The Pulp Writer Show
In this week's episode, we share nine tips and tricks to help indie authors manage their files. Since I now have 174 novels, file management has become important! This coupon code will get you 25% off the : JULYSKULL The coupon code is valid through July 27, 2026. So if you need a new ebook this summer, we’ve got you covered! TRANSCRIPT 00:00:00 Introduction and Writing Updates Hello, everyone. Welcome to Episode 311 of The Pulp Writer Show. My name is Jonathan Moeller. Today is July 10th, 2026. Today we are discussing file management tips for indie authors. Before we get into that, we'll...
info_outlineThe Pulp Writer Show
In this week's episode, we take a look at 5 lessons indie authors can learn from tradpub. This coupon code will get you 50% off the : JULYCROWN The coupon code is valid through July 20, 2026. So if you need a new audiobook this summer, we’ve got you covered! TRANSCRIPT 00:00:00 Introduction and Writing Updates Hello, everyone. Welcome to Episode 310 of The Pulp Writer Show. My name is Jonathan Moeller. Today is July 2nd, 2026 and today we are discussing five lessons indie authors can learn from traditional publishing. Given how negative I've been about traditional publishing over the years,...
info_outlineThe Pulp Writer Show
In this week's episode, we offer 7 tips indie authors can use to help their audiobooks turn a profit on production costs. This coupon code will get you 25% off the : JUNENIGHT The coupon code is valid through July 13, 2026. So if you need a new ebook this summer, we’ve got you covered! TRANSCRIPT 00:00:00 Introduction and Writing Updates Hello, everyone. Welcome to Episode 309 of The Pulp Writer Show. My name is Jonathan Moeller. Today is June 26th, 2026 and today we are sharing seven tips for audiobook profitability for indie authors. Before we get to that, we will have Coupon of the Week...
info_outlineThe Pulp Writer Show
In episode 306, we looked at the advantages of taking your book wide to all retailers. In this week's episode, we'll look at the other side of the coin and examine eight advantages to placing your book in Kindle Unlimited. This coupon code will get you 50% off the : JUNEDOOM The coupon code is valid through July 7, 2026. So if you need a new audiobook this summer, we’ve got you covered! 00:00:00 Introduction and Writing Updates Hello, everyone. Welcome to Episode 308 of The Pulp Writer Show. My name is Jonathan Moeller. Today is June 19th, 2026 and today we are looking at the advantages of...
info_outlineThe Pulp Writer Show
In this week's special episode, I provide a writing update, and share audiobook samples from the fifth book in four of my different series. This coupon code will get you 25% off the : SILENTJUNE The coupon code is valid through June 29, 2026. So if you need a new ebook this summer, we’ve got you covered!
info_outlineThe Pulp Writer Show
In this week's episode, we take a look at eight reasons to diversify your ebooks sales beyond just Amazon and Kindle Unlimited. This coupon code will get you 50% off the : WARLOCKJUNE The coupon code is valid through June 22, 2026. So if you need a new audiobook this summer, we’ve got you covered! TRANSCRIPT 00:00:00 Introduction and Writing Updates Hello, everyone. Welcome to Episode 306 of The Pulp Writer Show. My name is Jonathan Moeller. Today is June 5th, 2026 and today we'll discuss eight reasons you should diversify your book sales beyond Amazon. We'll also talk about Coupon of...
info_outlineThe Pulp Writer Show
In this week's episode, I take a look at the movies and streaming shows I watched in Spring 2026, and rate them from least to most favorite. This coupon code will get you 25% off the : DRAGONJUNE The coupon code is valid through June 15, 2026. So if you need a new ebook this summer, we’ve got you covered! TRANSCRIPT 00:00:00 Introduction and Writing Updates Hello, everyone. Welcome to Episode 305 of The Pulp Writer Show. My name is Jonathan Moeller. Today is May 29th, 2026 and today we'll be discussing my Spring Movie Review Roundup for 2026, where I discuss the movies and streaming shows I...
info_outlineThe Pulp Writer Show
In this week's episode, we share five tips & tricks for writing believeable ways characters can overlook the obvious. This coupon code will get you 50% off the : TALONS2026 The coupon code is valid through June 8, 2026. So if you need a new audiobook this summer, we’ve got you covered! TRANSCRIPT 00:00:00 Introduction and Writing Updates Hello, everyone. Welcome to Episode 304 of The Pulp Writer Show. My name is Jonathan Moeller. Today is May 22nd, 2026, and it's our first new episode in two and a half weeks, so that is exciting. Today we'll be talking about how writers can believably...
info_outlineThe Pulp Writer Show
In this week's speical episode, I provide a writing update, and share audiobook samples from the fourth book in four of my series. This coupon code will get you 25% off the : SEVENFOLD2026 The coupon code is valid through June 1, 2026. So if you need a new ebook this summer, we’ve got you covered!
info_outlineThe Pulp Writer Show
In this week's episode, I provide a writing update and share the audio samples from the third book in four of my series. This coupon code will get you 50% off the : FURY2026 The coupon code is valid through June 1, 2026. So if you need a new audiobook this spring, we’ve got you covered!
info_outlineIn this week's episode, I answer questions I receive whenever I mention that STARFIELD is my favorite game of the 2020s.
This coupon code will get you 50% off the audiobook of Half-Orc Paladin, Book #3 in the Half-Elven Thief series, (as excellently narrated by Leanne Woodward) at my Payhip store:
HECTOR50
The coupon code is valid through April 20th, 2026.
TRANSCRIPT
00:00:00 Introduction and Writing Updates
Hello, everyone. Welcome to Episode 298 of The Pulp Writer Show. My name is Jonathan Moeller. Today is April 10th, 2026. Today I'm doing an FAQ about my experiences with Starfield, which is my favorite game of the 2020s. Before that, we will have Coupon of the Week and a progress update on my current writing, publishing, and audiobook projects.
So let's start off with Coupon of the Week. This week's Coupon Code will get you 50% off the audiobook of Half-Orc Paladin, Book #3 in the Half-Elven Thief series (as excellently narrated by Leanne Woodward), at my Payhip store. That coupon code will be HECTOR50. And as always, the coupon code and the link to my Payhip store will be available in the show notes for this episode. And this coupon code will be valid through April 20th, 2026. So if you need a new audiobook for this spring, we have got you covered.
Now for an update on my current writing, publishing, and audiobook projects. As of this recording, I am done with the first pass of editing through Blade of Wraiths and then starting on the second. It's taken a bit longer than I've wanted because I've had a lot of Real Life Stuff to do, but if all goes well, I'm hoping to have the book out in the second half of April, so hopefully not too much longer now. I'm also 19,000 words into Dragon-Mage, which will be the sixth book in the Rivah Half-Elven Thief series. Hopefully that will be out in May, if all goes well. No, that might slip to June, but I'm really hoping to get that one out in May.
In audiobook news, Hollis McCarthy has started work on Cloak of Illusion, so hopefully if all goes well, we'll have that out to you in May sometime. In fact, I'm hoping that will come out concurrently with Dragon-Mage, because it's always nice when I can stack an ebook and an older audiobook in the series like that together. So that is where we're at with my current writing, publishing, and audiobook projects.
00:01:46 Main Topic: Starfield
Now onto our main topic. This is ostensibly a podcast about writing and the business of writing, but I like video games, so we're going to talk about a video game this week. The reason for that is whenever I post about Starfield or share a screenshot from it, I frequently get a number of questions. I think it's because Starfield was an oddly divisive game when it came out. People have strong opinions about it and then have strong opinions about other people's strong opinions and I do not have these strong opinions myself. While I enjoy the game a great deal, if you don't like it, that's fine.
There are lots and lots and lots of legitimate reasons to criticize Microsoft, which is the ultimate owner of Starfield. It's possible for two things to be simultaneously true that Microsoft has done a lot of sketchy things, and that Starfield is a good game that I enjoyed. I suspect it's a bit like enjoying a football game while at the same time knowing that the NFL is an unscrupulous cartel that could benefit from some thorough reforms. Despite that, I have to admit that I don't think it's super healthy to make gaming opinions, whether video games or sports games, a core part of your identity. A game in the end is just a fancy toy for amusement and idle moments. If God descended tomorrow and told me that Starfield would vanish from the face of the earth, I'd be rather disappointed, but my dinner would still taste just as good and my house would be just as warm.
That said, I did enjoy the game quite a bit. Everybody needs a hobby and even I can't work every hour of every day. I wrote like a hundred novels in the last 10 years. Everyone has their own stresses in life, of course, but we seem to live in particularly stressful time these days, so a harmless hobby is a nice break from real life. The game's newest expansion came out a couple days ago on April 7th. And so with that in mind, I thought I would answer the most common questions I get whenever I post or talk about Starfield.
Question: Did Starfield influence your Silent Order Science fiction series at all?
No. But I'm always pleased when I get this question because it's easily answered. The final book of Silent Order came out on September the 4th, 2023, and Starfield came out on September 6th, 2023. I tried Starfield like the day after it came out, but I didn't actually start playing it in earnest until April of 2024, like I didn't actually finish the starter dungeon until April of 2024. So no, Starfield was not an influence on Silent Order. It would be fair to say that Silent Order was more influenced by James Bond, some H.P. Lovecraft, and Wing Commander: Privateer, which is actually our next question.
Question: What initially drew your interest to Starfield?
Part of the game reminded me a lot of Wing Commander: Privateer from the ‘90s, which was one of my favorite games back in the day. If you're not familiar with it, Wing Commander: Privateer was what's now called a “space trading sim” set in the Wing Commander universe. In all the previous Wing Commander games, you played as a Starfighter pilot fighting in the humans’ war against the cat-like Kilrathi invaders. Your missions were assigned to you along with the specific ship you would fly for that mission.
But in Privateer, you played a freelance captain with a rundown freighter. You can carry cargo, go bounty hunting, do mercenary work, trading, and just wander around the map following infinite procedurally generated missions from the Mission Board, the Merchants’ Guild, and the Mercenaries’ Guild. Eventually, you would have enough cash to upgrade your rundown ship to something better and configure it however you liked. There's a main plot, but you can totally ignore it and do whatever you want. I loved Privateer and I finished both it and the expansion. And of course, spent a lot of time doing the infinite procedurally generated quests.
Starfield does the same thing, but with 30 years’ worth of advancement of game design and technology improvements. In grand Bethesda game tradition, you don't even have to do any of the main plot lines.
You can just wander around doing procedurally generated quests. It's like Privateer, but better and with ground-based quests as well. You can get out of your ship and walk around in a way you couldn't in Privateer. In Starfield, you can land at some random science outpost or industrial outpost and the inhabitants will have a quest for you.
I've heard Starfield described as a “cozy game”, since quite a few people enjoy just building their outposts and their ships and then decorating them like the science fiction version of Animal Crossing or Stardew Valley. In another sense, I suppose Starfield could be described as “cozy adventure”. Granted, that might be a strange thing to say about missions where you machine gun space pirates, blow up their base, and then loot all their stuff, but Starfield is an excellent game for just puttering around. It's fun after a long day to play for an hour, take out some space pirates, upgrade your ship a little, maybe tinker with your outpost. And I do like, I have to admit, the main plot line and the various faction quests.
Question: So the procedural generation stuff doesn't bother you?
No. Procedural generation has been part of gaming forever and long before the civilizational blight that is modern LLM systems. Certainly there are points where the procedural generation of Starfield could be improved and it has been improved with patches, but I enjoy the randomness of it.
Question: If you think Starfield is good, why did it have such mixed reviews?
It did have some rough points at launch, like the lack of surface vehicles, the lack of city maps, and some weird choices for inventory management (among some other issues, though those were later patched or upgraded). I honestly think the game is better than the mixed reviews would indicate, and I also think the mixed reviews were a combination of different converging social factors, specifically, people's expectations of what they imagined the game would be versus what it actually was, its Xbox and PC exclusivity, and the unfortunate addiction to outrage culture in social media.
As I mentioned before, I think it's obvious that we live in stressful times and for a variety of reasons that are beyond the scope of this episode, I think people are overall angrier and eager to lash out when a target presents itself, especially online. Additionally, I suspect a big part of the mixed reviews is that Microsoft has built up a lot of ill will since the launch of Windows 11 and Copilot, and Starfield is a convenient outlet for that. Like Outlook and Teams are widely hated software tools, probably some of the most hated software tools in the world, but your job forces you to use them and you can't do anything about it. It's more effective to criticize a consumer-facing business like video games than it is Outlook and Teams, since those tend to be sold in blocks of thousands of licenses to large institutional customers that don't particularly care what their employees think about Outlook or Teams.
In fact, fun fact, while I was writing this episode, Outlook was causing problems on Artemis II, NASA's first manned mission to the moon in over 50 years. So there is yet another historical milestone for Outlook.
Question: You've said repeatedly that you don't like multiverse stuff, yet Starfield's main plot revolves heavily around the multiverse.
That's true. I don't really like multiverse stuff in fiction because it's hard to execute well without making the story pointless. If there are a billion parallel universes and somebody dies in one of them, so what? Just hop over one universe and find a new version of the dead guy. Multiverse and parallel universe plot lines are a bit like homemade lasagna or homemade spaghetti carbonara. It needs to be done by someone who really, really knows what they're doing, otherwise the end result is sad and unpleasant, indigestible, or outright disgusting. That said, multiverse as a game mechanic is actually the clever idea.
Like we all know that if you really like a game, you're going to play it more than once. How many times have you replayed Skyrim? How many uncounted quintillions of times has the original Super Mario Brothers been replayed? Starfield rather cleverly builds that replaying into the game. You can start over in a new universe and play the game again, but this time your character has in- game foreknowledge of everything that's going to happen and that can affect the gameplay in fun ways.
Question: Did you really lose 40 pounds while playing Starfield?
Yes. Of course, the main factor was some lifestyle changes in terms of exercise and diet, but I did lose 40 pounds since starting to seriously play Starfield in April of 2024. The game was an excellent distraction instead of late night snacking, so I suppose I sublimated the snacking urge into blowing up space pirates.
Question: Aren't you worried Starfield will influence or slow down your writing?
Well, writers and other creatives draw inspiration from all sorts of places, but no, I'm not worried about that because Starfield draws so heavily on multiverse tropes and as I've mentioned a few times before, I don't really like multiverse stuff in fiction.
In terms of productivity, I published a million new words in 2024 and again in 2025. Though in full disclosure, I will be surprised if I hit a million words in 2026 due to the amount of Real Life Stuff I will have to do this year, but admittedly that is Real Life Stuff unconnected to gaming or recreation and it's only April, so who can say how the rest of the year will play out?
Question: Did playing Starfield so much take time away from reading?
Probably not. In 2025, I read 69 books and by the end of March in 2026, I have read 15. Lots of people read more than I do, but 69 books in a year is still significantly higher than the American national average. In all honesty, I both read less and play fewer video games now than I did like 20, 25 years ago when I had way fewer responsibilities.
Question: The expansion pack Shattered Space got mixed reviews, but you really enjoyed it. Why?
I thought the concept was intriguing. “Religious leader builds machine to contact his conception of God and accidentally blows up half his capital city and creates a space time rift” is an interesting concept for both a game and for fiction. I also liked how the expansion pack went in depth into the crazy space cultists’ home planet, which was a fun environment to play. Shattered Space is definitely Starfield on hard mode though. The game recommends it for Level 35 characters, but I think 50 might be better, if I'm honest.
Question: If Starfield was a commercial failure, why do you play it?
Well, “commercial success” and “I enjoyed this” don't necessarily overlap on the Venn Diagram, do they? Just because something is popular doesn't mean it is good and just because something is unpopular doesn't mean it is bad. That said, I don't think it's objectively correct to say Starfield is a commercial failure, regardless of one's opinion of the game. Microsoft is a ruthless corporate empire that has absolutely no qualms about cutting things that are liabilities, especially as more and more of its resources go into Copilot and LLM slop (though there are some indications that its AI focus is starting to loosen as reality begins to impose itself on the grand delusion of the AI powered future).
Considering that in the two and a half years since Starfield came out, it's received a lot of patches, a lot of new free content, and two paid expansions, it's clear that the Lidless Eye of Microsoft has not turned towards Starfield in fiery wrath, especially since Microsoft laid off lots of people and shut down a bunch of its game studios during that time. People tend to focus on Steam rankings, but that's only a segment (if a very large segment) of the market. Various Starfield devs in interviews have said that the game is in the top 10 for played hours on Xbox Game Pass. Xbox Game Pass is really important to Microsoft, probably more important than the physical Xbox itself. So I don't think it's objectively true that Starfield is a commercial failure, though it definitely wasn't as successful as Skyrim or Fallout 4.
Question: Baldur’s Gate 3 (BG3) came out at about the same time as Starfield. Did you like Starfield better than Baldur’s Gate 3?
Yes.
Question: What? Why? Everyone knows Baldur’s Gate 3 is the better game.
Baldur’s Gate 3 is an excellent game. Well written, well designed, excellent voice acting, the works. That said, I also think Starfield is an excellent game and I just enjoyed it more. It's a matter of taste, I think, which is not quantifiable. BG3 is a big Larian/BioWare-style narrative RPG, which is kind of its own genre in the same way that a Bethesda RPG is also its own genre. I mentioned above that I enjoy the puttering around aspect of Starfield a great deal and BG3 doesn't offer as much space for that kind of puttering, some but not nearly as much. I have enjoyed that style of narrative RPG in the past. Dragon Age: Origins and Knights of the Old Republic were both excellent games I played back to back in 2009 or maybe 2008, back when I had more time for that kind of thing and I think they qualify as direct predecessors to Baldur’s Gate 3.
But these days, I like the freedom of puttering more, even if a game like BG3 offers an excellent interactive narrative. Additionally, I admit I got frustrated a lot with BG3 in a way I didn't with Starfield. In BG3, I kept frequently running into Total Party Kill situations, which is exasperating after you’ve sunk 20 or 30 minutes into a complicated combat encounter. So I think it's objectively and quantifiably true to say that Baldur's Gate 3 is significantly more popular than Starfield, but on the subjective level, I just enjoy Starfield more.
Question: Do you like the soundtrack of Starfield?
Oh yeah. It's some of my favorite writing music. For fun, go search on YouTube and watch the London Symphony Orchestra's concert of the Starfield soundtrack. The composer Inon Zur gets to conduct some of it. I'd say my favorite tracks are Into the Starfield, New Atlantis, The Safety of the Citizens, Freestar, The New Old Frontier (I think that plays in the Trackers’ Alliance headquarters), Cydonia, Sublevels, Neon, and In Silent Orbit. The battle of music when you fight the Star Born is pretty great as well. I think it's called “Stars and Sacrifice”, but I'm not 100% sure.
I also quite liked the soundtrack for Baldur’s Gate 3 as well, to return to an earlier question. Andrew Wincott totally deserved the BAFTA for “Raphael's Final Act.”
Question: If a Switch 2 port comes along of Starfield, will you buy it?
I would wait for reviews, but honestly, I would be amazed if there was a Switch 2 port of Starfield. The Switch 2 is more powerful than its predecessor, but there's no denying that Starfield is a chunky, chunky game. Then again, I wouldn't have thought it was possible to get Cyberpunk 2077, Witcher 3, or Fallout 4 on the Switch, and apparently those are good ports, so I guess we'll see.
Question: Favorite Quest in Starfield?
The Mantis, Groundpounder, and the entire thing with the Terrormorphs. Also the whole freaky quest with the Crucible and the clones, that was some great ‘70s-style science fiction stuff. I enjoy any of the quests with Walter Stroud because he’s a fun character, and also voiced by the actor who played Quark in Deep Space Nine in the ‘90s, back when I was playing Privateer. (Full circle moment!) Also fighting The Hunter for the last time is pretty great since he’s such a smug Nietzschean jerk.
One of the greatest moments in the game is how The Hunter is just chilling in a Spaceport bar and willing to have amiable conversations with you at the start of the game since he's killed alternate versions of you thousands of times before and isn't expecting trouble, so no reason not to have a civil chat over a drink.
I also played through the new Trackers’ Alliance plotline. If you get the premium edition of Starfield and its bonus 1,000 Creation Credits, I highly recommend you use them on the Trackers’ Alliance expansion. It is a lot of fun.
Question: Favorite ship in the game?
The Razor Leaf and the Ecliptic Claymore. Also, this is a new addition, but I really like the Orchid you pick up from the fake Mantis Quest in the Trackers’ Alliance Quest line. I think my favorite overall ship is the Shieldbreaker that you can buy on New Atlantis, but if you're going to buy a ship instead of stealing it, I think Walter's company Stroud-Ecklund (see above) has the best ships. Honestly, one of my favorite activities in Starfield is stealing ships from space pirates. It's always so much fun.
Question: Favorite gun?
The Magstorm hands down. Peace through superior firepower. The Magstorm is what I used for the final battle with The Hunter and then again for the final mission of Shattered Space. For stealth, the Hard Target with a suppressor and a scope. I've taken out entire pirate bases with the Hard Target and stealth mode. The one Starborn lady who sells stuff to you in New Universes has a really excellent stealth optimized version of the Hard Target in her inventory. I also really like the Urban Eagle pistol you get early in the Vanguard plotline, since it's usually the best gun in the game I found at that point.
Conclusion
I hope that explains why I enjoy Starfield and answers some of the questions people always seem to have whenever I mention it. I doubt anyone involved with Starfield will ever listen to this, but I would like to thank everyone who has worked on the game in any capacity: devs, artists, writers, composers, Q&A people, everyone. Thank you for all your hard work, which has given me a lot of enjoyment and mental escape during some very stressful times.
So that's it for this week. I promise we will go back to writing related topics next week. Thank you for listening to The Pulp Writer Show. I hope you found the show useful. A reminder that you can listen to all the back episodes at https://thepulpwritershow.com. If you enjoyed the podcast, please leave your view on your podcasting platform of choice. Stay safe and stay healthy, and we'll see you all next week.