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Perpetua 07: The Flames of Burzin Pt 03

Friends at the Table

Release Date: 06/28/2025

Perpetua 07: The Flames of Burzin Pt 03 show art Perpetua 07: The Flames of Burzin Pt 03

Friends at the Table

Caoimhe, Antistrophe, Brontë arrived to Burzin with a clear goal: Find out whether the catastrophe in Burzin is tied to the mysterious malediction known only as Sourcerot. But seeing the town in ashes makes another objective clear: Stopping the fires from continuing, no matter what is causing them. Now, they seek answers that will lead them to investigate not only into the town’s history, but into the lives of some of its oldest residents… This week on Perpetua: The Flames of Burzin Pt. 03 Perpetua Guide [In Progress v.02] Town Maps [TNMP] Burzin Main Scenario Teribald’s House of Chance...

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Perpetua 06: The Flames of Burzin Pt 02 show art Perpetua 06: The Flames of Burzin Pt 02

Friends at the Table

Hexcloak justiciar Caoimhe Wake and her two ad hoc assistant investigators, Antistrophe Landrace and Brontë Adelvys, have their work cut out for them. First and foremost, there’s the matter of these strange, flaming creatures attacking a traveling Lobble and his stagecoach full of supplies. And then there’s there’s the matter of Burzin, the small desert township on the horizon. After generations of simplicity and stability, the town has faced a sudden wave of inexplicable destruction as a phenomenon that can only be described as “invisible fire” has razed much of the town to ash....

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For millennia, the eastern continent of Perpetua was ruled by a sprawling empire centered on the capital city of Milsource, where a living river sprung from nothing, and flowed to all the edges of the land. The empire’s reach followed the running water, stretching north across the territory of the clannish Elevana and south, where the empire put leash to the fractious burroughs. It was a time of Tyranny..  But one day, a thousand years ago, the river was mysteriously pulled away into the sea, leaving the empire as dry and cracked as the riverbeds it left behind. Soon, it passed into...

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In the ruins of a fallen tower, the crew of the Little Snail found themselves (and their egos) battered and bruised. Worse, Elena, Veile, and Nicky found themselves missing one ingredient to the special stew that was their group: Jonathan! Where had he been taken? And could it, perhaps, lead them towards the eternal flame which they were sent to retrieve?  This week on Perpetua: The Shadow of the Dragon Tower Pt. 4 Perpetua Guide [In Progress v.01] - Some Feedback [Page 01 of 03] Alukard83 Hey, this FAQ rules! Normally I buy the official guide but they want FIFTY dollars for this one, and...

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“Oh, how did we get here!?” That’s what the staff of the Little Snail Food Truck might be wondering. After all, just a week ago, they were living the good life: traveling from town to town, seeing the sights, and serving delicious, memory-making meals. Now where are they? The depths (or heights?) of a ruined Dragon Tower? Separated in the dark? Confounded by its hallways and stairwells? Was this what people meant when they said ‘adventure’? This week on Perpetua: The Shadow of the Dragon Tower Pt. 3 Perpetua Guide [In Progress v.01] Dragon Tower Map (IN PROGRESS) [PMDT] I’m going...

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The crew of the Little Snail, traveling food truck and makeshift HQ for this band of equally makeshift adventurers, has agreed to escort a young priestess named Veile to a mysterious destination. Within days, they met their first obstacle: a group of mischievous Fleggs who’ve vandalized the Little Snail and sabotaged the way forward… This week on Perpetua: The Shadow of the Dragon Tower Pt. 02 Perpetua Guide [In Progress v.01] NPCs & Monsters [PNMS] Flegg [NMFL] Typical Traits: Mischievous, Anxious, Clever, Family Oriented Stats: DEX 8, INS 8, MIG 8, WLP 8 Attacks: Flegg Strike,...

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Perpetua 01: The Shadow of the Dragon Tower Pt. 1 show art Perpetua 01: The Shadow of the Dragon Tower Pt. 1

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Bastion Blaque, battle-hardened ranger and erstwhile captain of the Sonnerian royal guard. Canary Shye, Placid Guardian and master of the Cyclic Hand School of Combat. Quarter Tomm, high arcanist of the hundred burroughs and virtuoso conductor of the elements.Powerful alone, together they were the famed adventurers known as the IRON TRIGON. Which is why, Vinnor Jekk, heterodox cleric of the Way of Fearless Truth hired them when he needed protection for his would-be-protege, the girl of prophecy. Setting out from Verus, capital of the Holy Protectorate, they eschewed train and carriage,...

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Friends at the Table

The gale of history rattles across vast Perpetua today. Skyfairing armadas glide towards battle on warm winds. Lines of succession are cynically drawn in breezy, courtly halls, while an ill, stagnant air settles onto once vibrant arcanic academies. It is the year 401 BE, just over four centuries BEFORE the END.  But the skies remain blue above Perpetua, and today’s wind also carries new heroes into history’s current. Heroes drawn up from across the wide world, bringing their unique knowledge, skill, experience, curiosity, passion, strength, and spirit with them. Heroes who carry the...

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Friends at the Table

With the information they need secured, the adventurers sent by the Hundred Burroughs begin to gather together and make their final survey of Perpetua’s western continent before returning east. But some of the most dangerous creatures (and people) are yet to be discovered.  This week on Friends at the Table: Perpetua Prelude 06 PERPETUA PRELUDE - GUIDE Random Encounters - [PPRE] If you’ve reached the world map, you know that during travel there’s always a chance of hitting a “Journey Event” (aka a random encounter if you’re using regular words). Most of these are just fights...

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Friends at the Table

With new knowledge about the state—and future—of their world, the group of travelers take up their exploration again. Some learn first hand about this continent’s fauna—majestic, mighty, and mystifying. One finds more evidence of the Valte Empire’s violent search for their own answers. And some, in search of peace and quiet, finds himself facing evidence not of some dark future to come, but of a puzzling past. This week on Friends at the Table: Perpetua Prelude 05 PERPETUA PRELUDE - GUIDE Enemies - [PPEN] Valte Soldier [ENVS]: You’ll fight a lot of these guys. Depending on the 3d...

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More Episodes

Caoimhe, Antistrophe, Brontë arrived to Burzin with a clear goal: Find out whether the catastrophe in Burzin is tied to the mysterious malediction known only as Sourcerot. But seeing the town in ashes makes another objective clear: Stopping the fires from continuing, no matter what is causing them. Now, they seek answers that will lead them to investigate not only into the town’s history, but into the lives of some of its oldest residents…

This week on Perpetua: The Flames of Burzin Pt. 03

Perpetua Guide [In Progress v.02]

Town Maps [TNMP]

Burzin

Main Scenario

Teribald’s House of Chance

This is where the main story route I took kicked off, but it’s also where I lost a TON of asta. Wurdzin doesn’t make any sense to me, but if you can get a lucky streak with your guesses, I guess you could really break the game economy here!

House M’Shalia

LOTS of lore here. There are way more things in the upstairs rooms and attics that you interact with than you might think. Make sure to turn on the option that makes interactables shiny!

House of Benediction

Obviously this is where the big showdown is, but did you know that if you go here during the day time you can get healed, get your debuffs cleansed, and get a buff! 

Town Hall & Jail & House Burzin

I think you can advance through the main plot here instead of through the House of Chance/M’Shalia route, but I haven’t had a chance to load my old save and try it yet. Let me know on the forum and I’l update this!

Burned Down Buildings

You can check for clues at each of these locations, but the most important one is in the southwest. That’s where the Saloon burned down.

Shops

Mining Supplies

This is basically a “tool store” from other towns, so if you need any consumables from those, you can get them here.

Clean Water Lodge & Crebbs Potions & Poultices

I listed these together because they share the same interior on screen, just with a door between the two front desks. You get to stay here for free as long as the main story is ongoing (assuming you rescued Frenk), so make sure to use it before you leave town. The next time you come back, he’ll charge you!. 

Wilfer’s Wits and Weaponry

If you happen to have the asta, there are some pretty great weapons here! The Solium Bow (Dex+Dex, HR+8 Fire Damage, gives you Resistance to Fire) is especially great! Also, if you interact with the third bookcase three times, you can find “An Accounting of Spiritual Matters,” which gives you a huge bonus when fighting the boss here, plus can be used afterwards as a mage weapon.

Serah’s Surcoats

I think the flame resistant armor is overpriced, but the Sungleam Shield is GREAT for Antistrophe. It’s a big upgrade for both of his defenses, plus you can basically give people a solar flare from DBZ XD

Side Quests / Other

Residential District

Mostly just NPCs to talk to about things here. I love the two brothers who hate each other.

First Bank of Burzin

Always remember to deposit any extra asta you have into the bank. Not only will it prevent you from losing some if you die in combat, it also actually slowly gains in value! I guess they have interest in Perpetua!

Post Office

This probably deserves its whole own entry, but did you know that if you have both East and West saves, you can actually transfer items between them? You just choose the “Send a Gift to a Random Person” option and pay the fee. The “random person” is actually a character in your other save game! It does take a little while to get there though.

Abandoned Buildings

Just a good place to grind against lanterns!

 

Hosted by Austin Walker (austinwalker.bsky.social)

Featuring Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), and Keith J Carberry (@keithjcarberry)

Produced by Ali Acampora

Music by Jack de Quidt (available on bandcamp)

Cover Art by Ben McEntee (https://linktr.ee/benmce.art)

With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint

This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.