Friends at the Table
A sudden confrontation! Having ‘sniffed out’ a lead, Antistrophe, Brontë, and Caoimhe have dug their way towards the truth. That truth rests in the underground archive of the Hexcloaks’ regional headquarters in Cenn, City of Iron Chains. But such a basement does not go unguarded. To arms, Team ABC! This week on Perpetua: In Too Deep 03 Perpetua Guide [In Progress v.055] NPCs & Monsters [PNMS] Hortensius, Venomous Hexcloak [NMHR] Traits: Joyful, Experimental, Cruel Stats: DEX 6, INS 10, MIG 6, WLP 10 Attacks: Toxic Whip, Poison Cloud Special Abilities: Heal In-Game Description:...
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Castine, Living Metal, has retreated to his chambers to channel his power. An ancient dragon continues to slam at the city’s protective dome. Kley Kaina has been dragged away by Commander Thereus Aegir. Something suspicious lurks inside the Hexcloak Headquarters of Cenn, City of Iron Chains. And Antistrophe Landrace, Brontë Adelvys and Caoimhe Wake have pledged to get to the bottom of it… literally. This week on Perpetua: In Too Deep 02 Perpetua Guide [In Progress v.055] Dungeon Maps [DNMP] Cenn Tunnels Map [CTDM] Honestly, even though there are a few spots where you can get into fights,...
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A confrontation with the Hexcloak Commander, whose ominous air suggests dire motives. A conversation with the living god of metal, whose curious mind pries into their own. A conflict with an ancient draconic mole, whose thunderous anger threatens the city of chains. Antistrophe Landrace, Bronte Adelvys, and Caoimhe Wake have faced all of this and more during their stay in Cenn. And yet, for now, they’ve remained to help the city—now blocked off from the rest of the world by a massive sphere of pure iron—as it rebuilds from the dragon’s earth-shaking attack. A city as great as...
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The Little Snail floats aboard Captain Hornbeam Hypostyle’s Crystal Conch Express, strapped down to its large, open deck, cutting a boxy silhouette against the light of the horizon. Beautiful though it may be, it also sends a sharp signal to any ill-willed onlookers: There is cargo aboard! It is for this reason that Captain Hypostyle does not like to transport vehicles across the bay… This week on Perpetua: Aquatic Ambush! 02 Perpetua Guide [In Progress v.05] NPCs & Monsters [PNMS] Kay - Clay Crewman [NMKAY] Typical Traits: obedient, learning, gullible Stats: DEX 10, INS 6, MIG 10, WLP...
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Before he departed from Calstega Bay, the man named Onyx, Commodore of the Valte Empire and member of the mysterious group known as the Luminaries, gave the crew of the Little Snail some words of advice: Take a boat east, to Spillaway Peaks, and find an ally there under the Shining Star. Thus do Veile, Elena, Nicky, and Jonathan head towards the shoreline, towards new adventures—and for one of them, old haunts. You may not know Spillaway Peaks. Indeed, places like that are too easily overlooked. Many would tell you a history of Tidaline, Perpetua’s Western Continent, focused only on...
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Cenn, City of Chains shakes and rumbles. A threat once only felt through the tremors of the ground emerges, claws long, hide scaled, and sharp… sharp all over. Even whiskers sharp. A master of the earth. A being that digs not only through the earth, but through—or around, or perhaps outside of—time itself! The Draco-Mole appears! This week on Perpetua: A Roar Across Cenn 04 Perpetua Guide [In Progress v.05] NPCs & Monsters [PNMS] Rotten Draco-Mole [NMGNS] Traits: Frenzied, Confused, Furious, Single-Minded Stats: DEX 6, INS 6, MIG 12, WLP 8 Attacks: Stone Cage, Heavy Claw, Plate...
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All across the Elevana League, pilgrims leave their homes and travel over great distances towards the city of Cenn, determined to meet with the only member of the Ennead who deigns to walk amongst their worshippers. As a matter of propriety and faith, what transpires between Castine and his believers is largely kept between the embodiment of metal and his visitors. But it is not uncommon to see echoes of the conversations in the life that follows. Greater confidence. Lesser cruelty. A new found curiosity. When you walk your lap with the Living Metal, it is said, you may find yourself newly...
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After an ominous meeting with Thereus Aegir, leader of the Hexcloaks, Caoimhe Wake regroups with Brontë Adelvys and Antistrophe Landrace, fresh from their victorious Beachminton showdown in Seawalk. Caoimhe shares the ultimatum she received from Aegir: Find out whether the recent earthquakes are tied to Castine, Living Metal. Which raises the question: How does one go about investigating a member of the Ennead while he is surrounded by his most loyal followers? This week on Perpetua: A Roar Across Cenn 02 Perpetua Guide [In Progress v.05] NPCs & Monsters [PNMS] I’ve been waiting...
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Called to Cenn, City of Iron Chains, Caiomhe Wake, Antistrophe Landrace, Brontë Adelvys (and his two attendants), arrive to find crisis rumbling in burg. The Hexcloaks have quietly taken over town governance, while outside, tremors have turned to quakes, even bringing harm to the Ironclad Parade—the statuary whose inhabitants were once devotees to Castine, Living Metal. Perhaps such devotion is earned in part by the curious community that Castine has built here in Cenn since his arrival a century ago. While the archeological dig that gave Cenn its full moniker continues, the city is now...
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After escaping one ambush in their hotel room and a second aboard the Buzzard Black, the crew of the Little Snail is finally preparing themselves for their climactic showdown with the deadly hitman, Genuine Sincere. They’ll need the right location, the right gear, and the right magical protection. And then, of course, they’ll need a little luck. This week on Perpetua: Sizzling Rivalry, Crashing Waves! 04 Perpetua Guide [In Progress v.04] NPCs & Monsters [PNMS] Genuine Sincere [NMGNS] Traits: Cold-Blooded, Bought, Veteran. Eagle-eyed Stats: DEX 10, INS 6, MIG 8, WLP 6 Attacks:...
info_outlineWhy has Burzin been burning? All the clues point back to one place: Lady Teribald’s House of Chance. If they’re going to solve this mystery—and find out if it’s connected to the greater afflictions of the continent—the investigation team must find their way past the gambling hall’s many distractions and to Teribald’s office in search of answers. And then there will simply be the matter of a final confrontation…
This week on Perpetua: The Flames of Burzin Pt. 4
Perpetua Guide [In Progress v.02]
NPCs & Monsters [PNMS]
Kalsi’s Lantern [NMKLN]
Typical Traits: Glowing, Inconspicuous, Magical
Stats: DEX 8, INS 8, MIG 6, WLP 10
Attacks: Flicker Shot
Special Abilities: Burn Out
In-Game Description: Paper lamps filled with the lively fire of a forgotten god.
Also known as “Mysterious Lanterns” before you get deep into the main quest in Burzin, these are super easy to grind against . Sure, Burn Out means that your whole party takes 10 damage every time you kill one, but that’s still way less damage than you’d potentially get in a longer fight against some other low level monsters.
Starter Tip: They’re one of the only enemies that are straight up WEAK to regular physical damage! Kind of obvious, but this IS labeled “starter tip” after all.
Mr. Crumb [NMCRM]
Traits: Loyal, Gullible
Stats: DEX 10, INS 8, MIG 6, WLP 8
Attacks: Jab, Revolver Blast, Quickshot (Reaction),
Special Abilities: Elemental Bullet, Deadeye
In-Game Description: Lady Teribald’s loyal henchman. A crackshot with his elemental revolver.
Mr. Crumb and Mr. Crust (below) are obviously designed to complement one another. Crust is the close up combatant, which makes Crumb the long ranged sniper. (Can you be a sniper if you just have a revolver?) That said, if you do get into his face, his counterattacks will make you pay for it… unless you’ve got a high defense score! My advice: Send Antistrophe in there and count on his ability to avoid incoming damage!
Starter Tip: Don’t worry too much about his Elemental Bullet attack. It’s so unlikely that the magical damage he happens to hit is going to be important to you. But it might be worth grabbing his gun after the fight before you leave the scene and it despawns!
Mr. Crust [NMCRU]
Traits: Cocky, Brutal, Great Smile
Stats: DEX 8, INS 6, MIG 12, WLP 6
Attacks: Wide Swing, Croupier’s Rake
Special Abilities: Bodyguard (Reaction), Improved Defenses, Improved HP
In-Game Description: Lady Teribald’s personal bodyguard. He’s died for her before.
Crust is the designed to look like the heavy hitter in the fight, but mostly he’s the “hard to hit”-er. He’s got better physical defense than an Embear and the same magical defense as a Flarie, so if you get a stroke of bad luck, you might end up missing him a bunch. But, because of his bodyguard ability, you’re gonna just have to power through, because it’s not like you can ignore him!
Starter Tip: If you give him the Slow status effect, it drops his defense score by 2, which makes this fight so much easier!
Kalsi, Lantern’s Flame [NMKLF]
Traits: Furious, Bright, Lonely
Stats: DEX 6, INS 6, MIG 10, WLP 10
Attacks: Flaming Smash, Flameburst
Special Abilities: Lantern’s Light, Lantern’s Heat, Flying
In-Game Description: Forgotten God who once called Burzin his home. Led astray.
Okay, the way I beat this fight means I only briefly had to contend with Kalsi directly. But if you try to fight him straight up, it’s gonna be tough! He’s a Champion class enemy, so he’s got a TON of HP, and not only is he immune to Fire and Poison, but by default he has no elemental weaknesses, and he’s flying, so you can’t melee attack him. Yowch! Talk about a GOD.
Starter Tip: The best way to beat Kalsi is to not have to fight him directly in the first place! The “Objective” move is SO powerful in this game, I wish more Roleplaying Games had something like it!
Lady Teribald [NMLTB]
Traits: ???
Stats: DEX ??, INS ??, MIG ??, WLP ??
Attacks: ???
Special Abilities: Mysterious Necklace
In-Game Description: Drawn into a tragic fate by an alluring, otherworldly power.
Teribald sucks so bad! I hate her so much, and what’s worse is I can’t figure out how to ACTUALLY FIGHT HER. Every time I run the fight, I have to either take too long to beat Crust and Crumb (so Kalsi emerges, and the fight is with him instead) OR I win via Objective and the fight with her never happens! If I could take Crust and Crumb out quicker, maybe I could get to go against her? Does anyone know if she has any unique loot?
Starter Tip: No idea!
Hosted by Austin Walker (austinwalker.bsky.social)
Featuring Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), and Keith J Carberry (@keithjcarberry)
Produced by Ali Acampora
Music by Jack de Quidt (available on bandcamp)
Cover Art by Ben McEntee (https://linktr.ee/benmce.art)
With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint
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