Video Game Newsroom Time Machine
Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 3, we talk about job hunting in the games industry at the end of the 90s and his time at EA's Tiburon subsidiary working on Madden 2001 and 2002 as well as developing the NFL Street franchise. What is life like for a dev living in the crunch of annualized sports games? How are new franchises...
info_outline July 1994 - Part 2Video Game Newsroom Time Machine
Sega's Saturn premiere flops Nintendo goes for cheap VR Commodore bankruptcy gets messy These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:...
info_outline July 1994 - Part 1Video Game Newsroom Time Machine
Sega's Saturn premiere flops, The Game Industry ditches CES for E3 & Nintendo goes for cheap VR These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device:...
info_outline Graeme Bayless - Part 2 - Dynamix, SierraVideo Game Newsroom Time Machine
Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 2, we talk about his time at Dynamix, a Sierra subsidiary. We find out how he met his wife in the early days of online geekdom, finally put down roots in Eugene, OR, ventured into online game development, experienced the gradual fall of Sierra as it changed hands again and again, worked on games such...
info_outline July 1984Video Game Newsroom Time Machine
Jack buys Atari Imagine goes belly up Nintendo's Famicom gets Zapped These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:...
info_outline Graeme Bayless Part 1 - Accolade, SSI, Sega, Hyperbole StudiosVideo Game Newsroom Time Machine
Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios. In Part 1, we talk about his early years, the evolution of the industry, moving from computers at SSI to consoles with Sega and getting up to the boom of FMV games. Recorded: December 2023 Get us on your mobile device: Android: iOS: And if you like what we are doing here at...
info_outline June 1994Video Game Newsroom Time Machine
Hollywood welcomes Siliwood, Saturn and Playstation begin fight for Japanese consumers & 3DO declared DOA These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile...
info_outline Raymond Yap - Wong's International, MondexVideo Game Newsroom Time Machine
The boom of home computers and electronics in the 1970s and 1980s was as much a success of entrepreneurial endeavor and technological innovation, as it was of the blossoming worldwide supply chain. One of the company's that made it all possible was WONG's International and our guest today, Raymond Yap was their representative in the UK. He helped make sure that the BBC Micro got into UK schools and traveled the world securing suppliers for all manner of electronics. How did that business work? Where did his career lead after this? Raymond tells us of an amazing journey that includes not only...
info_outline June 1984Video Game Newsroom Time Machine
The home computer market implodes, Atari announces 7800 & Console software dries up. These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in June 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device:...
info_outline Larry J. Dunlap - The Games Network, Imperial WarsVideo Game Newsroom Time Machine
The dawn of the home computer seemed to usher in the death of computing's networked past dominated by dumb terminals connected to mainframes, but a few visionaries foresaw a world in which the microcomputer technology invading millions of homes could be connected and the data networks already in consumer hands, such as cable TV and telephones, could usher in a new way of connecting people and distributing software. Our guest, Larry J. Dunlap, was one such pioneer. The company he cofounded, The Games Network almost brought that dream to the world but tragically came up short. Larry tells us of...
info_outlinePizza Time goes bust,
Amiga announces a computer &
Nintendo launches the VS
These stories and many more on this episode of the VGNRTM!
This episode we will look back at the biggest stories in and around the video game industry in March 1984.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book
Get us on your mobile device:
Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
https://www.patreon.com/VGNRTM
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Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/march-1984-104469980
7 Minutes in Heaven: Dolphin's Rune/Dolphin's Pearl
Video Version: https://www.patreon.com/posts/104389483
https://www.mobygames.com/game/21190/the-dolphins-pearl/
Game Manual: https://archive.org/details/c64man_dolphins-rune
Ecco the Dolphin 7 Minutes in Heaven: https://www.patreon.com/posts/7-minutes-in-80192007
Corrections:
February 1984 Ep - https://www.patreon.com/posts/february-1984-102404099
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
https://www.newspapers.com/article/the-san-francisco-examiner-la-pinball-or/145438040/
https://www.newspapers.com/article/the-san-francisco-examiner-san-francisco/145438150/
https://en.wikipedia.org/wiki/Capacitance_Electronic_Disc
https://www.mobygames.com/game/38079/cosmic-chasm/
https://www.mobygames.com/game/82890/cube-quest/
https://en.wikipedia.org/wiki/Tomy_Tutor
https://retrocomputing.stackexchange.com/a/15340
https://en.wikipedia.org/wiki/Intel_80186#In_personal_computers
1974:
Atari introduces Gran Track 10
https://archive.org/details/cashbox35unse_37/page/58/mode/1up?view=theater
https://archive.org/details/cashbox35unse_38/page/54/mode/1up?view=theater
https://archive.org/details/cashbox35unse_36/page/52/mode/2up
https://www.youtube.com/watch?v=KYcNvAAeu6k
https://www.facebook.com/100057102354061/videos/1111919918819701/
Wurlitzer ends manufacturing
https://archive.org/details/cashbox35unse_37/page/59/mode/1up?view=theater
https://archive.org/details/cashbox35unse_35/page/44/mode/1up?view=theater
https://en.wikipedia.org/wiki/Wurlitzer
1984:
Laserdisc games galore!
https://archive.org/details/198403VideoGamesExpress/mode/1up
Play Meter 15th, 1984, pg. 56
Replay March 1984, pg. 10
https://www.dragons-lair-project.com/games/
Centuri turns it around
No Headline In Original, PR Newswire, March 14, 1984, Wednesday, Dateline: HIALEAH, Fla., March 14
The battle begins with Sente vs. VS!
Replay March 1984, pg. 10
https://sergiostuff.com/category/nintendo-vs-dualsystem/
https://www.arcade-museum.com/Videogame/punch-out
Exidy goes interchangeable
Replay March 1984, pg. 10
https://en.wikipedia.org/wiki/Exidy#First_Star_Software_games
https://www.classicarcademuseum.org/exidy-max-a-flex-system
https://www.arcade-museum.com/Videogame/boulder-dash--data
Bills pile up at Pizza Time
Company Deferring Some Debts, The Associated Press, March 9, 1984, Friday, PM cycle, Section: Business News, Byline: By LORETTA NOFFSINGER, Associated Press Writer
Bankruptcy Threat Issued, The Associated Press, March 16, 1984, Friday, AM cycle
Pizza Time Theater enters Chapter 11
Curtains for the Pizza Time Theatre, Financial Times (London,England), March 30, 1984, Friday, Section: SECTION I; Pg. 18, Byline: By Louise Kehoe in San Francisco
Joneva Barry - Chuck E. Cheese, Kadabrascope - https://www.patreon.com/posts/joneva-barry-e-101938460
Roger Hector - Atari, Disney, Sega, Namco, Sente - https://www.patreon.com/posts/72058794
Owen Rowley - Chuck E Cheese, Autodesk - https://www.patreon.com/posts/owen-rowley-88533133
Bally buys Sente
BALLY-MANUFACTURING; Acquires Sente Technologies Division of Pizza Time Theatre Inc., Business Wire, March 29, 1984, Thursday
Chip shortage looms
Play Meter March 1st, 1984, pg. 16
Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267
Goldman Sachs quantifies the Crash
https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater
Battle for Warner is over...
Warner buys back Murdoch's stake with aid from Chris-Craft, Financial Times (London,England), March 19, 1984, Monday, Section: SECTION I; Pg. 16, Byline: BY WILLIAM HALL IN NEW YORK
https://archive.org/details/masterofgamestev00bruc
Atari cuts another 200
Atari cuts jobs in restructuring, Financial Times (London,England), March 21, 1984, Wednesday, Section: SECTION II; International Companies; Pg. 19, Byline: BY LOUISE KEHOE IN SAN FRANCISCO
A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle
Coleco losses dwarf expectations
COLECO LOSES $35 MILLION IN QUARTER, The New York Times, March 8, 1984, Thursday, Late City Final Edition, C, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER
https://www.nytimes.com/1984/03/08/business/coleco-loses-35-million-in-quarter.html
Coleco announces massive layoffs
No Headline In Original, The Associated Press, March 28, 1984, Wednesday, AM cycle, Section: Business News, Byline: By S.W. BELL, AP Business Writer, Dateline: AMSTERDAM, N.Y.
Massive losses can't bring Mattel's spirits down
Mattel, Despite $171 Million Loss, Optimistic About Future, The Associated Press, March 15, 1984, Thursday, AM cycle, Byline: By ROGER GILLOTT, AP Business Writer
Mattel reaches new financing agreement with creditor banks, Financial Times (London,England), March 15, 1984, Thursday, Section: SECTION II; International Companies; Pg. 27, Byline: BY PAUL TAYLOR IN NEW YORK
Intellivision reborn!
https://archive.org/details/computer-entertainer-2-12/page/179/mode/1up?view=theater
https://en.wikipedia.org/wiki/Revco
https://en.wikipedia.org/wiki/Intellivision#INTV_Corporation_(1984%E2%80%931990)
2600 goes to Turkey
ATARI; Signs agreement with Turkish firm to manufacture and distribute video game products in Turkey, Business Wire, March 20, 1984, Tuesday https://www.reddit.com/r/TheCinemassacre/comments/1afkuz2/the_first_atari_2600_commercial_in_turkey_80s/
http://www.atariboxed.com/index.php?go=output&sort=T1.Modul_Complete_Title,%20T1.Modul_Complete_Model,%20T1.Modul_Complete_TV,%20T1.Modul_Complete_Label&dir=DESC&rows_per_page=50&select_system=1&select_company=49
Odyssey RIP
Pioneer Home Video Game Is Dropped, The Associated Press, March 20, 1984, Tuesday, AM cycle, Byline: By TOM EBLEN, Associated Press Writer First Home Video-Game Maker Calling It Quits, The Associated Press, March 21, 1984, Wednesday, PM cycle, Byline: By TOM EBLEN, Associated Press Writer
Nintendo may show off console at summer CES
https://archive.org/details/computer-entertainer-2-12/page/182/mode/1up?view=theater
Goodbye Video Game Update including Computer Entertainer...
https://archive.org/details/computer-entertainer-2-12/mode/1up?view=theater
https://archive.org/details/electronic-fun-with-computers-and-games-volume-2-number-5-march-1984/page/4/mode/1up?view=theater
https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n5/mode/2up
Julian 'Jaz' Rignall - Computer and Video Games, ZZAP!64, Mean Machines, Future Publishing, Virgin, IGN - https://www.patreon.com/posts/julian-jaz-and-97565043
Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024
Amiga announces 68000 based home computer
Infoworld March 26, 1984, pg. 13
Infoworld March 19, 1984 pg. 20
https://www.landley.net/history/mirror/atari/museum/mickey.html
https://theretrohour.com/amstrad-cpc-40th-anniversary-with-roland-perry-pt-1-the-retro-hour-ep425/
Mac distribution widens
Infoworld March 26, 1984, pg. 11
Infoworld March 26, 1984, pg. 16
Apple IIx rumors begin
https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater
https://en.wikipedia.org/wiki/Apple_IIGS
https://archive.org/details/Creative_Computing_1984-03/page/n43/mode/2up
Intel licenses chip designs to Sanyo
BOTH 8- AND 16-BIT MODELS; Tokyo Sanyo will make Intel-compatible MPUs, The Japan Economic Journal, March 13, 1984, Section: ELECTRICALS & ELECTRONICS; Pg. 9
Commodore and IBM become Intel licensees
https://www.nytimes.com/1984/03/10/business/ibm-is-licensed-to-makeintel-chip.html?searchResultPosition=1 https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater
Don Greenbaum - Commodore - https://www.patreon.com/posts/don-greenbaum-67077078
Commodore goes brit
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater
https://www.youtube.com/watch?v=sHJ6vVxJLlQ
IBM slashes PC prices in Europe
Infoworld March 26, 1984, pg. 11
Creative Computing reviews the TS 2068
https://archive.org/details/Creative_Computing_1984-03/page/n93/mode/2up
Timex calls it quits
https://archive.org/details/popular-computing-weekly-1984-03-01/mode/1up?view=theater
InfoWorld March 19, 1984 pg. 16
Sinclair admits QL is a mess
https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-03-15/page/n4/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n31/mode/1up?view=theater
https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater
QL peripheral makers multiply
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n4/mode/1up?view=theater
Developers abandon QL for CPC
https://archive.org/details/popular-computing-weekly-1984-03-15/mode/1up?view=theater
Sir Clive's portable TV impresses
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n15/mode/1up?view=theater
https://en.wikipedia.org/wiki/TV80
Sinclair EV to be made by Hoover
https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater
Imagine begins Bandersnatch and Psyclapse ad blitz
https://archive.org/details/computer-and-videogames-029/page/n153/mode/2up
Imagine bungles deal
https://archive.org/details/popular-computing-weekly-1984-03-08/mode/1up?view=theater
http://redparsley.blogspot.com/2016/08/input-magazine-retrospective.html
https://archive.org/details/Input_Vol_1_No_01_1997_Marshall_Cavendish_GB
Imagine announces price cut
https://archive.org/details/popular-computing-weekly-1984-03-08/page/n2/mode/1up?view=theater
https://archive.org/details/Big_K_Issue_03_1984_Jun/page/n15/mode/2up
Bug Byte won't give up on Miner Willie
https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater
https://www.gamesthatwerent.com/gtw64/mattie-goes-mining/
Novotrade details
First All-Hungarian Stock Corporation Ventures Into Video Gaming, The Associated Press, March 3, 1984, Saturday, BC cycle, Byline: By ROLAND PRINZ, Associated Press Writer
https://www.stayforever.de/2024/04/ddr-computer-sft-14/
https://www.ddr-museum.de/de/blog/2020/genex-geschenkdienst
https://de.wikipedia.org/wiki/Genex
https://archive.org/details/genexhauptkatalog1986
Hudsonsoft goes Speccy
https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater
https://www.mobygames.com/game/company:1360/platform:zx-spectrum/sort:-date/page:1/
https://www.mobygames.com/game/19608/cannon-ball/
Geoff Crammond takes to the skies
https://archive.org/details/popular-computing-weekly-1984-03-29/page/n6/mode/1up?view=theater
https://www.youtube.com/watch?v=MVNAippFbAs
https://www.mobygames.com/person/6244/geoffrey-j-crammond/
Mythos puts Karsten Köper on the map
https://archive.org/details/atari-club-magazin-1984-3/page/6/mode/2up
https://archive.org/details/atari-club-magazin-1984-3/page/10/mode/2up
http://thethalionsource.w4f.eu/Artikel/Mythos.htm
XOR brings Football Manager to the gridiron
Infoworld March 12, 1984, pg. 22
https://www.mobygames.com/company/1848/xor-corporation/
Palace software to leverage movie licenses
https://archive.org/details/home-computing-weekly-052
Enter the 'bookware'
https://archive.org/details/Acorn_User_Number_020_1984-03_Adn-Wesley_GB/page/n7/mode/2up
https://worldofspectrum.net/publisher/11213/
https://archive.org/details/popular-computing-weekly-1984-03-08/page/n4/mode/1up?view=theater
Addison-Wesley launches line of games for girls
Infoworld March 26, 1984, pg. 20
https://www.youtube.com/watch?v=fsgYqUjtPj8
https://www.mobygames.com/company/23943/rhiannon-software/
https://www.wearelivinginthefuture.com/p/space-girls-gaming-obsolescence
https://archive.org/details/wozaday_Lauren_of_the_25th_Century
Angelsoft founded
https://archive.org/details/computer-entertainer-2-12/page/190/mode/1up?view=theater
https://www.mobygames.com/company/1107/angelsoft-inc/
Synergistic abandons publishing
https://archive.org/details/Electronic_Games_Volume_02_Number_12_1984-03_Reese_Communications_US/page/n13/mode/2up
Lotus goes for integration
https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater
https://en.wikipedia.org/wiki/Lotus_Symphony_(MS-DOS)
http://oldvcr.blogspot.com/2021/08/the-commodore-plus4-3-plus-1-and.html
https://archive.org/details/Ahoy_Issue_03_1984-03_Ion_International_US/page/n9/mode/2up
Egghead Softwear is slashing prices
https://archive.org/details/Creative_Computing_1984-03/page/n205/mode/2up
Comptiq brings US games to Japan
Comptique will market U.S.-made game packages, The Japan Economic Journal, March 13, 1984, Section: SPECIAL U.S. SECTION; Pg. 13
https://www.mobygames.com/company/6942/comptiq/
https://en.wikipedia.org/wiki/Comptiq
MSX looks to be a dud
https://archive.org/details/home-computing-weekly-052/page/n31/mode/2up
Sega to export 70,000 SC300's
Personal computers, The Japan Economic Journal, March 6, 1984, Section: NEWS PACKAGE; Pg. 18
MAX RIP
Commodore withdraws from toy business, The Japan Economic Journal, March 13, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 18
Robotron ships with dual controller holder
https://archive.org/details/computer-entertainer-2-12/page/184/mode/1up?view=theater
https://forums.atariage.com/topic/166814-robotron-dual-controller-holder/
Violence in Gaming debate comes to the C64
https://archive.org/details/Video_Games_Volume_2_Number_06_1984-03_Pumpkin_Press_US/page/n77/mode/2up
https://www.youtube.com/watch?v=tqPymlvBrSA
Alladin's Castle finally beats Mesquite
Play Meter 15th, 1984, pg. 13
Computer hacking laws proposed
https://archive.org/details/home-computing-weekly-053/page/n15/mode/2up
Piracy has Apple in a tizzy
No Headline In Original, United Press International, March 10, 1984, Saturday, PM cycle
Japanese Industry backs MITI
KEIDANREN SUPPORTS MITI'S SOFTWARE PROTECTION BILL, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, MARCH 13, 1984, TUESDAY
https://www.keidanren.or.jp/en/profile/pro001.html
Video Nasties Bill gets games amendment
https://archive.org/details/popular-computing-weekly-1984-03-22/page/n4/mode/1up?view=theater
https://en.wikipedia.org/wiki/Video_Recordings_Act_1984
UK Libraries clash with software publishers
https://archive.org/details/popular-computing-weekly-1984-03-29/mode/1up?view=theater
Are computer graphics art?
https://www.nytimes.com/1984/03/27/science/colorful-graphics-aren-t-for-everybody.html
https://blisscast.wordpress.com/2023/10/17/mindset-computer-vyper-game/
https://en.wikipedia.org/wiki/Mindset_(computer)
Smart devices invade homes
A Year After Layoffs, Atari Foresees Better Times in '84, The Associated Press, March 11, 1984, Sunday, BC cycle
https://www.nytimes.com/1984/03/08/garden/the-digital-revolution-breeds-smart-new-appliances.html
Seiko introduces the smartwatch
https://archive.org/details/byte-magazine-1984-03/page/n10/mode/1up?view=theater
https://www.namokimods.com/en-eu/blogs/namokitimes/seiko-originals-the-uc-2000-a-smartwatch-from-1984
RIP Mike Kogan
Replay March 1984, pg. 10
https://en.wikipedia.org/wiki/Michael_Kogan
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
chuck e cheese
atari
commodore
commodore 64
ecco
dolphin's pearl
dolphin's rune
nintendo
nes
famicom
vs
amiga
appleii
palace
retro
video games
alladins castle
robotron
commodore max
addison-wesley
rhiannon software
bookware
thalion
geoff crammond
novotrade
hudsonsoft
spectrum
ql
amstrad
imagine
sinclair
timex
intel
pc clones
odyssey
magnavox
coleco
intellivision
exidy
laserdisc
dragon's lair