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PALISADE 41: A Mechanical Whine Pt. 3

Friends at the Table

Release Date: 03/15/2024

Palisade Post-Mortem show art Palisade Post-Mortem

Friends at the Table

Hello! Welcome to the Palisade post-mortem! I struggle to find something to write here that isn't covered in this nearly five hour episode so let's just go over the important announcements.   New Merch!  We've added some new merch to to celebrate our 10th year anniversary and the end of Palisade! The hat and shirt will be available for as long as possible but the poster is a limited edition item only being sold until October 1st! Based on some potential issues with getting a good size and fulfillment, we've decided to ship this from a different method than...

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Palisade Post-mortem TONIGHT 6:30 PM ET ON TWITCH! show art Palisade Post-mortem TONIGHT 6:30 PM ET ON TWITCH!

Friends at the Table

Hullo! Just a short announcement confirming the post mortem for anyone who isn't subscribed to our socials or our patreon newsletter--but Our Palisade post-mortem WILL be streaming tonight over at twitch.tv/friendsatthetable! And here are some things I'm copying and pasting from our last post that you might be interested in :)  To celebrate our anniversary, we're doing a giveaway!! You can enter into the giveaway by going to Armor Astir: Advent, the game we played for the majority of Palisade will be on kickstarter to produce physical copies soon! Go to  to sign up for an...

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Goodbye Palisade! Upcoming Twitch Stream + Giveaway September 12th!! show art Goodbye Palisade! Upcoming Twitch Stream + Giveaway September 12th!!

Friends at the Table

HELLO! WELCOME TO THE END OF PALISADE! THERE ARE A FEW ANNOUNCEMENTS IN THIS POST! Right now the date of the Palisade Post mortem isn't 100% decided. OUR PLAN AT THE MOMENT IS TO STREAM ON THURSDAY, SEPTEMBER 12TH. Odds are very high that this will be the Palisade post mortem but if it isn't, we'll still be streaming to celebrate our anniversary Yes that's right!! September 12th is the 10th anniversary of the first episode of Seasons of Hieron....................... wow. Did you know we only called it Autumn in Hieron then?? We didn't think about what other seasons we'd do??? WOW Please send...

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PALISADE 62: Above the Earth Pt. 6 show art PALISADE 62: Above the Earth Pt. 6

Friends at the Table

This episode carries content warnings for mental manipulation and body horror ////ACTIVE RECORD PERSPECTIVE: ASEPSIS ////DATE: 01.01.0001 [category pending] ////LOCATION: STATION PERENNIAL - PERENNIAL SHARD - BLUE CHANNEL | STRAND COORDINATE 00.00.0127236 ///RECORD TYPE: PARTIAL INVENTORY OF ITEMS RATED ESSENTIAL NON-ESSENTIALS (OVERRIDE K.B.99) 1x Framed Photograph [Young woman with three pairs of wings, standing above the wreckage of an altar, signed with rushed, curving signature] 12x 'Bing32P' variants [1x featuring unknown growth, danger-markers, counter-override requested,...

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PALISADE 61: Above the Earth Pt. 5 show art PALISADE 61: Above the Earth Pt. 5

Friends at the Table

This episode carries content warnings for mental manipulation, body horror, and death. Hours after defeating Artifice, and hours before Motion's flagship breaches the far end of the battlefield, an uncomfortable buzz runs through the air. Even with the reinforcements from Millennium Break and the Apostolosians loyal to Cas'alear Rizah, the defenders of Perennial are outnumbered. Worse: Great heroics on the battlefield might fell a Divine or rout a batallion, but how do you stop a machine god who exists across the whole galaxy, dormant in every particle of the Perennial Wave. Such a feat would...

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PALISADE 60: Above the Earth Pt. 4 show art PALISADE 60: Above the Earth Pt. 4

Friends at the Table

This episode carries content warnings for mental manipulation, body horror, and death. Though Motion and her fleet remain at a distance, Levi, Brnine, Thisbe, and Cori find themselves facing overwhelming odds against the Pact’s forward operating unit, led by Passiflora, elect of the divine Artifice. Meanwhile, as Exeter Leap looks for a way to help Cas’alear Rizah with their address to the galaxy, Motion’s grip on their minds begins to tighten. Thankfully, unexpected guidance could be right around the corner… This week on PALISADE: Above the Earth Pt. 4 You saw me cry and it wasn't for...

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PALISADE 59: Above the Earth Pt. 3 show art PALISADE 59: Above the Earth Pt. 3

Friends at the Table

This episode carries content warnings for mental manipulation. At the center of the galaxy, the battle rages. Outnumbered, Cori and Thisbe turn to powers divine and profane in order to turn the tide, while Levi goes toe to toe with foes ten times his size. Brnine, Hunting--along with the the crews of the Blue Channel, Starcrossed, and Stolen Cameo--support their forces on the ground below.  And in the depths of the station, Exeter Leap leads Cas'alear Rizah deeper into the maze, where the scion of Apostolos hopes to deliver an address that will change the galaxy forever. This week on...

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PALISADE 58: Above the Earth Pt. 2 show art PALISADE 58: Above the Earth Pt. 2

Friends at the Table

Under the command of Levitation Cascabel-Gardner, and supported by an ad-hoc alliance with Millennium Break, the pirate crew of the Precipice, and the dedicated loyalists of exiled Apokine Cas'alear Rizah, an operation at the center of the galaxy begins. At the center: A strip of metal as long as a city and as deep as a geological straum, which produces and spreads an endless wave of nanomachiens across the Milky Way. To its relative north, the supermassive black hole at the center of the galaxy, menacing despite its apparently safe distance. To its east: The holy node where Perennial first...

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PALISADE 57: Above the Earth Pt. 1 show art PALISADE 57: Above the Earth Pt. 1

Friends at the Table

With a fleet of Pact vessels heading towards Perennial’s station at the center of the Milky Way, Levi Cascabel-Gardner, Exeter Leap, and the reunited crew of the Blue Channel join with their allies on the beaches of the nearest world. There, they prepare for what is to come: Searching for new tools, drawing formations in the sand, and connecting with the very currents of reality. It is a place they know well, a time of preparation and planning. One last, long held breath under blue skies. This week on PALISADE: Above the Earth Pt. 1 I think it was the first time I realized that I could...

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PALISADE 56: Some New Thing Found in the Light, Or: A Year in Nine Parts show art PALISADE 56: Some New Thing Found in the Light, Or: A Year in Nine Parts

Friends at the Table

This episode carries content warnings for death and severe isolation. It happened without much fanfare: They'd scattered—like the so-called shards of Divinity itself—all across the Milky Way. Searching. Fleeing. Exploring. Building. Fighting. A year apart. Not their year apart, because there was no "them" anymore, not by affinity or proximity, not through collaboration or communication, not in duty, not in friendship. And around them, the Divine Principality seemed to be slowly splintering too. Worlds detached from each other. Families separated not by war but by silence. New claimants to...

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This episode carries content warnings for discussion of death, imprisonment, and slavery.

At the center of the Lone Marble Group's main campus stands a corkscrew-shaped building with no name. A sphere slides down its long external groove, serving as sentry and, perhaps, more. Behind it: The secrets of Exanceaster March.

At the center of Palisade's main continent stands a coliseum-shaped city that has been named a temple. Thousands flock to it in pilgrimage daily, a mocking replication of a different pilgrimage. Today, thousands extra make the walk, faith-eager. Inside: The future, and perhaps more.   

This week on PALISADE: A Mechanical Whine Pt. 2

What about foxgloves? / Is that a flower you liked?

Dossier

People

Telford Stare (he/they): One of several foremen tied to the Lone Marble Group's contractor operations division. 

Crysanth Kesh (she/her): Mother of Clementine (a.k.a. The Witch in Glass). Once, third in line to the throne of Kesh and de facto leader of the Curtain of Divinity, the predecessor to the Bilateral Intelligence Service.  Now dead.

Organizations

The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. Developed the Altar, the predominant war machine of the current era.

The Lone Marble Group: Built around a single artifact recovered from an Advent facility, this Frontier Syndicate subsidiary develops the future of Bilat war machinery.

The Church of Received Asterism: The most widely practiced faith in the galaxy, and one of the earliest major organizations in the Divine Principality, created at the beginning of the Miraculous Millenium, over 3000 years ago. Teaches that Divines, the immortal machines and mechs that helped establish the Principality's hold on the galaxy, reflect the best aspects of the state itself. The divine Strength, in other words, is like a living flag of the Principality's own strength. Organized as a central church, led by a religious leader named a “Cycle,” whose will is enacted across the Principality by their many “Songs,” who rule worlds, star systems, or sometimes entire constellations.

The Church of Progressive Asterism: Created as the teachings of the prophet Logos Kantel grew in popularity 1000 years ago, and made a secondary state religion in order to prevent a large schism. Teaches that Divines are true embodiments of their names, and that the citizens and states of the Principality should look to them as guiding stars. The Divine Strength, in other words, is a reflection of strength itself, or maybe "god's strength," and we should aspire to make our strength look like the divine's. Unlike Received Asterism, there is no single central church, but hundreds of smaller sects, schools, and cults, each devoted to individual Divines, grouped sub-pantheons, or otherwise adjusted beliefs.

The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. If Received Asterism places virtue in the state and Progressive Asterism places it in the Divines, the New Asterism places it in the Principality's mythologized point of origin: The Twilight Mirage.

Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade’s continents. Though they officially report to their handlers in Stel Kesh, recently they have begun to wonder if things were better before the Principality's return to Palisade.

Places

Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain.

Temple of the Threshold: Built at the center of a massive bridge that crosses the Diadem, this serves as the home of New Asterism and its false prophet,

The Twilight Mirage: Created over 5000 years ago by what was then the Divine Empyrean in an effort to protect the Divine Fleet, of which they were a member. The Mirage is a false nebula that obscures the position of its inhabitants both visually and by distorting time and space. Inside, there is now a vibrant and peaceful culture that spans eight planets, orbiting a dark and living Divine sun. 

Objects

FS-N Dais: One of the Altars competing in the tournament, piltoed by Zjenta Zjarule (she/they).  Utilizes a special glass originally from the Twilight Mirage.

AdArm Jury: The Jury is the future of AdArm machines. As the first design which fully moves beyond the platforms of the previous generation, it’s a startling diversion from the bulky and boxy designs that the company is known for. In fact, the actual “unit” is only the cockpit, around which the rest of the Jury forms using concentrated Perennial Wave Material (PWM). Gone is the old LCD “eye,” replaced by a full pixel “face” that can send complex, laser-based communications silently to any other AdArm unit that can see it, as well as display iconographic messages to anyone nearby. A close study of the machine’s curved and ovaline elements suggests that it has much in common with the Motion’s Demiurgos design that AdArm salvaged as it does with the company’s previous designs… 

AdArm Cast: This surveillance hollow, mostly used by Stel Nideo in the pre-Kalmeria Era, features angelic (and grotesque) features and focuses on observation, surveilliance, and communications. 

Divines

The Divine Future (they/them, it/its): An ancient divine, dating back to the second major war in the Golden Branch star sector. Exists in the form of golden orb slightly larger than a softball or bocce ball, which can either be carried by or hover around its Elect. Historically, it has been bidden to share its unparalleled perspective on the hopes and dreams of its chosen (and the endless vigor with which to pursue those goals).

The Divine Resonance (it/its): The watchful guardian, doting caregiver, and ardent supporter of Nideo's colonial efforts on Palisade.

The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. Now, it has found a new home in Thisbe.

The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. 

The Divine Opposition: One of many divines detained and experimented on by the nascent Divine Principality thousands of years ago, eventually becoming a source for the Fabreal Duchy's Delegates. 

Mysteries

Axioms: Once, these beings were made by a so-called "Post-Divine" as embodiments of particular ideals, supposedly detached from mortal perspective or subjectivity. Today, the vast majority of them are the emanation of one woman's ideals, given perfect, violent form.

Ebullience (it/its): An axiom retrieved by the Lone Marble Group. It holds a rounded, liquid metal form and moves with impossible to exhaust energy.  

Perennial (she/her):  The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has bonded with elements of Autonomy Itself and the Divine Motion to create Kalmeria.

Hosted by Austin Walker (@austin_walker)

Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000)

Produced by Ali Acampora 

Music by Jack de Quidt (available on bandcamp)

Text by Austin Walker

Cover Art by by aurahack (aurahack.jp)

With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Daniel Laloggia, DB, deepFlaw, Edwin Adelsberger, Emrys, fen, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Mike & Ruby, Muna A, Nich Maragos, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, and weakmint for their support

We are playing Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. 

This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.