Video Game Newsroom Time Machine
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 3, we talk about job hunting in the games industry at the end of the 90s and his time at EA's Tiburon subsidiary working on Madden 2001 and 2002 as well as developing the NFL Street franchise. What is life like for a dev living in the crunch of annualized sports games? How are new franchises...
info_outline July 1994 - Part 2Video Game Newsroom Time Machine
Sega's Saturn premiere flops Nintendo goes for cheap VR Commodore bankruptcy gets messy These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:...
info_outline July 1994 - Part 1Video Game Newsroom Time Machine
Sega's Saturn premiere flops, The Game Industry ditches CES for E3 & Nintendo goes for cheap VR These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device:...
info_outline Graeme Bayless - Part 2 - Dynamix, SierraVideo Game Newsroom Time Machine
Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 2, we talk about his time at Dynamix, a Sierra subsidiary. We find out how he met his wife in the early days of online geekdom, finally put down roots in Eugene, OR, ventured into online game development, experienced the gradual fall of Sierra as it changed hands again and again, worked on games such...
info_outline July 1984Video Game Newsroom Time Machine
Jack buys Atari Imagine goes belly up Nintendo's Famicom gets Zapped These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:...
info_outline Graeme Bayless Part 1 - Accolade, SSI, Sega, Hyperbole StudiosVideo Game Newsroom Time Machine
Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 1, we talk about his early years, the evolution of the industry, moving from computers at SSI to consoles with Sega and getting up to the boom of FMV games. Recorded: December 2023 Get us on your mobile device: Android: iOS: And if you like what we are doing here at...
info_outline June 1994Video Game Newsroom Time Machine
Hollywood welcomes Siliwood, Saturn and Playstation begin fight for Japanese consumers & 3DO declared DOA These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile...
info_outline Raymond Yap - Wong's International, MondexVideo Game Newsroom Time Machine
The boom of home computers and electronics in the 1970s and 1980s was as much a success of entrepreneurial endeavor and technological innovation, as it was of the blossoming worldwide supply chain. One of the company's that made it all possible was WONG's International and our guest today, Raymond Yap was their representative in the UK. He helped make sure that the BBC Micro got into UK schools and traveled the world securing suppliers for all manner of electronics. How did that business work? Where did his career lead after this? Raymond tells us of an amazing journey that includes not only...
info_outline June 1984Video Game Newsroom Time Machine
The home computer market implodes, Atari announces 7800 & Console software dries up. These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device:...
info_outline Larry J. Dunlap - The Games Network, Imperial WarsVideo Game Newsroom Time Machine
The dawn of the home computer seemed to usher in the death of computing's networked past dominated by dumb terminals connected to mainframes, but a few visionaries foresaw a world in which the microcomputer technology invading millions of homes could be connected and the data networks already in consumer hands, such as cable TV and telephones, could usher in a new way of connecting people and distributing software. Our guest, Larry J. Dunlap, was one such pioneer. The company he cofounded, The Games Network almost brought that dream to the world but tragically came up short. Larry tells us of...
info_outlineJack Tramiel leaves Commodore,
Apple advertises the Mac &
Amstrad enters the home computer market
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in January 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Alex's Humble Bundle Inclusion:
https://www.humblebundle.com/books/game-architecture-worldbuilding-and-ai-taylor-francis-books
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Links:
Complete Links for this episode can be found here:
https://www.patreon.com/posts/100014130
7 Minutes in Heaven: Moon Dust
Video Version: https://www.patreon.com/posts/100007281
https://www.jaronlanier.com/
https://www.mobygames.com/game/47859/moondust/
Corrections:
December 1983 Ep - https://www.patreon.com/posts/december-1983-98325214
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
1974:
D&D is released
https://twitter.com/GameResearch_E/status/1751283969583141097?t=_dYbQapJicUWEGYRO-0Q8g&s=03
https://en.wikipedia.org/wiki/Dungeons_%26_Dragons
Blue Sky operators catch Pong fever
https://www.newspapers.com/article/the-san-francisco-examiner-blue-sky-oper/94003918/
https://www.newspapers.com/article/the-evening-independent-fraudulent-order/94006031/
Atari sells Syzygy
https://archive.org/details/cashbox35unse_30/page/53/mode/1up
https://en.wikipedia.org/wiki/Atari
Odyssey begins to get noticed
https://www.newspapers.com/article/honolulu-star-bulletin-magnavox-odyssey/81646620/
https://www.newspapers.com/article/the-gazette-magnavox-odyssey-profile/94005725/
The Times-Picayune, January 5 1974, Section 1, pg. 9
https://en.wikipedia.org/wiki/Magnavox_Odyssey
https://en.wikipedia.org/wiki/Elvis_(1968_TV_program)
Despite funding cuts, high schools continue to add computers
https://www.nytimes.com/1974/01/16/archives/computers-flourish-as-classroom-tools-by-victor-k-mcelheny-high.html
https://en.wikipedia.org/wiki/Minicomputer
HP introduces programmable pocket calculator
https://www.nytimes.com/1974/01/17/archives/hewlettpackard-markets-pocket-calculator-doing-computers-job-many.html
https://en.wikipedia.org/wiki/HP-65
Watson Jr. steps down
Computerworld Jan 9, 1974, pg. 1,2
https://en.wikipedia.org/wiki/Thomas_J._Watson_Jr.
https://en.wikipedia.org/wiki/Thomas_J._Watson
Japan braces for oil embargo triggered downturn
https://www.nytimes.com/1974/01/06/archives/in-japan-oil-may-expose-ills-of-growth-japan-haunted-by-growth-ills.html
Computer animation conference to feature at 2nd Annual New York animation festival
https://www.nytimes.com/1974/01/09/archives/screen-2d-animation-festival-begins.html
https://www.youtube.com/watch?v=SgCxCZNkQ9E
1984 meets suburban gridlock in kids book
https://www.nytimes.com/1974/01/13/archives/three-novels-one-by-an-american-from-england-by-dee-wells-285-pp.html
https://archive.org/details/endlesspavement00jack/mode/2up?view=theater
Travelers Insurance Co adopts SSNs
Computerworld Jan. 16, 1974 pg. 1
1984:
Chuck E Cheese grows up
https://archive.org/details/Video_Games_Volume_2_Number_04_1984-01_Pumpkin_Press_US/page/n13/mode/2up
https://chucke.fandom.com/wiki/Wolfman_Zapp
Chuck E Cheese isn't Bushnell's only restaurant edeavor
https://www.nytimes.com/1984/01/07/us/restaurantf-has-recipe-for-multimillion-dollar-computer-deals.html
https://www.eastbaytimes.com/2017/12/19/silicon-valleys-power-restaurant-lion-compass-closing-after-35-years/
Unlicensed arcade shutters after killing
https://www.nytimes.com/1984/01/06/nyregion/a-video-arcade-the-city-fought-suddenly-closed.html
Nintendo sees profits drop
(January 17, 1984). The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H02Y-00000-00&context=1516831.
As the smoke clears, the realities of the year of the Crash begin to emerge... https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html
https://youtu.be/lE3OqJdzP74?si=mipAfE5i-E2OqcWT
Game Retailers hit hard
https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html
Mattel takes second place in list of biggest stock market losers of 1983
https://www.nytimes.com/1984/01/03/business/memorable-83-market-moves.html
https://www.nytimes.com/1984/01/20/business/market-place-gains-losses-in-new-issues.html
https://en.wikipedia.org/wiki/Michael_Milken
Mattel reports further losses
Toys Hobbies & Crafts January 1984
Industry predicts Mattel's exit
https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html
https://www.youtube.com/watch?v=ckCtXK2Gdh0&t=1s
Murdoch announces intent to buy big stake in Warner
https://www.nytimes.com/1984/01/04/business/new-warner-try-by-murdoch.html
https://www.nytimes.com/1984/01/08/business/the-battle-for-survival-at-warner.html
https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260875/
https://archive.org/details/cashbox45unse_30/page/n7/mode/1up?q=murdoch
https://www.newspapers.com/article/the-los-angeles-times-rupert-murdoch-att/69260894/
https://www.nytimes.com/1984/01/19/business/warner-2-way-tv-cutbacks.html
Coleco announces losses
https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html
https://en.wikipedia.org/wiki/Coleco_Adam
MB closes GCE
Toy and Hobby World, January 1984.
https://en.wikipedia.org/wiki/Vectrex
Imagic turns freelance
computer entertainer page 152
https://www.mobygames.com/game/3929/star-wars/credits/atari-2600/
game cancelations continue to mount
computer entertainer page 147
Sega signs deal with Broderbund
(January 17, 1984). Sega and Broderbund form software team. The Japan Economic Journal.
https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23K0-000H-H01R-00000-00&context=1516831.
https://www.mobygames.com/game/243/lode-runner/screenshots/sg-1000/
Video tape and compact discs wow at CES
https://www.nytimes.com/1984/01/09/business/company-news-in-electronics-optimism-and-worry.html
https://archive.org/details/cashbox45unse_30/page/n6/mode/1up
Commodore introduces the 264 and 364
https://www.nytimes.com/1984/01/09/business/computer-makers-new-mood.html
https://archive.org/details/popular-computing-weekly-1984-01-12
https://en.wikipedia.org/wiki/Commodore_Plus/4
https://en.wikipedia.org/wiki/Commodore_16
Jack resigns
https://www.nytimes.com/1984/01/14/business/founder-of-commodore-resigns-unexpectedly.html
https://archive.org/details/popular-computing-weekly-1984-01-19/mode/2up?view=theater
https://www.nytimes.com/1984/01/16/business/commodore-executive-rift-denied.html
https://archive.org/details/forbes131janforb/page/n355/mode/2up?view=theater
Marshall Smith named new head of Commodore
https://archive.org/details/popular-computing-weekly-1984-01-26/mode/1up
Game selling terminal competition heats up
https://www.nytimes.com/1984/01/12/business/technology-new-software-delivery-ideas.html
https://www.digitpress.com/library/manuals/atari2600/meltdown_draft.pdf
Palmtex launches PVS
https://archive.org/details/popular-computing-weekly-1984-01-26/page/n4/mode/1up
https://en.wikipedia.org/wiki/Palmtex_Portable_Videogame_System
https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up
1984 won't be like 1984
https://en.wikipedia.org/wiki/1984_(advertisement)
Sinclair Introduces the QL
https://archive.org/details/popular-computing-weekly-1984-01-12
https://archive.org/details/popular-computing-weekly-1984-01-19/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-01-19/page/n13/mode/1up
https://en.wikipedia.org/wiki/Motorola_68008
Amstrad announces home computer
https://archive.org/details/popular-computing-weekly-1984-01-05
Inmos promotes their Transputer
https://archive.org/details/eu_BYTE-1984-01_OCR/page/n11/mode/1up?view=theater
https://en.wikipedia.org/wiki/Transputer
Sierra teases 3rd generation adventure game
computer entertainer page 151
https://en.wikipedia.org/wiki/King%27s_Quest
Warner buys into First Star
computer entertainer page 151
https://en.wikipedia.org/wiki/First_Star_Software
https://www.mobygames.com/game/4632/boulder-dash/
Developers eager for the PCJr give Adam the cold shoulder
computer entertainer page 151
https://en.wikipedia.org/wiki/IBM_PCjr
MECC goes Commodore
Ahoy Jan. 1984 pg. 13
https://www.mobygames.com/game/company:936/platform:c64/sort:-date/page:1/
Ahoy! magazine premieres
Ahoy Jan. 1984
CPU Jan. 1984 - http://www.kultmags.com/mags.php?folder=Q1BVLzE5ODQ=
Baby Bells are coming for you, modem users
https://archive.org/details/kilobaudmagazine-1984-01/page/n25/mode/1up
SCOTUS hears "Beta Max" case
https://archive.org/details/cashbox45unse_30/page/n13/mode/1up
https://en.wikipedia.org/wiki/Sony_Corp._of_America_v._Universal_City_Studios,_Inc.
Nintendo beats Universal
https://archive.org/details/cashbox46unse/page/31/mode/1up
(JANUARY 6, 1984, FRIDAY). UNIVERSAL APPEALS VIDEO GAME TRADEMARK CASE AGAINST NINTENDO. Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3SJD-P2P0-001B-N0JD-00000-00&context=1516831.
https://en.wikipedia.org/wiki/Universal_City_Studios,_Inc._v._Nintendo_Co.,_Ltd.
https://www.imdb.com/title/tt0074751/?ref_=fn_al_tt_2
Software copyright debate heads to showdown in Japan
(January 24, 1984). CLASH WITH MITI THAT ADVOCATES 'PROGRAM RIGHT' LAW; Copyright law can protect programmings: Cultural Agency. The Japan Economic Journal. https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-23F0-000H-H51C-00000-00&context=1516831.
Former Atari employees sue
https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up
Computer Trade Association files stolen
https://archive.org/details/popular-computing-weekly-1984-01-05/page/n4/mode/1up
The Great White North will teach yanks about computers, eh?
https://www.youtube.com/@bitsandbytestvo https://www.nytimes.com/1984/01/30/arts/12-lessons-for-novices-in-computers.html
Atari signs deal with Androbot
https://www.nytimes.com/1984/01/10/business/atari-licensing-pact.html
Learning with Leeper cover art sets Sierra standards
https://archive.org/details/CreativeComputingbetterScan198401/page/n108/mode/1up
Barbera spills the beans on Pacman TV show
https://archive.org/details/Electronic_Games_Volume_02_Number_11_1984-01_Reese_Communications_US/page/n17/mode/2up
https://en.wikipedia.org/wiki/Pac-Man_(TV_series)
Mattel airlifts toys
Playthings, January 1984
TSR gets new management
https://archive.org/details/MicroAdventurer03-Jan84/page/n5/mode/1up
https://en.wikipedia.org/wiki/Gary_Gygax#Leaving_TSR
http://playingattheworld.blogspot.com/
Quotes of the Month:
William Grubb, chairman of Imagic at CES told the NYT: "For this industry, 1983 was the year of humility." https://www.nytimes.com/1984/01/10/business/sigh-of-relief-on-video-games.html
Arnold Greenberg, president of Coleco at CES, told the NYT, when discussing defective Coleco Adams: "You still hear a few horror stories but they are almost all about machines that were shipped a while ago and just recently put on the shelves."
https://www.nytimes.com/1984/01/10/business/4th-quarter-loss-seen-by-coleco.html
A spokeswoman for CBS Electronics, when asked about the massive number of unsold carts still sitting in the retail pipeline: "We hope retailes can be rid of most of their excess inventory by the first quarter of 1984. Overall retailers reported an excellent Christmas season adn hopefully this will help towards a fresh start in 1984."
Toy and Hobby World, January 1984.
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras