Video Game Newsroom Time Machine
30 years ago: Computer industry booms as consoles slump, Nintendo announces Ultra64 & The internet gets scary These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in August 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your...
info_outlineVideo Game Newsroom Time Machine
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 4, we talk about the decade that Graeme spent in the wilderness of the game's industry, during which he worked on titles such as Tomb Raider Legend and Anniversary at Crystal Dynamics, tried to salvage projects like Enslaved, Dead to Rights Retribution and Splatterhouse at Namco, returned to sports...
info_outlineVideo Game Newsroom Time Machine
Commodore buys Amiga Jack Tramiel declares war on competition Nintendo announces US NES launch plans These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in August 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile...
info_outlineVideo Game Newsroom Time Machine
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 3, we talk about job hunting in the games industry at the end of the 90s and his time at EA's Tiburon subsidiary working on Madden 2001 and 2002 as well as developing the NFL Street franchise. What is life like for a dev living in the crunch of annualized sports games? How are new franchises...
info_outlineVideo Game Newsroom Time Machine
Sega's Saturn premiere flops Nintendo goes for cheap VR Commodore bankruptcy gets messy These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:...
info_outlineVideo Game Newsroom Time Machine
Sega's Saturn premiere flops, The Game Industry ditches CES for E3 & Nintendo goes for cheap VR These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device:...
info_outlineVideo Game Newsroom Time Machine
Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 2, we talk about his time at Dynamix, a Sierra subsidiary. We find out how he met his wife in the early days of online geekdom, finally put down roots in Eugene, OR, ventured into online game development, experienced the gradual fall of Sierra as it changed hands again and again, worked on games such...
info_outlineVideo Game Newsroom Time Machine
Jack buys Atari Imagine goes belly up Nintendo's Famicom gets Zapped These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:...
info_outlineVideo Game Newsroom Time Machine
Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 1, we talk about his early years, the evolution of the industry, moving from computers at SSI to consoles with Sega and getting up to the boom of FMV games. Recorded: December 2023 Get us on your mobile device: Android: iOS: And if you like what we are doing here at...
info_outlineVideo Game Newsroom Time Machine
Hollywood welcomes Siliwood, Saturn and Playstation begin fight for Japanese consumers & 3DO declared DOA These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile...
info_outlineCommodore buys Amiga
Jack Tramiel declares war on competition
Nintendo announces US NES launch plans
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in August 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
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Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/121143199
7 Minutes in Heaven: Sabrewulf
Video Version: https://www.patreon.com/posts/121098237
https://www.mobygames.com/game/14732/sabre-wulf/
Corrections:
July 1984 Ep - https://www.patreon.com/posts/july-1994-116535754
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://en.wikipedia.org/wiki/Doctor_Pong
https://gamehistory.org/atari-2600-tarzan/
https://www.giantbomb.com/photon-the-ultimate-game-on-planet-earth/3030-39589/
https://en.wikipedia.org/wiki/Acorn_Electron
https://archive.org/details/book_video_games/page/n77/mode/2up
1974:
Atari sells Japanese manufacturing to Namco
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-24.pdf pg. 49
Basketball a hit
Cashbox august 3 1974
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-04.pdf pg. 43
Clean Sweep 1 player
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-10.pdf pg. 50
Track 10 adds oil slick
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-17.pdf pg. 46
https://flyers.arcade-museum.com/videogames/show/2351
Gene Lipken joins Atari
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-24.pdf pg. 49
Medal Games are spreading
Game Machine August 10, 1974 pg. 7
Cali SC rules in favor of pinball
Cashbox Aug 10 1974
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-10.pdf pg. 48
Coinop on the Price is Right
Cashbox august 3 1974
https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-08-04.pdf pg. 43
https://en.wikipedia.org/wiki/The_Price_Is_Right
13 year olds simulate life on computer
Two Youths Turn Computers on to 'Life', Hardford Courant, 11 Aug 1974, Page 3
http://www.rearden.com/people.php
1984:
Silicon Valley proves resilient
Gloom in the Valley . . . But a Silver Lining, Too, U.S. News & World Report, August 20, 1984, Section: Pg. 38, Byline: By JOANNE DAVIDSON
Warner second quarter losses are massive
Warner Communications reports huge loss, United Press International, August 2, 1984, Thursday, BC cycle
Jack slashes prices
Atari's Tramiel Gets Tough With Price Cuts, ADWEEK, August 13, 1984, Eastern Edition,Byline: By Gail Belsky
Computer Entertainer Vol. 3 Number 5 pg. 1 https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater
Commodore to buy Amiga
Commodore Deal With Amiga Set,The New York Times, August 17, 1984, Friday, Late City Final Edition, Section: Section D; Page 3, Column 6; Financial Desk
Atari sues Amiga
ATARI HEAD SUES ALLY THAT DEFECTED TO RIVAL, The New York Times, August 21, 1984, Tuesday, Late City Final Edition, Section: Section D; Page 1, Column 1; Financial Desk, Byline: By DAVID E. SANGER
https://www.tech-insider.org/personal-computers/research/1984/0822.html
Atari to introduce 16 and 32 bit systems
Atari To Sell More-Powerful Computers, The Associated Press, August 27, 1984, Monday, AM cycle, Section: Business News, Byline: By STEVE WILSTEIN,
Jack declares war on competition
Computer Entertainer Vol. 3 Number 5 pg. 1
https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater
Jack can't collect
Tramiel Reported Seeking $50 Million in Lieu of Atari Debts, The Associated Press, August 31, 1984, Friday, PM cycle, Section: Business News
Imagine Megagames up for auction
https://archive.org/details/Computer_Video_Games_Issue_034_1984-08_EMAP_Publishing_GB/page/n23/mode/2up
Coleco unveils new marketing ploy
Coleco will offer scholarships to some computer purchasers, United Press International, August 22, 1984, Wednesday, BC cycle, Section: Financial
Advertising;At Coleco, The Adam Is Reborn, The New York Times, August 13, 1984, Monday, Late City Final Edition, Section: Section D; Page 8, Column 3; Financial Desk, Byline: By Pamela G. Hollie
https://youtu.be/tklBAzg_cgw?si=rDW-RNgtAqd_7QHl
VCRs and Action Figures muscle video games out of retail
The Video Revolution, Newsweek, August 6, 1984 UNITED STATES EDITION, Section: BUSINESS; Pg. 50
Media Room, The Associated Press, August 12, 1984, Sunday, BC cycle
Video killed the Video Game Star
FROM PAC-MAN TO GI JOE, Forbes, August 13, 1984, Section: MONEY AND INVESTMENTS; The Columnists; Psychology & Investing; Pg. 138, Byline: By Srully Blotnick;
Toys sales boom, United Press International, August 21, 1984, Tuesday, BC cycle, Section: Financial
Playthings, August 1984.
Video Game tie-ins come of age
Allan Carr keeps bubbling to the top in a heady world, The San Diego Union-Tribune,August 12, 1984 Sunday, Section: ENTERTAINMENT; Pg. E-2, Byline: David Elliott, Movie Critic
https://en.wikipedia.org/wiki/Cloak_%26_Dagger_%28video_game%29
https://www.imdb.com/title/tt0087065/?ref_=fn_al_tt_2
https://www.imdb.com/title/tt0088395/?ref_=nm_flmg_knf_t_4
ACTIVISION; To develop and market software based on Ghostbusters motion picture, Business Wire, August 28, 1984, Tuesday
Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120
https://archive.org/details/popular-computing-weekly-1984-08-09/mode/1up?view=theater
https://www.mobygames.com/company/6665/dktronics/
https://archive.org/details/OnlineTodayV03N08/page/n9/mode/2up
https://www.mobygames.com/game/40828/paul-mccartneys-give-my-regards-to-broad-street/
Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267
Nintendo sees coinop sales plummet
Nintendo anticipates greater sales, profit, The Japan Economic Journal, August 28, 1984, Section: SECURITIES; Pg. 16
Atari sells distributorship
Replay, August 1984, pg. 3
Coin-op computers a bust
Campus coin-op computers crash; Good product ahead of its time, United Press International, August 29, 1984, Wednesday, BC cycle, Section: Financial, Byline: By J.B. BLOSSER
3rd parties scrap releases
Computer Entertainer Vol. 3 Number 5 pg. 11
IBM tries to save the PCJr
I.B.M. RAISES DIVIDEND, OFFERS A FREE KEYBOARD, The New York Times, August 1, 1984, Wednesday, Late City , Final Edition, Section: Section D; Page 1, Column 1; Financial Desk, Byline: By STUART DIAMOND
https://www.ebay.com/itm/335702730148
https://archive.org/details/pcjr-magazine-1984-volume-1/PCjr%20Magazine%20-%20198410%20-%20Volume%201%20Number%209/page/58/mode/2up?view=theater&q=512
https://archive.org/details/computer-entertainer-3-5/page/n14/mode/1up?view=theater
https://www.atarimagazines.com/compute/issue59/review_lotus_123.php
MICROPRO; Greets enhanced PCjr with WordStar, Business Wire, August 13, 1984, Monday
IBM announces AT
I.B.M.'S. NEW POWERHOUSE A T ;TWICE AS FAST AS OLD PC'S, The New York Times, August 15, 1984, Wednesday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER
https://archive.org/details/byte-magazine-1984-08/page/n9/mode/2up
https://en.wikipedia.org/wiki/Olivetti_M24
SHORTAGE OF SEMICONDUCTORS EASES, The New York Times, August 27, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER
https://archive.org/details/byte-magazine-1984-08/page/n11/mode/2up
IBM and EC reach agreement
WEEK IN BUSINESS;BEST WEEK EVER ON WALL STREET, The New York Times, August 5, 1984, Sunday, Late City , Final Edition, Section: Section 3; Page 14, Column 3; Financial Desk, Byline: By Nathaniel C. Nash
IBM announces new business strategy for Europe
I.B.M.'S NEW ROLE IN EUROPE, The New York Times, August 13, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 4; Financial Desk, Byline: By DAVID E. SANGER
MSX to miss XMAS
https://archive.org/details/popular-computing-weekly-1984-08-02/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-08-02/page/n2/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-08-09/page/n3/mode/1up?view=theater
Amstrad pricing very competitive
https://archive.org/details/cvg-magazine-034/page/n125/mode/1up?view=theater
https://archive.org/details/cvg-magazine-034/page/n119/mode/1up?view=theater
Sinclair launches Speccy bundle
https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-074/
https://archive.org/details/popular-computing-weekly-1984-08-02/mode/1up?view=theater
https://spectrumcomputing.co.uk/entry/20540/ZX-Spectrum/Spectrum_Six_Pack_ZX-Spectrum_48K_version
Sinclair plans stock flotation
https://archive.org/details/popular-computing-weekly-1984-08-09/page/n4/mode/1up?view=theater
Sinclair wants to get into chip manufacturing
https://archive.org/details/popular-computing-weekly-1984-08-16/page/n3/mode/2up
https://archive.org/details/popular-computing-weekly-1984-08-23/page/n2/mode/1up?view=theater
Sinclair earnings miss expectations
https://archive.org/details/popular-computing-weekly-1984-08-23/page/n4/mode/1up?view=theater
Dragon goes to Espana!
Spanish take over failed Dragon computer maker, Financial Times (London,England), August 15, 1984, Wednesday, Section: SECTION I; Pg. 12, Byline: BY CHARLES BATCHELOR IN LONDON
https://en.wikipedia.org/wiki/Dragon_32/64#Product_history
https://www.amazon.es/Cinco-Duros-HISTORIA-VIDEOJUEGO-ESPA%C3%91A/dp/8410031469
https://www.npr.org/sections/money/2017/02/17/515850029/episode-755-the-phone-at-the-end-of-the-world
Macintosh software still scarce
https://archive.org/details/byte-magazine-1984-08/page/n243/mode/2up
Michael Dornbrook Part 1 - Infocom - https://www.patreon.com/posts/44335732
MIDI comes to micros
https://archive.org/details/cvg-magazine-034/page/n125/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-08-16/mode/2up
Pioneer launchees interactive laser disc
https://archive.org/details/computer-entertainer-3-5/page/n13/mode/2up?view=theater
https://archive.org/details/Creative_Computing_1984-08/page/n11/mode/2up
Byte profiles 6502 successor
https://archive.org/details/byte-magazine-1984-08/page/n129/mode/2up
Great space race budget breaks records
https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-077/
https://www.mobygames.com/game/190868/the-great-space-race/
Lord British given credit for Questron
https://archive.org/details/Computer_Gaming_World_Issue_4.4/page/n30/mode/1up?view=theater
Joel Billings - SSI - https://www.patreon.com/posts/36827469
US games flood UK
https://archive.org/details/popular-computing-weekly-1984-08-23/page/n4/mode/1up?view=theater
https://en.wikipedia.org/wiki/U.S._Gold
Virgin goes for quality
https://archive.org/details/popular-computing-weekly-1984-08-30/mode/1up?view=theater
Domark launches with big contest
https://archive.org/details/popular-computing-weekly-1984-08-30/page/n4/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-08-30/page/n26/mode/1up?view=theater
Sexy Games get activists in a tissy
https://archive.org/details/home-computer-weekly-magazine-new/HomeComputerWeekly-076/mode/2up
Computer adoption in schools still slow
Stumbling into the computer age, Forbes, August 13, 1984, Section: INDUSTRIES; Pg. 35, Byline: By Kathleen R. Wiegner
Computers find their purpose
Road Warrior' rides again, Computerworld, August 13, 1984, Section: EDITORIAL; LECHT ON SCIENCE; Pg. 47, Byline: By Charles P. Lecht
NABU gets software subsidiary
"Sets Up Software Subsidiary; WHEELER SAYS HE MISSES 'BULLY PULPIT' BUT ENJOYS PRIVATE INDUSTRY, Communications Daily, August 20, 1984, Monday, Section: Vol. 4, No. 162; Pg. 5"
Tech support goes online
Telephone hot lines for software problems, Financial Times (London,England), August 29, 1984, Wednesday, Section: SECTION I; Technology; Professional Personal Computing; Pg. 5, Byline: PHILIP MANCHESTER
WH Smith profits surge on computer sales
RESULTS DUE NEXT WEEK, Financial Times (London,England), August 18, 1984, Saturday, Section: SECTION I; UK Companies; Pg. 17
Radio Shack loses ground
TANDY'S SHIFTING SALES STRATEGY, The New York Times, August 19, 1984, Sunday, Late City Final Edition, Section: Section 3; Page 1, Column 3; Financial Desk, Length: 2350 words, Byline: By PETER W. BARNES
Drug Store Chain sues Mattel
Drug Chain Sues Mattel For Alleged Discrimination Against Retailer, The Associated Press, August 3, 1984, Friday, BC cycle,
No Headline In Original, United Press International, August 3, 1984, Friday, BC cycle, Section: Financial, Length: 188 words, Dateline: SYRACUSE, N.Y.
Data Age sues Mr. T
HE PITIES THE FOOL, United Press International, August 20, 1984, Monday, BC cycle, Section: Domestic News, Byline: By FRANK SANELLO, United Press International
Pirates go pro
https://archive.org/details/popular-computing-weekly-1984-08-30/mode/1up?view=theater
https://www.olx.pt/d/anuncio/jogos-spectrum-verso-portuguesa-de-coleccionador-da-microbaite-etc-IDICESX.html
TVs adapt to the new media landscape
HOME VIDEO; TV SETS: NEW FUNCTIONS, NEW FORMS, The New York Times, August 12, 1984, Sunday, Late City Final Edition, Section: Section 2; Page 24, Column 1; Arts and Leisure Desk, Byline: By HANS FANTEL
Executives get high-tech
The all-electronic Executive, Financial Times (London,England), August 4, 1984, Saturday, Section: SECTION I; The Information Revolution; Pg. 12, Byline: By Alan Cane
Touch screen system used for tourists
Touch computer for tourists boon to advertisers, promoters, United Press International, August 19, 1984, Sunday, BC cycle, Section: Financial, Byline: By JOHN J. SANKO
Army introduces joystick controlled rocket
Technology Today: Fiber-optic guided missiles -- ultimate video game, United Press International, August 20, 1984, Monday, BC cycle, Section: Domestic News, Byline: By WILLIAM HARWOOD,
Gaming Jesus shall bare the mark
No Headline In Original, United Press International, August 9, 1984, Thursday, AM cycle, Section: Domestic News
Compu-Cruise to set sail
https://archive.org/details/HomeComputerMagazine_Vol4_03_1984_Aug/page/n25/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras