
Who You'll Hear
Dirk Knemeyer, Social Futurist and Producer of Creative Next (@dknemeyer)
Jonathan Follett, Writer, Electronic Musician, Emerging Tech Researcher and Producer of Creative Next (@jonfollett)
Genevieve Patterson, Chief Scientist and Co-Founder, TRASH (@GenevieveMP)
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Sponsors
GoInvo, A design practice dedicated to innovation in healthcare whose clients are as varied as AstraZeneca, 3M Health Information Services, and the U.S. Department of Health and Human Services. www.goinvo.com
Design Museum Foundation, A new kind of museum, they believe design can change the world. They’re online, nomadic, and focused on making design accessible to everyone. Their mission: bring the transformative power of design everywhere. You can learn about their exhibitions, events, magazine, and more. www.designmuseumfoundation.org
BIF, As a purpose-driven firm, BIF is committed to bringing design strategy where it is needed most - health care, education, and public service to create value for our most vulnerable populations. www.bif.is