Video Game Newsroom Time Machine
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 3, we talk about job hunting in the games industry at the end of the 90s and his time at EA's Tiburon subsidiary working on Madden 2001 and 2002 as well as developing the NFL Street franchise. What is life like for a dev living in the crunch of annualized sports games? How are new franchises...
info_outline July 1994 - Part 2Video Game Newsroom Time Machine
Sega's Saturn premiere flops Nintendo goes for cheap VR Commodore bankruptcy gets messy These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:...
info_outline July 1994 - Part 1Video Game Newsroom Time Machine
Sega's Saturn premiere flops, The Game Industry ditches CES for E3 & Nintendo goes for cheap VR These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device:...
info_outline Graeme Bayless - Part 2 - Dynamix, SierraVideo Game Newsroom Time Machine
Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 2, we talk about his time at Dynamix, a Sierra subsidiary. We find out how he met his wife in the early days of online geekdom, finally put down roots in Eugene, OR, ventured into online game development, experienced the gradual fall of Sierra as it changed hands again and again, worked on games such...
info_outline July 1984Video Game Newsroom Time Machine
Jack buys Atari Imagine goes belly up Nintendo's Famicom gets Zapped These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:...
info_outline Graeme Bayless Part 1 - Accolade, SSI, Sega, Hyperbole StudiosVideo Game Newsroom Time Machine
Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 1, we talk about his early years, the evolution of the industry, moving from computers at SSI to consoles with Sega and getting up to the boom of FMV games. Recorded: December 2023 Get us on your mobile device: Android: iOS: And if you like what we are doing here at...
info_outline June 1994Video Game Newsroom Time Machine
Hollywood welcomes Siliwood, Saturn and Playstation begin fight for Japanese consumers & 3DO declared DOA These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile...
info_outline Raymond Yap - Wong's International, MondexVideo Game Newsroom Time Machine
The boom of home computers and electronics in the 1970s and 1980s was as much a success of entrepreneurial endeavor and technological innovation, as it was of the blossoming worldwide supply chain. One of the company's that made it all possible was WONG's International and our guest today, Raymond Yap was their representative in the UK. He helped make sure that the BBC Micro got into UK schools and traveled the world securing suppliers for all manner of electronics. How did that business work? Where did his career lead after this? Raymond tells us of an amazing journey that includes not only...
info_outline June 1984Video Game Newsroom Time Machine
The home computer market implodes, Atari announces 7800 & Console software dries up. These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device:...
info_outline Larry J. Dunlap - The Games Network, Imperial WarsVideo Game Newsroom Time Machine
The dawn of the home computer seemed to usher in the death of computing's networked past dominated by dumb terminals connected to mainframes, but a few visionaries foresaw a world in which the microcomputer technology invading millions of homes could be connected and the data networks already in consumer hands, such as cable TV and telephones, could usher in a new way of connecting people and distributing software. Our guest, Larry J. Dunlap, was one such pioneer. The company he cofounded, The Games Network almost brought that dream to the world but tragically came up short. Larry tells us of...
info_outlineToys push games off of shelves,
GUIs vie for supremacy &
Coinops' laserdisc dreams dashed
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in December 1983.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
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Links:
(If you can't see all the links for this episode, please, check out this episode on our patreon page for the complete set.)
7 Minutes in Heaven: Porky's
Video Version: https://www.patreon.com/posts/7-minutes-in-98182124
https://www.mobygames.com/game/22975/porkys/
Corrections:
November 1983 Ep - https://www.patreon.com/posts/november-1983-96193251
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
1973
Coinop braces for oil-crisis fallout
https://archive.org/details/cashbox35unse_23/page/43/mode/1up
https://archive.org/details/cashbox35unse_24/page/42/mode/1up
http://podcast.theycreateworlds.com/e/space-invaders-and-nishikado/
Ball and paddle goes color
https://archive.org/details/cashbox35unse_23/page/43/mode/1up
http://allincolorforaquarter.blogspot.com/2016/06/the-ultimate-so-far-history-of-nutting_21.html
https://archive.org/details/cashbox35unse_23/page/n47/mode/1up
Kee Games teams up with Atari
https://archive.org/details/cashbox35unse_24/page/42/mode/1up
https://en.wikipedia.org/wiki/Kee_Games
https://archive.org/details/cashbox05unse_9/mode/2up?view=theater
1983
Marschfield kicks games out
https://www.nytimes.com/1983/12/08/us/massachusetts-town-exiles-pac-man-and-all-that.html
https://eu.wickedlocal.com/story/marshfield-mariner/2021/09/23/marshfield-ma-coin-machine-industries-association-supreme-court-ban-pacman-donkeykong-look-back/8241109002/
AMOA a dud
Play Meter Dec. 31, 1983
Laserdisc is DOA in the UK
https://archive.org/details/play-meter-december-15-1983/page/60/mode/2up
Kevin Hayes - Atari - Namco https://www.patreon.com/posts/50612798
Laserdisc games coming home... just not any time soon.
Play Meter Dec. 1, 1983
Sente debuts the Sente Computer System
NewsBytes 12/20/83 - Entering the Snakepit - A Winner:
https://arcadeblogger.com/2019/11/10/bally-sente-saviour-of-the-arcades/
Games People Dec. 18, 1983, pg. 1
https://flyers.arcade-museum.com/videogames/search/gallery?manuf_id=63
https://youtu.be/dSwR9ra57uk?si=nY7UQORTBVaK-mLa
Battle of the Cons is over
RePlay, Dec. 1983 pg. 13
Play Meter Dec. 1, 1983
Rosen steps down
Playthings, Dec. 1983, p. 11
RePlay, Dec. 1983, pg. 18
Nintendo profits drop
(DECEMBER 21, 1983, WEDNESDAY). NINTENDO'S CONSOLIDATED NET DOWN 2.3 PCT. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P360-001B-N1P6-00000-00&context=1516831.
Nintendo buys Pizza Time franchise
(December 6, 1983). Family restaurant will be opened in Vancouver. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-1MS0-000H-H0FJ-00000-00&context=1516831.
https://archive.org/stream/0966961706/0966961706_djvu.txt pg. 114
Atari opens first Atari Adventure location
https://archive.org/details/Atari_Coin_Connection_Volume_7_Number_11_December_1983
https://atari-computermuseum.de/aac.htm
https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2Fpaot66m84vm41.jpg
Dragon's Lair merch on the way
Playthings, Dec. 1983
http://www.dragons-lair-project.com/games/related/merchandise/trading_cards_stickers.asp
Video game prices drop as toys take Xmas center stage
Playthings, Dec. 1983
Intellivision System Changer launched
https://archive.org/details/computer-entertainer-2-9/page/130/mode/1up?view=theater
https://archive.org/details/computer-entertainer-2-9/page/143/mode/1up?view=theater
https://retroconsoles.fandom.com/wiki/System_Changer
Wagner out at Mattel
Playthings, Dec. 1983
https://www.latimes.com/archives/la-xpm-1985-02-19-me-412-story.html
Warner sells movie and TV rights
https://www.nytimes.com/1983/12/22/business/warner-will-sell-existing-contracts.html
(December 23, 1983, Friday). Warner sells film contracts for $350m. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-29G0-000F-5467-00000-00&context=1516831.
Atari teams with Activision to bring games home
(December 16, 1983, Friday, AM cycle). Atari, Activision To Broadcast Video Games to Homes. The Associated Press. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJ4-K6B0-0011-5089-00000-00&context=1516831.
NewsBytes 12/20/83 - Software Through the Airwaves
Romox test units hit the streets
https://archive.org/details/computer-entertainer-2-9/page/141/mode/1up?view=theater
Vidco brings piracy to the 2600
https://www.retrothing.com/2006/06/vintage_video_g.html
Electronic Games Hotline Dec. 4, 1983 pg. 4
Move over 5200 joystick, 5200 controller buttons shoddy too!
https://archive.org/details/computer-entertainer-2-9/page/135/mode/1up?view=theater
Comdex fails to impress
https://www.nytimes.com/1983/12/06/science/personal-computers-windows-and-gateways-loom-in-near-future.html
VisiOn launch fails to impress
https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n5/mode/2up
Really, windows? Who needs it?
https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up
https://www.youtube.com/watch?v=1VNS8TE4XhU&t=250s
Apple introduces Lisa development tools
https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up
Sierra's Homeword makes word processing easy
https://archive.org/details/computer-entertainer-2-9/page/142/mode/1up?view=theater
http://nerdlypleasures.blogspot.com/2014/08/homeword-sierra-onlines-easy-to-use.html
https://archive.org/details/Creative_Computing_1983-12/page/n195/mode/2up?view=theater
EA gets into productivity
https://archive.org/details/Creative_Computing_1983-12/page/n69/mode/2up?view=theater
https://archive.org/details/Creative_Computing_1983-12/page/n161/mode/2up?view=theater
Tandy goes PC compatible
https://www.nytimes.com/1983/12/01/business/tandy-s-personal-computer.html
https://en.wikipedia.org/wiki/Tandy_2000
PCJr gets tested
https://www.nytimes.com/1983/12/27/science/personal-computers-the-little-ibm-finally-arrives-for-a-test.html
Computers are the hottest item this Xmas...
https://www.nytimes.com/1983/12/10/business/under-1983-christmas-tree-expect-the-home-computer.html
https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater
https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 1
https://www.nytimes.com/1983/12/25/nyregion/the-guilt-of-computerless-parents.html
JCPenney drops computers
NewsBytes 12/20/83 Next Casualty
Coleco tries to calm markets
https://www.nytimes.com/1983/12/02/business/market-placevartanig-g-vartan-split-view-on-coleco-continues.html
https://www.nytimes.com/1983/12/01/business/coleco-says-its-adam-is-in-very-short-supply.html
https://www.nytimes.com/1983/12/09/business/coleco-can-t-savor-a-success.html
https://archive.org/details/computer-entertainer-2-9/page/136/mode/1up?view=theater
Commodore plagued by defective machines
Electronic Games Hotline Dec. 4, 1983, pg. 2
Atari announces Translator for the XL
https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater
http://www.atarimania.com/utility-atari-400-800-xl-xe-translator-_29943.html
Apple gets sprites
https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4
https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_02_No_02_1983-12_Fun_Games_Publishing_US/page/n19/mode/2up
Apple to enter home computer market
https://archive.org/details/computer-entertainer-2-9/mode/1up?view=theater
https://en.wikipedia.org/wiki/Apple_IIc
Computer game sales expected to rise dramatically in 1983
Playthings, Dec. 1983
TI99 software draught is over
electronic Games Hotline Dec. 4, 1983 pg. 2
MSX unites Japanese appliance makers
(DECEMBER 22, 1983, THURSDAY). TOKYO REPORT; SALES DRIVE FOR 'MSX' LAUNCHED. Copyright 1983 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P320-001B-N1F3-00000-00&context=1516831.
CHARLES SMITH. (December 12, 1983, Monday). Adoption of MSX brings a new era. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C80-000F-51NS-00000-00&context=1516831.
Speccy hits 1 million
https://archive.org/details/popular-computing-weekly-1983-12-22/page/n3/mode/2up
British hunger for computers outstrips supply
By Jason Crisp. (December 12, 1983, Monday). 'They're walking off the shelves'; BRITAIN'S HOME COMPUTER BOOM. Financial Times (London,England). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-2C70-000F-51JX-00000-00&context=1516831.
https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n3/mode/2up
https://archive.org/details/PersonalComputerNews/PersonalComputerNews041-21Dec1983/page/n5/mode/2up
The Welsh give it another go
https://archive.org/details/PersonalComputerNews/PersonalComputerNews039-07Dec1983/page/n23/mode/2up
Manic Miner moves publishers
https://archive.org/details/popular-computing-weekly-1983-12-08
Hungarian software makes a splash in the UK
https://archive.org/details/popular-computing-weekly-1983-12-01
Marvel gets Adventure-ous
https://archive.org/details/popular-computing-weekly-1983-12-22
https://www.mobygames.com/group/256/scott-adams-questprobe-series/
Richard Scarry signs deal with Coleco
https://vgpavilion.com/mags/1983/12/18egh/text/ pg. 4
https://www.mobygames.com/game/174878/richard-scarrys-best-electronic-word-book-ever/
Might & Magic: Adventure Number 1: The Lava Pits of Aznar goes on sale
https://archive.org/details/Creative_Computing_1983-12/page/n339/mode/2up?view=theater
https://www.mobygames.com/game/132448/might-magic-the-lava-pits-of-aznar/
Quicksoft goes shareware
https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up
https://en.wikipedia.org/wiki/PC-Write
Penguin Publishing enters software market
https://archive.org/details/MicroAdventurer02-Dec83/page/n5/mode/2up
https://www.mobygames.com/game/26582/the-warlock-of-firetop-mountain/screenshots/
https://www.mobygames.com/company/8195/puffin-books-ltd/
Microsoft gets into book publishing
electronic Games Hotline Dec. 4, 1983 pg. 3
6502 goes 16 bit
https://archive.org/details/eu_BYTE-1983-12_OCR/page/n8/mode/1up
https://en.wikipedia.org/wiki/WDC_65C816
https://www.westerndesigncenter.com/wdc/index.php
Hey baby, I got a gig on 12 inches...
https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up
Online banking gaining steam
By PHILIP T. SUDO. (December 2, 1983, Friday). Pronto Tailored for More Systems; Home Banking Program Supported by Apple, IBM Computers. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y90-000F-R551-00000-00&context=1516831.
Shopping goes online
https://archive.org/details/family-computing-04/page/n55/mode/2up
https://www.referenceforbusiness.com/history2/69/CUC-International-Inc.html
Compuserve introduces online ads
https://archive.org/details/eu_BYTE-1983-12_OCR/page/n9/mode/1up
Political scandal inspires Japanese computer game
Play Meter Dec. 15, 1983 pg. 92
PBS brings computer education to US TV
By DAVID O. TYSON. (December 2, 1983, Friday). Chase Promoting Public TV Series; Bank Is Taking Out Full-Page Ads in Newspapers To Boost 'Academy on Computers,' a 12-Week Course. The American Banker. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-5Y80-000F-R54S-00000-00&context=1516831.
Automan premieres
https://www.nytimes.com/1983/12/03/arts/tv-notes-cbs-tops-fall-sweeps-fifth-time.html
https://youtu.be/kA1NT4I0s34?si=sAQgPQyUimj-hqIi
Quotes of the Month:
https://archive.org/details/family-computing-04/page/n69/mode/2up
Al Lowe - Sierra https://www.patreon.com/posts/29977733
https://archive.org/details/popular-computing-weekly-1983-12-15/page/n3/mode/2up?view=theater
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras